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Finally, we’ll discuss Sockets. Sockets are a way for us to open a constant connection between the server and the client. Normally when you make a request, the request goes up and then comes down with the data. With a socket, that request goes up and stays open, allowing the server to send data whenever it wants and the client to send data whenever it wants.
So, we can make real time applications using sockets and we’ll take a look at how to implement a very simple system using socket IO.
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|Section 1: Introduction|
|Section 2: Grunt|
Setting up grunt with css-minPreview
Uglify JS files
Setting up custom tasks
|Section 3: Coffeescript Basics|
Introduction and Basics of CoffeescriptPreview
Comments, Strings, and Interpolation
|Section 4: Sockets|
Introduction to SocketsPreview
Scaffolding the Project
Setting up Sockets
Communicating Between Connections
|Section 5: Conclusion|
Based in Boulder, Colorado, RefactorU accelerates the learning and development of the world's aspiring creatives, makers, and technologists. RefactorU empowers individuals to reinvent themselves to meet the needs of today's technology-driven economy while building lifelong professional networks for the future.
RefactorU offers on-campus and self-paced courses in full-stack web application development, data science, and other 21st century skills. RefactorU's Instructors Include:
Chris is a game developer and designer with substantial experience in front and back-end web development as well as web and desktop game design and development. Chris is the current Instructor for RefactorU's online courses, and spends his daylight hours being a rockstar Front End Engineer at Facebook.