Publish your own "4 Pics 1 Word" iPhone Game Clone, 0 coding
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Publish your own "4 Pics 1 Word" iPhone Game Clone, 0 coding

All Detailed Steps to Publish a Money Making iPhone Word Game (4 Pics 1 Word clone), no programming, source code inside
3.8 (4 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
278 students enrolled
Created by Yohann Taieb
Last updated 4/2016
English
Current price: $10 Original price: $20 Discount: 50% off
5 hours left at this price!
30-Day Money-Back Guarantee
Includes:
  • 2.5 hours on-demand video
  • 1 Article
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Publish your very own version of 4 Pics 1 Word iPhone Game clone in Apple iTunes's app store
View Curriculum
Requirements
  • a MAC OS X machine or virtual image (www.MacIncloud.com)
  • one afternoon to spare
  • a desire to learn about making mobile apps
Description

Thank you for your interest in this course, my name is Yohann, I will be your instructor.

With this course, you get the full source code of a game clone called 4 Pics 1 Word.

This is an iPhone app where the player is shown 4 images and he or she needs to guess what is the hidden word in these pictures. It’s simple enough that anyone can pick it up quickly, and it’s also very addictive.

This type of game has made it to the top chart and what’s great about it is that it’s not just a trendy game, it’s an app that keeps getting downloaded over the years and people keep playing it. Since this source code comes with advertising banners and in-app purchases, the game is prone to bring you passive income for the years to come.

This game source code costs $200 on its own, and you’re getting it for free with this course, with an unlimited license, meaning you can keep using this code and make dozens of games out of it. You can make games about guessing the artists, celebrities, logos, icons, TV shows, countries, presidents and so much more, You imagination has no limits.

In this course, I show you every single steps you need to start, and I’m assuming you know nothing or very little,and I’m gonna help you succeed having your very own game, published in the itunes app store, without having to write not even one single line of code!

This is one of the easiest app you’ll ever get to put your hands on. There is barely any graphics to change, just a few colors and the words to guess.

This is a perfect way to start your mobile app business or increase your app portfolio quickly.

This is a great course with a source code that’s proven to work, make the right decision and join us now. I’ll see you in the classroom.

Who is the target audience?
  • anyone wanting to start or grow their mobile app business
  • Graphic Designers
  • Entrepreneurs
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Curriculum For This Course
32 Lectures
02:25:25
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Apple Developer Registration
1 Lecture 03:27

In this lesson, we're going through the Apple developer license registration process.

Preview 03:27
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Initial Setup
3 Lectures 12:06

Learn what XCode is used for, how to find it, install it, open it and yourself.

Get XCode Tool
03:30

Going through the creation and install of the iPhone Distribution Certificate.

iOS Distribution Certificate
03:47

Creating Identifiers and provisioning profiles

Provisioning Profile
04:49
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Reskinning Process
7 Lectures 37:24

The source code is located in the download tab of this lecture.

Preview 05:14

Going through the images in each folder of the source code.

Source Code Folder Structure & Assets Description
04:56

Modifying the text file of words to find.

Preview 04:12

Customizing the list of letters to press.

Creating list of letters to press (letters for each level)
04:30

Customizing the list of hints (text file)

Preview 05:00

Modifying the images for each levels, the ones that describe the word to find.

Modifying Main Level Images
07:42

Customizing the game interface, background images, buttons, title, etc...

Customizing Game Interface (HUD)
05:50
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Icons & Launch Images
3 Lectures 12:13

Quick way to create app icons.

Preview 04:00


Create the launch images (also called splash images)

Preview 04:39
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Advertising Settings
4 Lectures 12:23

UPDATE: The name of the game in the advertising account does not have to match the name of the game in the app store. Here, we are using "Pinball" game because this section is taken from another course. Feel free to name it at your will.

Setup Chartboost & Revmob Account
06:37


Adding the Adcolony Ids to our game

Preview 02:27

Adding the Chartboost IDs in the game source code.

Preview 02:20
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Publishing Process
7 Lectures 29:38

Taking LIVE screenshots

Creating Screenshots for all screen sizes
04:42

Creating the app settings in the iTunes Connect dashboard

iTunesconnect (ITC) primary settings
08:08

Setting up in-app purchases in itunes connect and within the source code.

Preview 12:12

Enable the iAD advertising banner.

Preview 00:33

Archiving the app to publish to the iTunes app store for review, part 1.

Preview 02:31

Archiving the app to publish to the iTunes app store for review, part 2

Archiving Process - part 2
00:57

Archiving the app to publish to the iTunes app store for review, part 3

Preview 00:35
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Going Above & Beyond
7 Lectures 38:54

Quick overview on App Store Optimization.

Preview 06:39

Taking a look at the game / app analytics in the itunes connect dashboard.

Game Analytics
01:27

Finding upcoming trends to ride them.

Upcoming Trend Techniques Overview
14:06

Find the best deals and latest trends out there.

Preview 01:27

For anyone that wants to be more professional, this icon packs are a must have.

Must Have Professional App Icons
04:15

The best way to advertise your app is to use promotional videos. This is how it's done quickly and in an affordable way.

Preview 08:50

About the Instructor
Yohann Taieb
4.4 Average rating
2,563 Reviews
55,934 Students
77 Courses
Apps Games Unity iOS Android Apple Watch TV Development

Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 10, Apple Watch development, Swift 3, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.

Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 50000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation