Have you ever wondered how the pros manage their Twitter accounts for fast follower gain and long term retention? This course tackles the subject in two ways:
1) Fast Follower Gain: If you just want to see your follower count sky rocket with little regard for wether your followers will care about your products, services or even speak the same language then this section is for you.
2) Useful Follower Gain: Target followers that have a valid interest in your subject or niche. This will allow you to market directly to your audience. The follower gain will be slower but of much higher quality.
Then you will be shown a few great ways to increase tweet engagement. Using these methods has helped me gain heaps of new customers and sales, Twitter has become an important part of my marketing strategy.
This is not a business pep talk, this course is for people who just want the straight process that will work no matter who you are, how many followers you currently have and how you run your business.
Dealing with unfollower numbers.
How to structure and build each tweet to leave an impact.
How to plan ahead so your audience never loses touch
Have more than 10 minutes a day to work on this process? Here's what you can do.
Test your knowledge of the process.
How to find more of my videos and content and what to do next.
Professional Software Developer / UX Designer / Product Specialist with Apptly Creative Academy and Asset Management and Software Specialist at Shepherd Services, Neil has a proven track record of delivering high quality and detailed products as a solo developer or part of a team.
While he has worked with windows and web languages before he prefers to use Mac based languages such as Objective-C or Swift. Neil has a passion for teaching others how to code and how to code well using industry best practices, he has been an active member of the iOS / Mac development community and is a tutorial team author for Ray Wenderlich with tutorials on in-app purchases and SpriteKit games.
Neil has a number of iOS and Mac apps on the app store and has had reasonable success in product delivery and product marketing for mobile platforms.
Neil believes that good tutorials are constantly updated for changes in the language and should always be available for the most recent versions of the OS so that customers receive the best value for money and the tutorials retain a high level of integrity.
Neil also has a lot of experience with game engines such as Metal, Cocos2D and Unity with the same focus on high quality products that are not just multi-platform but perform great on each platform.