If you want to make professional comics, then you want to work digitally. Manga Studio 5 / Clip Studio Paint is the cutting edge of comics software. Better for making comics than Photoshop and other art programs, it gives you infinite possibilities for telling your story. It has tons of tools designed just for comics, and it is the program of choice among professional comic artists.
Any type of story can be told with comics: Fantasy, superhero, mystery, science fiction, historical, western, nonfiction, romance, autobiographical, hard-boiled detective -- there is no limit to your imagination. New artists and storytelling techniques are being discovered every day. As the web becomes more visual, graphic storytelling is more important than ever. You can be part of this revolution.
Today there are more ways to release comics than ever before. You can work for a major publisher (like DC, Marvel, and Image), use a small press to print comics, put comics on a web page, release comics in digital formats like PDF and CBZ files, self-publish for Kindle, and much more. This course will give you tools to start doing all these things.
In over six hours of detailed lessons, I will give you a complete tour of Manga Studio 5 / Clip Studio Paint, show you how to set up your story, use every tool and effect, add colors and letters, and create an awesome product you can share with the world.
There's no reason to wait. You can start making comics TODAY. Sign up now to begin your career in comics.
An overview of what we'll learn about setting up the program and your pages.
The three essentials you need to start using this course.
A look at the Manga Studio 5 / Clip Studio Paint workspace and how you can customize it.
How to modify your preferences, plus one special change that will make the program easier on the eyes.
Learn to use keyboard shortcuts to speed up your art process.
Set up a new page to the exact specifications you desire.
The best ways to move around your page as you draw.
How to set up a multiple page story.
Adjust the canvas size and image resolution after you've created a page.
Best practices for saving, and how to save in different formats (including Photoshop files).
An overview of the essential drawing tools we'll cover in this section.
A look at the pen tool and how you can modify it, including pressure settings.
Continuing to look at the pen tool so you can get your lines exactly how you want them.
An overview of the pencil tool.
A look at the airbrush and spray tools.
Different ways you can erase in Manga Studio 5 / Clip Studio Paint.
An overview of the watercolor, oil paint, and india ink brush tools.
Using the direct draw tools to make shapes and lines with precision.
The stream line tool will let you make some amazing effect lines.
The saturated line tool will let you add more effect lines to augment your art.
The flash tool will let you make various flash and firework effects.
The decoration tool will let you easily include patterns, trees, hatching, and more.
An overview of what we'll learn about layers in this section.
A description of layers to help you see how they work.
Learn the various ways that layers are organized.
A look at the tools we have for moving and selecting layers.
How to turn two or more layers into a single layer.
Easy ways to change layers, including color, tone, extract line, and border effect.
Locking transparent pixels is an easy way to limit the area of your artwork affected.
How and why designate a layer a draft layer.
Reference layers helps you constrain your art, especially when coloring.
An overview of what we'll learn in this section on rulers.
Regular rulers and how they work.
Special rulers will let you do some amazing things with your art. Here's how to use them.
The perspective rulers will let you add a sense of depth to your images. Here's how they work.
The symmetrical ruler lets you add symmetry to create patterns and awesome effects.
Understanding snapping is essential when using rulers or grids. Here's how snapping works.
How the grid and ruler work. These tools are great reference points when drawing or hand-lettering.
An overview of what we'll learn about how to select and alter your art.
The object tool will let you make a ton of cool modifications to objects in your drawings.
Learn the numerous ways to select with the marquee tool, including the lasso, rectangle, and ellipse marquee.
The auto select tool is a great way to limit areas on the canvas. This will be great when coloring.
How to import images into the program and use them in your art.
The blur filters will let you blur your artwork to create great effects and the illusion of motion.
More filters, including sharp, transform, and correct drawing line.
Tonal corrections offer a wide variety of ways to change the tone and get incredible colors into your art.
An overview of how we'll be working with color in this section.
What's the difference between RGB and CMYK colors? Gray and monochrome? We'll learn about these in this section.
How to use the eyedropper to sample colors in your art.
Blending colors will let us make our colors look more like paint.
How to use the fill tool to rapidly color sections of your picture.
Gradients are gradual shifts in color. Here's how to use them.
Similar to the gradient tool, let's look at the contour line paint tool and how to get the best results from it.
How color combines in different ways in Manga Studio 5 / Clip Studio Paint.
An overview of what we'll learn about adding text, balloons, panels, and captions to a comic.
How to letter with any font in Manga Studio 5 / Clip Studio Paint, and how to get tons of free fonts online.
How to add text to your page, and best practices when lettering.
How to create speech and thought balloons of any shape and size.
Creating panels to frame your story, from simple square panels to panels of any shape and size.
How to copy and move art between panels.
An overview of additional features we'll learn about in this section.
Learn to clip layers and limit what will be affected in your art.
How to use layer masks to change your art without damaging it (in case you want to go back and change it).
The software has a ton of great materials you can include in your art. Here's how to work with these materials.
3D models of male and female characters, objects, and more, are great ways to have reference when creating a scene. Here's how to use 3D models.
Vectors are a different way of making art. We'll learn here how to use them, and how they differ from raster layers.
How to use the history tab to keep track of changes in our art.
Auto actions allow you to do a series of actions easily. We'll look at the auto actions included in the program, and how to record and add auto actions of your own.
An overview of what we'll learn about printing and exporting in this section.
How to export a page as a JPG, JPEG, or other file type.
Batch processes will let you affect many pages at once. Here's how to use batch processes, including batch exports.
How to create a CBZ file that can be used on many comic reading devices and opened by comic apps.
How to print your comic, and how to create a PDF file.
An overview of what we'll learn about workflows in this section.
The first part of a workflow process that you can use to make comics.
The second part of a workflow process that you can use to make comics.
A summation of the course.
Hi, I'm Adam ("Not the Mythbusters guy") Savage. My background is in education and I have a B.A. in English. Currently living in the Bay Area, I love creativity, art, teaching, and making things. Keep your eyes peeled for more of my courses soon, and let me know if there are any topics you want me to teach!
"Be an opener of doors for such as come after thee." ~ Ralph Waldo Emerson