Python Game Development - Create a Flappy Bird Clone

Learn Python game development by creating your very own Flappy Bird game!
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  • Lectures 22
  • Contents Video: 3 hours
    Other: 1 min
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 8/2014 English

Course Description

Games by their very nature are supposed to be fun. So why should the process of creating them be tedious and complicated? Instead of sitting through hours of lectures and game development theory, this course cuts to chase and allows you to create a game straight away, learning as you go.

Learn Python game development by creating your own game

  • Gain practical experience in Python game development
  • Develop a clone of Flappy Bird using Python game programming
  • Create levels with increasing difficulty and complexity
  • Understand and utilize the opportunities Python games provide

Master game development in a fun environment

Python game programming is a set of Python modules designed specifically for writing games. It allows you to create fully featured games and multimedia programs using the Python programming language. Python is highly popular and versatile, running on almost every platform and operating system out there; so mastering it is of enormous benefit whether you want to create Python games or pretty much anything else. By completing this course, you can create open source, free, freeware, shareware and commercial games using Python game programming.

Course Overview

This course contains 21 lectures and over 3 hours of content. It is intended for those who already have a working knowledge of Python programming or general programming, and who want to apply their skills to games development. However, beginners may still be able to follow the course too.

The main focus of this course is to create a clone of the smash hit (and extremely simple) game Flappy Bird using Python game programming. You will first be introduced to Python programming concepts and initial coding, and then delve straight into the making your game from scratch.

The first two elements of the game you will learn are the time clock and game over. From there, you'll progress to initial graphics setup including the background and adding graphics to the screen. Following that, you'll move on to working with coordinates.

The next few sections of the course focus in detail on creating input controls, boundaries, crash events and menu creation, as well as creating obstacles using polygons. Finally, you'll add the finishing elements to your game like game logic, score display, colours, and most importantly, difficulty levels.

By the end of this course you will have created your own Flappy Bird game from scratch using Python game programming and Python game development techniques. The skills you picked up along the way will give you a solid groundwork for creating bigger, more complex, and more versatile games that can be run on any platform or any operating system.

What are the requirements?

  • A basic knowledge of Python programming
  • Free copy of Pygame

What am I going to get from this course?

  • Create a clone of Flappy Bird
  • Learn Python Game Development

What is the target audience?

  • Python programmers
  • General programmers

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Introduction to the Course and the Game
03:08

Download all course materials here.

Introduction to PyGame and Initial Coding
Preview
09:04
Time Clock and Game Over
10:24
Section 2: Graphics Setup
Initial Graphics Setup
15:23
Background and Adding Graphics to the Screen
06:06
Working with Coordinates
06:02
Section 3: Creating Input Controls
Creating Input Controls
11:17
Section 4: Boundaries, Crash Events and Menu Creation
Part 1
09:47
Part 2
09:37
Part 3
06:56
Part 4
07:58
Section 5: Creating Obstacles Using Polygons
Introduction
07:38
Completing Our Obstacles
09:08
Section 6: Game Logic: Using Block Logic
Game Logic: Using Block Logic
12:43
Section 7: Game Logic: Success Or Failure
Hitting Obstacles Part 1
12:19
Hitting Obstacles Part 2
05:11
Section 8: Creating the Score Display
Creating the Score Display
12:00
Section 9: Adding Colors and Difficulty Levels
Adding Colors
12:27
Adding Colors Part 2
12:53
Adding Difficulty Levels
09:40
Section 10: Conclusion
Conclusion
00:13
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