SolidWorks For Beginners

A comprehensive course to SolidWorks tailored specifically for beginners who are new or just starting with the software.
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  • Lectures 75
  • Contents Video: 4.5 hours
    Other: 1.5 hours
  • Skill Level Beginner Level
  • Languages English
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About This Course

Published 10/2013 English

Course Description

Welcome to SolidWorks for Beginners. If you've only had limited exposure to SolidWorks, or even no exposure at all, you've come to the right spot! This goal for this course is to walk you through a complete design in just an hour or two, and teach you the fundamental skills for creating Parts, Assemblies, and Drawings. We take an approach of assuming you have no experience with SolidWorks at all, and get you comfortable with the Interface, all of the picks and clicks, and try to give you a deeper understanding into Parametric Modeling. We also talk about something called Design Intent, and will discuss this concept quite a bit throughout the course as well. At SolidProfessor, we have found that one of the best ways to really reinforce what you learn here in the videos, is to try to do it yourself! If you don't have SolidWorks, don't worry! Take your time going through the course, and you can always come back and watch any lessons again later if you need a refresher. We hope you enjoy the course. Now go ahead and get started!

What are the requirements?

  • It is recommended, though not required, that students have a working copy of SolidWorks.

What am I going to get from this course?

  • By the end of this course you should have a basic understanding of the SolidWorks interface and will have walked through a complete design in just an hour or two.

What is the target audience?

  • This course is intended for beginners with a limited understanding, to no understanding of the SolidWorks software.

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.



Welcome to this SolidWorks for Beginners course. If you’ve only had limited exposure to SolidWorks, or even no exposure at all, you’ve come to the right spot. The goal for this course is to walk you through a complete design in just an hour or two, and teach you the fundamental skills for creating Parts, Assemblies, and Drawings. We will take an approach of assuming you have no experience with SolidWorks at all, and get you comfortable with the Interface, all of the picks and clicks, and try to give you a deeper understanding into Parametric Modeling.

Section 1: Overview

So what is SolidWorks? This may seem like an obvious question…it’s a CAD tool, right? Besides being a very user-friendly CAD tool, we'd like to tell you a little more about how it behaves before jumping right in. SolidWorks is a Parametric, Feature Based system, that allows you to create 3D Parts, Assemblies, and 2D Drawings. A parametric modeler behaves differently than other more primitive CAD tools that are object driven…meaning, in a parametric modeler, everything is controlled by either parameters, dimensions, or relationships. For example, if you want to move the position of a hole that’s in a block, in a parametric system you would change the dimension or relation that controls its position.The parameters and relationships you set up allow you to have control as a designer over something called design intent.


Before we get started learning the fundamentals of creating parts, assemblies, and drawings, let's take a few minutes to introduce some important areas of the SolidWorks interface that you will be interacting with during the remainder of this course.


When you begin creating sketches, parts, and assemblies in SolidWorks, it is necessary to rotate, pan, and zoom around the graphics area. First, we'll show you how to rotate the model. Simply press and hold the middle mouse button, and drag the pointer around the screen. Notice the model reacting to each direction we move it. Many new users can have trouble getting the desired result from rotating. They might start using circular motions with the mouse until eventually it ends up in the right orientation. Our advice is to simply limit your rotate command to vertical and horizontal directions.

Section 2: Intro To Sketching

To get started creating parts in SolidWorks, click the “file new” icon. Since SolidWorks is a Windows-based application, it has drop-down menus that can be shown by hovering over the SolidWorks logo here at the top. Here under the “file” drop down menu, you can also find the “new” file icon. When you click on it, SolidWorks prompts you to choose from a part, an assembly, or a drawing file. These are the three main file types used in SolidWorks.


Every part you create in SolidWorks will begin with a 2-D sketch. Notice right now in the status bar we are in “editing part” mode. There are two modes that we will be working with, “editing part and editing sketch”. The status bar is a good way to know which of the two modes you are currently working in. Let’s begin by creating a new sketch. One method in doing so is by simply clicking on the “sketch” icon located here in the sketch toolbar. When you click the new sketch icon, SolidWorks asks you to choose a plane on which to create a sketch for the part.


Now that we’ve talked a little bit about how to start a part, how to start a sketch, and how to choose the sketch plane, let's quickly go over a few of the sketch tools that we’ll be working with throughout the course, beginning with the line tool. The line tool can be activated from the sketch toolbar, and when we do, we can see in the graphics area that the cursor is now a pencil with a line next to it, meaning we are in “sketch line mode”.


In the previous lesson, we went over a couple of the basic sketch tools and touched on the idea of geometric relations. Since SolidWorks is a parametric modeler, dimensions and relations are really what you’re going to be using to control the shape and the size of the geometry. To show you what we mean, let's sketch a chain of lines here. Notice that when we start the line tool and bring our cursor close to the origin, a yellow flag appears. This flag is indicating that SolidWorks is going to add a geometric relation, and in this case the relationship is going to be added between an endpoint of the line and the origin of the part.


Up to this point we've created some basic geometry and added some geometric relationships. In order for the sketch to become fully defined and turn black, the next thing we have to do is add dimensions, which can really control the size of the part.


Now that the sketch is fully defined, let's move on to create some 3-D geometry. To do this, we'll be using the “extruded boss base” feature, so I'll switch from the “sketch” toolbar over to the “features.” From here, click on the “extruded boss base” icon, and when we do, SolidWorks rotates the graphics area slightly to give a better view of the 3-D space. In the property manager, there are a couple options that we will go over here. To give the extrude a desired thickness, we can either type in a value here, or use the spin box. If we type in 15 mm and press enter, the preview will update.


At this point we can continue adding features, but we'd like to show you how to work with some of the geometry you've already created. If you'd like to change some geometry, often times new users tend to delete features and re-create them from scratch, but that's not necessary. In SolidWorks, you can always go back to the sketch to change the shape of the geometry, or you can always go back to the feature to change the thickness.

Section 3: Sketching - Exercises
2 pages

Practice using sketch tools and relations to create a fully defined sketch


Every part you create in SolidWorks will begin with a 2-D sketch. In this example, we will show you one method for creating this basic shape. We will use sketch tools, basic dimensions, and geometric relations, to create a fully defined sketch. Let’s get started.

2 pages

Create a basic extrude feature


As with any design in SolidWorks there are often a lot of approaches that will lead to the same end result. Even a simple design like you see here could be accomplished with a variety of approaches, but we will walk you through just one of the ways here. Regardless of the approach, one of the goals here is to fully define any sketches, and we are also looking to have the part match the orientation you see here in this isometric view. Let’s get started.

4 pages

Open an existing part file to make design changes to both the shape and depth of the part


As a designer, there will often be times where you have to edit a design in which you were not the one who originally created it. In cases like this it is important to be able to identify whether you need to edit sketch profiles, or 3d features in the feature manager tree to make the changes that are required. In this example, we will be changing the profile shape as well as the thickness of the part.

Section 4: Basic Part Design

Before we jump right into talking about specific functions and commands in SolidWorks, let's talk about this design that we’ll be working with throughout the course. We'll quickly walk through each of the features that we’ll be creating so you have an idea of the roadmap where we’ll be going and you can see how the design will come together from beginning to end. Any design you create in SolidWorks is really just a combination of separate features.


To begin creating the base feature for the bracket, press the “file new” icon. This will be a part so select the default “part” template and click “OK”. Since we’re going to be designing the part using metric units, make sure that the units are set to the “millimeter, gram, second” standard by checking the status bar here. At this point, we can begin our sketch for the first feature. Now, you saw a moment ago how this first feature could begin with a wide rectangle on the top plane and be extruded up to create the thickness, or it could be created with the thin rectangle on the front plane and extruded towards the sides to give it a width.


In this lesson, we’ll be working on creating the tab shape. Up to this point, we've been starting our sketches on the default “front, top, and right” references planes that are included with each part template. In addition to these, SolidWorks includes a “reference geometry” tool that allows you to add reference planes. However, SolidWorks conveniently allows you to use faces of the model to define the sketch plane, and when you have a face of the model such as this face here, it's not necessary to create additional planes. To begin a sketch on this face of the model, simply click on the face and select the “sketch” icon from the pop-up here. Alternatively, you can switch over to the “sketch” tab of the command toolbar, and when we click the “new sketch” icon from here, SolidWorks asks us to choose a “plane, a planar face, or an edge” on which to create a sketch for the entity.


In this lesson, we’ll talk about how to add the circular cutout for the hole. To do this, we’ll be using the extruded cut command. This will be another sketch based feature, so we’ll first need to create a sketch before we can create the actual 3-D feature. Now, we've shown you how you can create a new sketch by clicking on the default reference planes or on a face of the model, and up to this point, we've always started a sketch and then launched the feature. However, if we go ahead and click on the extruded cut command from the “feature toolbar”, SolidWorks prompts us to either begin a new sketch on a plane or planar face or use an existing sketch, which we have not created yet. So, to begin this sketch, we just need to pick a plane or planar face. I'll rotate the model a bit and sketch on this plane here. Again, notice we are now “editing sketch 3” and the sketch icons appear—all indicators that we’re in the edit sketch mode.


To create the second tab component for the bracket, we’ll be working with the mirror feature to replicate existing geometry. Let's launch the “mirror” tool from the “features toolbar” and the “mirror” property manager appears. As you begin working with more and more functions in SolidWorks, you'll notice that most property managers appear to be pretty similar from one to the next. Any time you see an area shown in blue, this is an indication of an active selection window, and if you hover over the selection for a moment, you can see what SolidWorks would like for you to select. In this case, SolidWorks is asking for a mirror face or plane to select. Pay attention to which box is highlighted in the blue color here, so that you know what you should be selecting graphically. Since we would like to replicate this tab and the cutout shape to the other side of the base part, it’s important that our mirror face or plane passes directly through the center of the part. This is the reason why we used a Center point rectangle for the original base extrude feature, so that the default reference planes are in fact in the center of the part.


If you’ve been clicking and following along with each lesson up to this point, don't worry about following through each step we go through here in this lesson. We'd like to just take a couple minutes and talk about the idea of design intent, and how SolidWorks behaves as a history-based modeler. When we created the mirror feature, we mirrored both the tab and the cutout. Let's take a look at what happens if we edit this feature.


In this lesson, we’ll discuss how to add the four mounting holes for this bracket component. Now, these holes can easily be created using the “extruded cut” feature using similar methods that we’ve already seen, but here we’d like to show you some advantages of using the “hole wizard” feature. Launch it from the feature toolbar and you can see that the “hole wizard” contains a library of predefined standard hole sizes, including “counter bore holes, countersunk holes, clearance holes, tapped holes, tapered tapped holes”, as well as another item called “legacy hole”, which is rarely used, and a variety of slots. The “hole wizard” saves you a lot of time when creating cutouts to be used with standard hardware because it includes predefined hole sizes for most standard hardware, so you don't have to look up standard hardware hole sizes to size your cut extrudes. Another advantage of using the “hole wizard” feature is that when you create a 2-D drawing of this part, as we’ll see in a future lesson, SolidWorks can automatically include the hole callouts and annotations for you.


To complete this bracket component, we’ll be working with the fillet feature to break all the sharp edges on this model. Before we begin, we would like to quickly mention a few rules of thumb that are good to keep in mind when it comes to fillets. Generally speaking, it's a good idea to save adding cosmetic fillets until the end of the part. Second, we recommend creating larger fillets first and then creating smaller fillets after. As your models become more complex, you may have areas where one fillet feature may overlap with another filleted area. When this is the case, there can sometimes be geometry conflicts that exist, but by creating the larger fillets first, this will sometimes help you avoid those geometry conflicts. Finally, we recommend grouping fillets together in the same feature if they are to be the same size. We’ll show you what impact this can have in just a minute.

Section 5: Basic Part Design - Exercises
7 pages

Combine several features to create the mounting block design in this exercise


At this point you’ve learned about the sketcher, we’ve taken a look at individual features, and we’ve talked about some of the principles that are important when creating parts. What we have yet to do is actually create a part from scratch and combine everything you’ve learned so far, and that’s what we are going to do with this exercise. We’ll start building real parts so you can see what that step by step process looks like. Let’s go ahead and get started.


The first question you want to ask yourself when beginning a part is which feature to start with. As you saw in this example, we're going to start by capturing most of the solid geometry in just one extrude feature.


The next cut that we’re going to create is the slot. Now the slot again is interesting because it is not sketched on this face. we'll switch to a wireframe view to make this clear.

6 pages

Practice additional sketch tools and features in the face plate design


To begin the Face Plate, we’ll start with the main flat face. Just a simple centerpoint rectangle will do.

5 pages

Practice sketch relations and curved shapes in the lock mechanism part


Next we will work on the lock mechanism part. With this part we can start with either the larger base section or with the smaller cylinder shaped piece.

Section 6: Revolve and Pattern

The “revolve” is another type of sketch based feature that allows you to create geometry around an axis. Take a look at this part here. If you expand the “revolve” feature, you can see the profile that was used to create this feature. If you edit the sketch, you can see that this is just a 2-D sketch of a circle, with a centerline that was used for the axis. Before creating a revolved feature, be sure to spend some time thinking about what cross sectional shape you would like to achieve.


In this lesson, we are going to complete the wheel part that we have here. We’ve gone ahead and added a circular cutout here by creating a circular sketch on this face and using the “cut extrude” feature as you see here in the feature tree. What we'd like to do now is to replicate this hole using a circular pattern. If we expand this arrow under the “linear pattern” icon, you can see that SolidWorks has quite a few ways of replicating geometry through its different pattern and mirror options. We're not going to go through all of them here, but once you see the circular pattern, it should give you an idea of how the other tools behave. Let's go ahead and select it to bring up the “circular pattern” property manager.

Section 7: Revolve and Pattern - Exercises
5 pages

Use a revolve feature to create a pinion mount part


Let’s walk through how to create this part. The first feature we will create is the revolve feature. Since the revolve feature is a sketch based feature, we need to create a sketch of the cross section we want to revolve and the axis of revolution we will revolve the feature about. Once the revolve is created, we’ll add the cutout using an Extruded Cut feature.

4 pages

Use patterns to create a strainer part


This example gives you some practice working with a couple different pattern types. We’ll start a new sketch on the front reference plane of the model. We’ll sketch a circle. I would like this circle to be positioned directly above the origin, so I’ll press escape to turn off the circle tool….select the center point of the circle….hold control down, and select the origin. From the pop-up we’ll select the vertical icon to add the relation. Next, all we have to do is add some dimensions to define the size of the circle….and one more dimension to control its height above the origin.

Section 8: Assembly Design

Now that we've seen how parts are created in SolidWorks, let's take a look at how we can combine them together to create an assembly. Creating an assembly makes a lot of sense because we can test our parts for form, fit, and function, as well as try to identify problems in the 3-D environment before we have our parts manufactured. We can also simulate motion and mechanisms by using constraints or relationships called “mates” to limit the degrees of freedom with which parts can move in the assembly environment.


There are several ways to start a new assembly in SolidWorks. Right now, we have the bracket part file open that we designed earlier. To create an assembly from this part, we can either go to the file drop-down menu and select “new” to bring up the “new SolidWorks document” window…choose “assembly”… and simply click “OK”, but to show you another way, let's go ahead and click “cancel”. We can also click on the “file new” icon to bring up the same dialog and choose “assembly”…OR from the “file” drop-down menu, we can choose to “make an assembly from this part” and we have the option of choosing this option when we expand the “file new” options as well.


Now that we have our first component located in the assembly, let's take a look at a couple ways to insert additional components. SolidWorks is very flexible with the ways that you can insert components into an assembly, so there's a lot of different ways to do it. One way to insert components is to use the “insert component” tool found in the assembly tab of the command manager. When we select it, the insert component property manager appears, and you can see it looks very similar to the “begin assembly” property manager that we saw in the previous lesson.


Now that we've seen how to insert components into an assembly, how do we locate them? SolidWorks makes it pretty easy to move and rotate components anywhere within the assembly environment. To move a component, you can simply select it and click and drag it with the left mouse button, and where you release the mouse button in the graphics area is where the component will be moved to. You can zoom using the middle mouse wheel like in the part environment and you can use the right mouse button to rotate. So you can click and drag the left mouse button to move, you can rotate the entire assembly by holding down the middle mouse button, and you can hold the right mouse button to rotate an individual component.


We've seen several ways that you can move and rotate components within the assembly environment to help define their position or help locate them, but when we are moving these components around, we are not actually defining their position at all – we are simply moving them in the graphics area. To fully define the position of a component in an assembly we have to use a something called a “mate.” A mate is similar to the relations you saw before since when you add a mate, it allows you to create a parametric relationship between the parts or different aspects of the parts geometry. Fortunately, mates are very easy to use. We will go ahead and click the “mate” icon from the assembly toolbar on the command manager to bring up the made property manager. Creating mates can be described as a two-step process. In the “Mate Selections” box, you can select the entities that you would like to mate. This can be edges, faces, reference planes, part origins, or whatever geometric entities that you want to create the relationship between. Then below, you can see a list of all the different make types available.


Now that we've centered the position of the wheel using mates and defined that with our assembly, let's go ahead and add mates to our pin component to define its position as well. We can launch the “mate” icon from the assembly toolbar in the command manager, or you can simply press the ‘S’ key on your keyboard to bring up the shortcut bar and click on the “mate” icon here as well. Mates are just like relations and you can define them in a lot of different ways based on your design intent. In this instance for this pin component, the first thing we’ll do is select the outer cylindrical face of the pin and then we will select the inner circle inner cylindrical face of the bracket.


Depending on which version of SolidWorks you have, for example if you have professional or premium, you may have access to certain add-ins. One of these add-ins is called the “toolbox,” which can be very useful for adding all sorts of standard hardware into your assemblies. You can turn on the “toolbox” add-in by going to the “options” drop-down, add-ins, and in the pop-up, check the box next to “SolidWorks toolbox browser” and “SolidWorks toolbox,” then click “OK.” Once the add-in is loaded, you can browse to the “design library” in the task pane and you will see the Toolbox selection available.


Another common task in the assembly environment is creating an exploded view of your assembly. SolidWorks again makes is pretty quick and it's fully customizable, as you have your exploded look however you want. To create a new exploded view, you actually have to switch over to the “configuration manager” tab, right-click the default configuration, and select new exploded view from the right-click menu. Configurations are a bit outside the scope of this course but this is the way you add an exploded view.


As we mentioned earlier, SolidWorks also allows you to create something called “subassemblies” which is simply inserting an assembly inside of an existing assembly. Here we have a simple baseplate part that we’ve created with a few mounting holes in it and we’d like to start a new assembly from this part. I’ll go ahead and select the “make new assembly from a part or assembly” option which brings up the “begin assembly” property manager. We’ll insert the Base Plate component from my list of open documents and click on the green check to align the origin of the components with the reference of the assembly. Next, let’s insert our wheel assembly by clicking on the “insert components” icon. Select the subassembly, drag it into the graphics area, and simply click to place it in the desired location.

Section 9: Assembly Design - Exercises
7 pages

Use mates to create a brace assembly


In this exercise we’re going to take a look at how to put together an assembly, using sub-assemblies. Let’s start with a new assembly…and bring in our first sub-assembly. We’re looking for an assembly, so we’ll change the Files of Type drop down to look for assembly files…and now we are only looking at assemblies.


To finish up the assembly we’ll bring in a couple of nuts. These are parts, so we have to change files of type back to Part. We can use smart mates again for positioning and we’ll repeat the process one more time on the other side.

8 pages

Use mates to create a door latch assembly


Now that all of the parts have been modeled, it is time to assemble them. In this lesson we’ll cover the assembly of the bolt part of the assembly.

8 pages

Create the final door latch assembly and test the motion of the mechanism using the sub-assembly from the previous exercise


Now that we have created the latch sub assembly, it’s time to add the rest of the pieces to finish the assembly.

Section 10: Drawings

Now that we’ve seen how to create parts and assemblies in SolidWorks, let's take a look at how to create the third major file type - a drawing file, or also referred to as a detailed drawing or manufacturing drawing. There are several ways that you can create a new drawing. One way is similar to the way you would create a new part or assembly in SolidWorks, by using the “file” drop-down menu and selecting “new” or you can choose to “make a drawing from a part” that is currently open. You can also use the drop down of the “file new” icon here and select the “make a drawing from the part or assembly” option for the file currently open. Let's go ahead and click on the “file new” icon to bring up the “new SolidWorks” document window.


In the previous lesson, we started a new drawing template, and we saw that when we started the drawing, we had the option to add a “model view”. You can find the “model view” icon on the “view layout” tab of the command manager. You can always click this icon to bring back the model view property manager and like we saw before, you can browse for an open document and press the forward arrow to see a list of views that you can drag and place on the sheet. Instead of using that method, we hit escape to cancel.


If for any reason you didn't create projected views when you placed your initial drawing view on the sheet, you can create a projected view from any view in a drawing simply by choosing the “projected view” icon. If you're drawing has hardware that has threads, you can choose how you want the threads displayed, either by selecting a “high or draft” quality cosmetic display, but the main thing that you’re asked to do is to select the view that you want to project from.


Once you have all the views in place for your drawing, the next common thing to do to create a production drawing is to annotate it by adding dimensions, notes, and other types of details to the drawing to convey the different design information that you would need to manufacture the part or the assembly. You can do this by switching to the “annotations” tab of the command manager. The quickest way to add dimensions to a drawing is by first directly importing the dimensions from the 3-D model.


In the last lesson, we saw how to import dimensions that were marked for drawing by using the “model items” tool from the annotations toolbar of the command manager. But what about dimensions that weren’t marked for the drawing or those that didn't appear when we ran the “model items” tool and imported the dimensions? Well, we could just launch the “model items” tool again and select dimensions that were not marked for drawing and try to import them that way, but instead notice that we also have the ability to use the smart dimension tool, as well as a variety of other dimensioning tools from the drop-down.


One of the nice things about SolidWorks as a parametric CAD system is that it maintains associativity between your parts assemblies and drawings. This saves us lots of time simply because we did not have to do any of the line work to create each of these views, as SolidWorks is automatically able to create views from the 3-D CAD model of the part. However, the associativity goes further even beyond that.


Besides adding dimensions, another common task when working with drawings is adding annotations such as notes, hole callouts, and tolerances. However, before we add any annotations to this drawing, let's make the sheet slightly larger since the view orientations and dimensions are taking up most of the sheet space that is available. To adjust the sheet size, I’ll right-click on the sheet in the drawing feature manager tree and select “properties”. Under the “Sheet format and size” option, increase it from an A-landscape to a B-landscape and press “OK”. When you do, the drawing updates to a larger size which may require you to reposition the views on your sheet.


In this lesson, there are a couple more common view types that we’d like to go over. One of them is the “detail view”. You can find the icon for the detail view on the “view layout” tab of the command toolbar. Detail views are used when you would like to show a detailed portion of another view, which produces a larger scaled image to give a clearer picture of a specific area of the model that you want to show.


Another common view that you find in manufacturing drawings is the section view. The “section view” icon can be found on the “view layout” tab of the command manager. Click the section view icon to bring up the section view property manager. In the section view property manager, we have the option to select Section; which allows you to display the entire cross section of the model, or Half Section; which is really useful if you only want to show part of the cross section of the model. Here, we can choose to display a vertical section view of the model, a horizontal section view of the model, a diagonal section view of the model, or a triangular section view of the model.


Creating a drawing for an assembly is done the same way you create a drawing for a part. Use the “file new” icon drop-down, and select “make drawing from a part or assembly” in order to create a drawing from this assembly file. The first thing we have to do, just like we saw with the part drawing, is select a sheet size and format. Choose the B-landscape, press “OK” and a blank drawing sheet opens.


Another common item found in assembly drawings is a “bill of materials” or a “B-O-M” or a “BOM”. SolidWorks makes it very easy to insert a “bill of materials” table into your drawings. To do so, you simply go to the “insert” drop-down menu, and under “tables”, select “bill of materials.” The first thing we're asked to do is to specify a drawing view that contains the model with the parts that we would like to include in the bill materials. In this case, we only have one view that has our assembly in it, so we’ll select it here. The “bill of materials” property manager then appears where you can first select a “table template” for your bill of materials.


There's one last thing We’d like to show you before wrapping up this section on “drawings”. In the previous lesson, we created a bill of materials with item numbers to be added to our drawing sheet. But how do we know what the item numbers are referring to in the drawing? A common way of solving this problem is by creating annotation balloons in order to indicate the parts you see in the drawing view based on how they are referred to in the bill of materials.

Section 11: Drawings - Exercises
5 pages

Create a drawing for a clevis part


There are several ways to create a drawing file in SolidWorks. We will create a new drawing from this part by clicking the “File New” icon, and selecting “Drawing.” First, we're going to select sheet size A-ANSI Landscape… and make sure the units are set to IPS. Next, we are going edit the properties by right-clicking anywhere on the drawing sheet and clicking Properties. In the Sheet Properties, we can change the scale size, select a different sheet format, and change the type of projection to use. We want to make sure all the views are clearly seen, so we are going to set the sheet scale to “2 to 1” and leave the Sheet Size as is.

7 pages

Create a drawing for a holder part


In this exercise, we’ll be creating and detailing a drawing for this holder component. Instead of using the “model view icon” I’ll insert a part view using the View Palette property manager. We already have the part open, so we will go to the “File New” drop down menu, select “Make Drawing from Part/Assembly,” and select sheet size A-ANSI Landscape. Notice that the View Palette Task Pane appears. The drop-down menu here allows us to select which open part or assembly we want to use and this button allows us to browse through other documents that aren’t open. Since we selected “Make Drawing from Part/Assembly,” the part is automatically chosen as the part to use, and the different views available are displayed on the bottom half of the View Palette.

4 pages

Create an assembly drawing for the brace


Creating an assembly drawing is incredibly similar to creating a part drawing, but there are a few important differences we’d like to show you. We already have the Brace Assembly open, so we’ll go to the “File New” drop-down menu and selecting “Make Drawing from Part/Assembly.” We’ll select sheet size C (ANSI) Landscape, and click OK. From the View Palette Task Pane, We're going to insert the Isometric View in the bottom-left corner. This is the only view we are going to be placing into the drawing, so we are going to change the scale size to “1 to 1.”

Section 12: Course Wrap-up & Review
Concluding Lecture
Section 13: Downloadable Part Files
Part Files

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Instructor Biography

SolidProfessor ®, Design With Confidence

SolidProfessor is an eLearning company delivering the largest library of video training and tutorial courses for CAD-related software on the market. Not limited exclusively to CAD software however, SolidProfessor has been a leader in web-based learning for over 10 years. We offer a number of products and services to aid designers, engineers, and companies across the country and around the globe. Whether you're an individual, a student, a teacher, or an enterprise, SolidProfessor  is here to help!

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