Monetize your App. Hands on Major Advertising Networks

Hands on, step by step full video lectures on how to add or upgrade major Ad networks: Chartboost, Admob, Revmob, & more
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  • Lectures 36
  • Contents Video: 2 hours
    Other: 2 mins
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 9/2014 English

Course Description

Hands on, step by step full video lectures on how to add or upgrade major Ad networks:Chartboost, Revmob, Admob & more

Making mobile application is great, but it’s even better if you can make money out of it so that you can keep doing what you love. That’s why adding advertisement within your app will bring you passive income.
Whether you want to monetize your existing mobile app or if you want to upgrade your advertising networks to the latest ones, this course is for you. My name is Yohann, I’m a seasoned Programming College Instructor and I will guide you step by step and make sure you succeed in monetizing your app. We will go through adding and also upgrading the Advertising networks from Google Admob, Revmob, Chartboost and much more.
Take this opportunity, I’ll see you in the lectures.

Monetize your App with Major Advertising Networks Course Goal and Objectives:

  • Add Admob to iOS app
  • Add Revmob SDK to iOS app
  • Add Chartboost to iOS app
  • Upgrade to the latest Admob SDK
  • Upgrade to the latest Revmob SDK

Monetize your app course intended audience:

  • Anyone that owns an iOS source code and would like to monetize it with advertising
  • Anyone that needs to upgrade their ad networks to the latest SDKs

Monetize your app course requirements:

  • a MAC OS or Macincloud online

Monetize your App - Hands on Major Advertising Networks course content:


Section 1: Adding Chartboost Advertisement from scratch

  • Lecture 1: Open XCode project and build
  • Lecture 2: Download Latest SDK
  • Lecture 3: Add Framework Files
  • Lecture 4: Add other framework dependencies
  • Lecture 5: Add Search Paths Settings
  • Lecture 6: Initialize Chartboost in XCode with code
  • Lecture 7: Display the Full Screen Ad in Simulator

Section 2: Chartboost Upgrade to Latest Version

  • Lecture 8: Download latest SDK
  • Lecture 9: Add Framework file and dependencies
  • Lecture 10: Add include headers references
  • Lecture 11: Code Initial Setup Methods
  • Lecture 12: Call the Show Ad action
  • Lecture 13: Upgrade Troubleshoot common errors
  • Lecture 14: Verify Advertising shows in Simulator

Section 3: Add Revmob Advertising Network from scratch

  • Lecture 15: Download SDK and add to XCode
  • Lecture 16: Add Framework dependencies and Search paths
  • Lecture 17: Coding Show Full Screen Ad

Section 4: Revmob Upgrade to Latest SDK

  • Lecture 18: Download the latest SDK
  • Lecture 19: Add Framework Files to XCode project
  • Lecture 20: Add Framework dependencies
  • Lecture 21: Add Search Paths Settings
  • Lecture 22: Display the Full Screen Ad in Simulator

Section 5: Admob Banner - Add to Project

  • Lecture 23: Download latest SDK and install within XCode project
  • Lecture 24: Add Framework Dependencies
  • Lecture 25: Add Search Paths Settings
  • Lecture 26: Add Code to create and display the banner
  • Lecture 27: Verify the Admob banner shows in Simulator

Section 6: Admob Banner Upgrade to Latest

  • Lecture 28: Get the Latest SDK
  • Lecture 29: Add SDK into XCode project
  • Lecture 30: Add Dependency iOS libraries
  • Lecture 31: Verify Admob banner shows in Simulator

Section 7: Expand your business

  • Lecture 32: How to set up in-app purchases properly
  • Lecture 33: Apple Registration Process
  • Lecture 34: Get Xcode and open it
  • Lecture 35: Create Apple certificates
  • Lecture 36: Professional Icon Templates for iPhone Apps and Games
  • Lecture 37: App Trailer Kit Video Template - Part 1
  • Lecture 38: App Trailer Kit Video Template - Part 2

What are the requirements?

  • a MAC OS or Macincloud online

What am I going to get from this course?

  • add admob to iOS app
  • add revmob SDK to iOS app
  • add chartboost to iOS app
  • upgrade to the latest admob SDK
  • upgrade to the latest Revmob SDK
  • upgrade to the latest Chartboost SDK

What is the target audience?

  • Anyone that owns an iOS source code and would like to monetize it with Advertising
  • Anyone that needs to upgrade their ad networks to the latest SDKs

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Adding Chartboost Advertisement from scratch
00:45

Open and build the current xcode project to make sure we're going to add the SDK on a working source code.

01:52

Going through steps to get the latest Chartboost SDK files

01:52

Adding the frameworks files in XCode

01:55

Adding the framework dependencies from the iOS SDK.

03:27

Adding the Search Paths project settings

04:13

Initialize Chartboost in XCode.

03:02

Displaying the full screen AD in the Simulator

Section 2: Chartboost Upgrade to Latest Version
Download latest SDK
05:39
04:13

Add the framework files and its dependencies

02:07

Add the include header lines of code.

04:25

Code the initial setup methods

03:20

Calling the "Show Ads" method with lines of codes.

03:08

Troubleshoot the common upgrade errors in XCode.

01:47

Launch the iphone simulator to verify the full screen advertisement shows.

Section 3: Add Revmob Advertising Network from ground zero
04:41

Adding the lines of code to show the revmob full screen ad.

Section 4: Revmob Upgrade to Latest SDK
03:39

Adding the Revmob framework files within XCode project.

01:21

Adding the iOS framework dependencies in the build phases section.

02:34

Adding the Search paths project settings within XCode.

02:17

Testing the full screen advertisement within the iPhone simulator,

Section 5: Admob Banner - Add to Project
02:08

Download the latest google admob SDK for iOS, and install it within xcode

01:43

Add iOS framework dependencies.

Note: As of April 2015, later in the tutorial, the new admob asset file is named "GoogleMobileAds.framework" and the xcode import statement has changed to this:

#import <GoogleMobileAds/GoogleMobileAds.h>

02:15

Adding the Search Path project settings.

Note: please use the "framework search path" instead, because as of 2015, we are adding a framework only.

03:26

Adding line of codes that create the admob banner and display it.

Note: The new admob asset file is named "GoogleMobileAds.framework" and the xcode import statement has changed to this:

#import <GoogleMobileAds/GoogleMobileAds.h>

01:20

Verify the banner shows in the iPhone simulator

Section 6: Admob Banner Upgrade to Latest
01:45

Downloading the latest admob SDK for iOS.

04:03

Add the latest SDk inside XCode project.

01:43

Add the dependency iOS libraries

01:14

Here, we now verify Admob banner shows in Simulator

Section 7: Expand your business
How to set up in-app purchases properly
05:09
Apple Registration Process
03:19
Get Xcode and open it
03:30
Create Apple certificates
03:47
Professional Icon Templates for iPhone Apps and Games
04:15
14:57

App trailer kits allow you to create professional looking promotion videos in minutes. You can find a few templates on AppsFresh

App Trailer Kit Video Template - Part 2
08:50
BONUS
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Instructor Biography

Yohann Taieb, Apps Games Unity iOS Android Apple Watch TV Development

Yohann holds a Bachelor of Science Degree in Computer Science from FIUl University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 9, Apple Watch development, Swift 2, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.

Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 20000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation

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