In this video course, you will put in place all TypeScript code to have the basics of the application running by starting the project from scratch, creating the structures and files needed and stitching the code all together with modules. You will also learn how to use third-party code not written in TypeScript. Finally, this volume shows how to enhance your build process in particular with Node and Gulp, and then, how to debug the application.
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The aim of this video is to describe why and how to get Visual Studio Code, which will be used in all the future explanations.
We need multiple libraries and a server to run the application. Node.js allows us to have that in few minutes.
Many tasks are required when building and Gulp allows doing it in a single command line.
TypeScript can be used from command line or by a configuration file. In both cases they have multiple options and some are required to be activated for advanced features.
We need to have basic files to work with TypeScript features as well as a basic project.
TypeScript files need to access other pieces of TypeScript files. To communicate, files needs to use modules.
The aim of this video is to lay down some files that we will use to explain more advanced concepts. Instead of just writing code, we use this opportunity to review the basic concepts of TypeScript.
To have TypeScript compile and have Intelisense while coding, TypeScript needs to have definition files.
The aim of the video is to reference a third-party library as a module and use this one in a single file.
Some libraries are being used often and we can use them without importing.
The code needs to be run and delivered to the user from a server. The solution is to run on Node.js with Gulp, a server.
Once we develop code, debugging is a natural step to figure out what is wrong.
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