Rapid Paper Prototyping iOS / Android Mobile Apps

Learn how to transform your paper + pen ideas into a real work working prototype
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1,082 students enrolled
Instructed by Nisheeth Gupta IT & Software / Other
$20
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  • Lectures 26
  • Contents Video: 1 hour
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 6/2015 English

Course Description

Learn the basic concepts and tools to turn paper sketches into app prototypes.

Build a strong foundation in rapid paper prototyping with this tutorial for beginners.

Sketch rough, hand-sketched, drawings of an interface to use as prototypes

Import snapshots of mockups

Add interactivity by linking screens

Share prototype for getting user feedback

A Powerful Skill at your Fingertips

Learning the fundamentals of rapid paper prototyping puts powerful and useful skill at your fingertips. Paper prototyping is easy to learn and is the base for all lean product design and development.

Rapid Paper Prototyping is the process of quickly mocking-up early draft versions of a product. A good prototype keeps the complexity out! Build the most important elements into your project, and receive feedback early on.

With paper prototypes, you can present an initial product idea, kick-off product brainstorming or discovery session, get some initial user feedback.

Content & Overview

In this video tutorial we will prototype a fitness app consisting of 12 mockup screens.

First, we'll layout structure of app and screens are linked

Second, we'll sketch screens

Third, we'll import and name screens using mobile app - POP

Fourth, we'll add interactivity through linking screens. We'll also learn how to add gestures

Finally, we'll learn how to share prototype via Twitter, Facebook, Email or SMS

What am I going to get from this course?

  • Over 26 lectures and 50 mins of content!
  • Find out how to transform your paper + pen idea into a real prototype
  • See how to create drawings of an interface, import mockups, add interactivity, add gestures, and share your prototype

What is the target audience?

  • Anyone interested in prototyping a mobile app

What are the requirements?

  • Install POP mobile app
  • Print out 3-5 sheets of iPhone 6 template
  • Get pen, pencil, sticky notes, and sharpie highligther
  • Think of a mobile app that you want to prototype during this course

What am I going to get from this course?

  • Learn process of rapid paper prototyping
  • Plan your app using screen flow
  • Create mockups on paper
  • Import mockups using mobile phone to POP app
  • Link mockups to add interactivity
  • Add gestures to prototype
  • Share paper prototype with others to gather feedback

What is the target audience?

  • Students
  • Designers
  • Entrepreneurs
  • Ad Agencies
  • Product Managers

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Welcome & Overview
Welcome
Preview
00:48
01:16

In this lecture, we will talk about what is paper prototyping and benefits of it.

00:33

In this lecture, we will go over the course structure.

01:00

In this lecture, we will go over the sample fitness app that we will prototype in this course.

01:10

In this lecture, we will go over what you will need to build for rapid paper prototyping.

Section 2: Planning and Sketching Screens
05:29

In this lecture, we will plan what mockup screens we will sketch and how they will be linked.

00:53

In this lecture, we will sketch login screen on paper. This screen will be later be used to build a prototype of a fitness app.

00:53

In this lecture, we will sketch menu screen on paper. This screen will be later be used to build a prototype of a fitness app.

01:18

In this lecture, we will sketch dashboard screen on paper. This screen will be later be used to build a prototype of a fitness app.

01:26

In this lecture, we will sketch manage workout screen on paper. This screen will be later be used to build a prototype of a fitness app.

00:43

In this lecture, we will sketch new category screen on paper. This screen will be later be used to build a prototype of a fitness app.

01:16

In this lecture, we will sketch create workout screen on paper. This screen will be later be used to build a prototype of a fitness app.

01:41

In this lecture, we will sketch whiteboard screen on paper. This screen will be later be used to build a prototype of a fitness app.

00:42

In this lecture, we will sketch select workout screen on paper. This screen will be later be used to build a prototype of a fitness app.

00:44

In this lecture, we will sketch search screen on paper. This screen will be later be used to build a prototype of a fitness app.

Sketching Leaderboard Screen
01:05
01:05

In this lecture, we will sketch manage users screen on paper. This screen will be later be used to build a prototype of a fitness app.

00:39

In this lecture, we will sketch edit profile screen on paper. This screen will be later be used to build a prototype of a fitness app.

Section 3: Adding and Naming Screens
03:20

In this lecture, we will go over the process of how to import and name sketched screens in POP app.

Section 4: Adding Interactivity
13:43

In this lecture, we will go over how to add interactivity by linking screens together in POP app.

03:43

In this lecture, we will learn how to add gestures in prototype.

01:00

In this lecture, we will learn how to move things around in POP app if we make any mistakes.

Section 5: Sharing Prototype
01:58

In this lecture, we will cover how to share prototype via Facebook, Twitter, web link with users for feedback.

01:18

In this lecture, we will discuss how to share prototype link via SMS.

Section 6: Adapting Prototype
Adapt Prototype Based on User Feedback
02:17
Section 7: Conclusion
Conclusion
00:17

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Instructor Biography

Nisheeth Gupta, Product Manager, Product Editor, Designer, Entrepreneur

My name is Nisheeth Gupta. I have experience working in variety of industries ranging from defense, semiconductor, management consulting, to telecommunication. I have a passion for building amazing yet easy to use products. As Product Manager, I've lead teams to build apps for various platforms such as iPhone, Android, Xbox, Samsung TV.

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