Reskinning the Side scroller Jumpy Skating Game iOS Game, EZ

Easiest way to make & publish your very own iPhone side-scroller game that brings income. Dreams do come true, start now
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  • Lectures 36
  • Length 3.5 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 3/2014 English

Course Description

Thank you for your interest in this course, my name is Yohann, I will be your instructor.

If you’ve ever tried to make a mobile app, you know how hard it can be especially if you’re missing a step, you could get stuck for hours or even days, and you will end up giving up.

Now you’ve come to the right place. With This course we give you the full source code of the Jumpy Skating iPhone game clone, a game that made it 2nd in the apple app store worldwide!

This source code license already cost $200 on its own and you’re getting it with this course!

I show you every single step you need to start, and I’m assuming you know nothing or very little,and I’m gonna help you succeed having your very own game, published in the app store, without having to write not even one single line of code!

I’ll show you everything, and I really mean EVERYTHING, from getting a developer license to creating graphics with Adobe Photoshop and Illustrator, finding free graphics,the process to submit your game to the app store, and a lot more!

Now, These skills are priceless, and I can assure you that in the future, you will thank yourself for having taken this course.

Oh and by the way, I forgot to mention that the game that you will publish will bring you passive income because we’ve integrated advertising banners and in-app purchases right out of the box.

This is a great course, with an addictive game source code, make the right decision and join us now. I’ll talk to you in the classroom.

What are the requirements?

  • a mac or (or equivalent MAC virtual image)

What am I going to get from this course?

  • Make your own Jumpy Skating iPhone game and publish it in the app store, the quick and easy way

Who is the target audience?

  • anyone that has an afternoon to spare

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.


Section 1: Initial Setup

We need an Apple developer license to be able to publish apps to the iTunes app store, here we go through the whole process.


We need a tool called XCode to be able to customize the app or game. Here we're downloading it and opening it.


Here we're downloading the source code form the download tab and testing the game works on your machine, right out of the box.


The computer you're working on needs a certificate to make sure nobody else but you can publish apps and games with your credentials.


Each application needs a provisioning profile to be published on the app store.


Setting up the Applovin advertising network that will bring passive income. Some of you may have to contact support to get approved as a publisher.


Chartboost is another advertising network that will generate money through advertising. We're going through account creation and app setup.

Section 2: Modifying Game Graphics - Main Character

We are finding a new theme for the game.


We're starting to customize the game graphics to our own theme


This is part 2 of game graphics customization using our own theme


This is part 3 of game graphics customization using our own theme


We're creating our main character using Adobe Photoshop

Resizing the Main Character images to iPhone size

It's always a good idea to often test our graphics modifications.

Section 3: Modifying Game Graphics - Backgrounds and User Interface

Working on the game main background image


Part 2 of Working on the game main background image


Part 3 of Working on the game main background image.


Testing the newly created background image in the iPhone simulator.


Creating interactive environment objects such as bricks and sidewalk.


Testing that the bricks and sidewalk appear correctly in the iPhone simulator.

Section 4: Customizing the User Interface

Modifying the menu items and buttons to fit our own style


Testing out menu changes.


Adding the game upgrades items.

Section 5: Game Icons

Here is how you can create a professional iOS app icon yourself.


We need multiple sizes for the icon so that it can fit all types of devices, and version of the framework iPhone 4, 5, 5s, iOS7, iOS7.1 etc...


Last step to have the icon added in the app.

Section 6: Taking Gameplay Screenshots

Last step to setup advertising network IDs.


Taking screenshot that will be used to be displayed in the itunes app store.


Part 2 of taking screenshots.

Section 7: Itunes Connect Setup

Creating the settings that will be displayed in iTunes.


Enabling the iAD banner within iTunes Connect.


Setting up Game Center so that people can post and compare their scores worldwide.

Section 8: Publishing to the iTunes App Store

Getting ready to publish the game in the itunes app store for technical review.


The publishing process, part 1


The publishing process, part 2


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Instructor Biography

Yohann Taieb, Apps Games Unity iOS Android Apple Watch TV Development

Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 10, Apple Watch development, Swift 3, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.

Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 20000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation

Instructor Biography

Gareth Ffoulkes, Mobile Developer & Entrepreneur

Gareth has over 7 years experience in mobile development. He has been developing apps since the beginning of the Appstore in 2008, before establishing One Dreamer in 2013.

Gareth has now made it his mission to provide aspiring and indie developers high quality resources to join and thrive in the mobile App Industry.

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