Scrum Fundamentals
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Scrum Fundamentals

The most popular agile method
4.0 (1 rating)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
15 students enrolled
Last updated 4/2017
Current price: $12 Original price: $30 Discount: 60% off
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  • 3.5 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion

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What Will I Learn?
  • The history of Agile
  • The roles, artifacts, and events in Scrum
  • How to start a Scrum project
  • Essentials of writing good User Stories
  • How to maintain your Product Backlog and Release Plan
  • Agile estimation techniques
  • How to effectively plan for and execute a Sprint
  • Agile engineering best practices
  • How to integrate QA into your Sprints
  • How to inspect and adapt your process
View Curriculum
  • Familiarity with the basics of software development projects
  • Understanding the basic of Agile

Scrum Fundamentals LiveLessons provides practitioners with a core understanding of Scrum–the most popular agile method–and helpful advice to help them deliver high quality products that add the most value to their customers.

In this video training, Tomy Norman (CSM, CSP, PSM I, ALM MVP) provides an introduction to Agile software development using Scrum, which is a lightweight, adaptive framework for managing complex projects. It consists of roles, artifacts, and events as well as a simple set of rules to govern the relationships and interactions between them.

This LiveLessons course gives helpful insight into the history of Agile and how its values and principles can focus teams on consistently delivering quality products that immediately add value for the customer. It covers the complete Scrum framework from project initiation, executing Sprints, and delivering a product increment.

Lesson 1: A History of Agile

Lesson 1 covers a brief history of Agile and how it has evolved over the years. The lesson starts by reviewing how software had previously been done with a more traditional "Waterfall" approach. Viewers learn some of the intrinsic issues often encountered in Waterfall projects. From there, the lesson covers how Agile got its start and evolved into the many frameworks available today.

Lesson 2: Agile Concepts

Lesson 2 covers the underlying concepts behind many of the various Agile approaches. It discusses how to separate the implementation (or mechanism) of a concept from its underlying values and principles. Finally, the lesson touches on the many Agile processes and frameworks that have risen from these concepts and have become more mainstream today.

Lesson 3: An Overview of Scrum

Lesson 3 presents the basic roles, artifacts, and events that make up the Scrum framework. These topics are covered at a high level in this lesson and discussed in more depth in the following lessons.

Lesson 4: Starting a Scrum Project

Lesson 4 begins by demonstration how to establish a Product Vision to act as a compass for the Scrum Team to follow. From there, it covers how to create the initial Product Backlog with good User Stories and then how to prioritize it appropriately. Next, viewers learn how to assemble their Scrum Teams to best deliver their product increments. Viewers also learn the Agile concepts and techniques used for estimating User Stories and how to create a Release Plan to forecast when and what might be done in the future.

Lesson 5: Executing the Sprint

Lesson 5: shows how to start developing a product. It starts off by covering the Sprint Planning Meeting where the team determines what to work on, a Sprint goal is created, and a Sprint Backlog is developed which is the plan for meeting that goal. The lesson then talks about how to work collaboratively as a Scrum Team. This lesson also covers the Daily Scrum, and it gives tips on how to make the most of this meeting. Finally, the lesson covers grooming the Product Backlog to keep a good runway of User Stories prepped and ready for the team.

Lesson 6: Ending the Sprint

Lesson 6 covers holding the Sprint Review and demoing the finished Product Increment to the stakeholders. Next, it talks about delivering that product increment to the users and how to do this as often as possible. Finally, the lesson discusses how to hold the Sprint Retrospective for the team to reflect and strive for continuous improvement.

Who is the target audience?
  • Anyone involved in the development of software applications looking for a practical introduction to the Agile framework Scrum
Compare to Other Scrum Courses
Curriculum For This Course
35 Lectures
1 Lecture 03:01
Lesson 2: Agile Concepts
4 Lectures 13:47

2.1 Underlying Agile Concepts

2.2 Concepts versus Mechanisms

2.3 Agile Frameworks and Processes
Lesson 3: Scrum Overview
4 Lectures 27:46
Learning objectives

3.1 Roles

3.2 Artifacts

3.3 Events
Lesson 4: Getting a Scrum Project Started
10 Lectures 50:50
Learning objectives

4.1 Sprint Zero

4.2 Creating a Product Vision

4.3 Creating Your Initial Product Backlog

4.4 User Stories

4.5 Roles and Personas

4.6 Prioritizing your Product Backlog

4.7 Assembling the Scrum Team

4.8 Agile Estimation

4.9 Creating a Release Plan
Lesson 5: Executing the Sprint
7 Lectures 01:09:47
Learning objectives

5.1 Holding the Sprint Planning Meeting

5.2 Working As a Scrum Team

5.3 Holding the Daily Scrum

5.4 Agile Engineering Practices

5.5 Quality Assurance in Agile

5.6 Grooming Your Product Backlog
Lesson 6: Ending the Sprint
4 Lectures 14:44
Learning objectives

6.1 Holding the Sprint Review

6.2 Delivering a Product Increment

6.3 Holding the Sprint Retrospective
1 Lecture 01:09
Summary of Scrum Fundamentals LiveLessons
About the Instructor
Lean/Agile Coach at Lean-Kit Tomy Normen
4.0 Average rating
1 Review
15 Students
1 Course
Lean/Agile Coach

Tomy Normen is a Lean/Agile Coach at Lean- Kit in Nashville, TN. For more than fifteen years, he has been helping clients build solutions using both Agile and traditional approaches as a Certified Scrum Master / Practitioner as well as a Microsoft ALM MVP. Tomy is a coordinator for the Nashville Agile User Group, one of the original founders of the devLink Technical Conference, a past president and board member of the Nashville .NET User Group, and a frequent speaker at both local and national events.