3D Character Creation: Retopologizing For Animation - Zbrush

Turn your high res sculpt into a game-ready character using ZBrush (Available for both Streaming & Download)
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Instructed by Victory 3D Design / Game Design
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  • Lectures 19
  • Length 3 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 7/2014 English

Course Description

Instructor Info

Corazon Bryant always had an artistic bone in her body. When she was only 2 years old, she would make detailed drawings on her mother's wall. Her mother loved the drawings so much, she decided to keep them. With the encouragement of her mother, she continued drawing and she only got better as time when by. When Corazon was in middle and high school, she earned money making portraits for her classmates and even for her teachers. She pursued a college degree in Media Arts & Animation and later worked for architectural and entertainment companies such as Camm Productions, ID DI Design, and PDT International. She also had an opportunity to do some freelance work for Mega Pickle Entertainment. While working as a 3D artist, she had a chance to teach 3D animation classes in an A+ school. This is when she found her true love - which is not only to talk about 3D endlessly but to also inspire greatness in young upcoming artists. Corazon is currently working on a new project called Victory 3D with fellow industry-experienced artists to provide an affordable and effective learning system that will make it easier for students to get a job in the 3D industry.

Course Info

In this 3-hour video course, Corazon Bryant will go over different types of tools that you can use to retopologize your character. You will first start by understanding the purpose of retopologizing and learning the kind of geometry structure that is needed to create an animatable mesh. You will gain knowledge on how to use Zremesher to create a clean topology for your character. You will learn how to control the flow of your geometry and manage the amount of polygons that is suitable for games. You will also gain insight on how to utilize the Topology brush and Zsphere Topology tool to create accurate topology for your needs. By the end of this course, you will acquire the skills to be able to turn your high res sculpt into an animation-ready low res character. So get your detailed Zbrush ready and it's time to have some fun!

What are the requirements?

  • Internet
  • Zbrush

What am I going to get from this course?

  • Understand the purpose of retopologizing as it relates to game and animation
  • Use Zremesher, Zsphere Topology, and Topology Brush to resurface character in Zbrush
  • You will learn how to utilize Polypaint to prepare outline of topology
  • Turn a detailed sculpt into a low poly animation-ready character
  • Video tutorials are available both for Streaming and Download

Who is the target audience?

  • 3d Modelers
  • Artists of all kinds
  • Animators

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.


Section 1: Introduction to the Course
Before You Begin
Section 2: Types of Topology Tools
Intro To Topology
Zsphere Topology
Section 3: Resurfacing the Body
Body Topology
Section 4: Resurfacing the Armors
Armor One Retopology
Armor Two Retopology
Armor Three Retopology
Leg Armors Retopology
Section 5: Resurfacing the Cloth
Arm Cloth Retopology
Brief Retopology
Section 6: Resurfacing Extra Props
Belt Retopology
Strap Retopology
Section 7: Resurfacing the Teeth and Tongue
Fangs Retopology
Molar Teeth Retopology
Tongue Retopology
Section 8: Resurfacing the Hair
Hair Retopology
Section 9: Previewing Character Animation
Test Animation

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Instructor Biography

Victory 3D, Where Education Is Affordable

Why do we do what we do?

We all know that most students are struggling financially. We all know that many might not find employment right away after graduation and debt may accumulate. So why should students have to pay so much to further advance their skills to make them employable? We should make it easier for students to get a job in the industry, not harder. Let’s make it possible for them to gain access to high quality courses from professionals, you know…the one who have been there, done that. Let us join, make affordable and excellent courses. It’s better for the community. Better for the economy. Better for the world. With Victory3D, you will find a collection of affordable courses made by artists with experience working in Naughtydog, Blizzard, Pixar, MPC, Warner Bros. and many more!


To provide students with affordable and substantial tutorials
that are easy to understand and produce results. We believe that industry experience, effective teaching, and student interaction are the key ingredients for providing a high quality learning system.

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