Publish your own "4 Pics 1 Word" iPhone Game Clone, 0 coding

All Detailed Steps to Publish a Money Making iPhone Word Game (4 Pics 1 Word clone), no programming, source code inside
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  • Lectures 32
  • Length 2.5 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 4/2014 English

Course Description

Thank you for your interest in this course, my name is Yohann, I will be your instructor.

With this course, you get the full source code of a game clone called 4 Pics 1 Word.

This is an iPhone app where the player is shown 4 images and he or she needs to guess what is the hidden word in these pictures. It’s simple enough that anyone can pick it up quickly, and it’s also very addictive.

This type of game has made it to the top chart and what’s great about it is that it’s not just a trendy game, it’s an app that keeps getting downloaded over the years and people keep playing it. Since this source code comes with advertising banners and in-app purchases, the game is prone to bring you passive income for the years to come.

This game source code costs $200 on its own, and you’re getting it for free with this course, with an unlimited license, meaning you can keep using this code and make dozens of games out of it. You can make games about guessing the artists, celebrities, logos, icons, TV shows, countries, presidents and so much more, You imagination has no limits.

In this course, I show you every single steps you need to start, and I’m assuming you know nothing or very little,and I’m gonna help you succeed having your very own game, published in the itunes app store, without having to write not even one single line of code!

This is one of the easiest app you’ll ever get to put your hands on. There is barely any graphics to change, just a few colors and the words to guess.

This is a perfect way to start your mobile app business or increase your app portfolio quickly.

This is a great course with a source code that’s proven to work, make the right decision and join us now. I’ll see you in the classroom.

What are the requirements?

  • a MAC OS X machine or virtual image (
  • one afternoon to spare
  • a desire to learn about making mobile apps

What am I going to get from this course?

  • Publish your very own version of 4 Pics 1 Word iPhone Game clone in Apple iTunes's app store

Who is the target audience?

  • anyone wanting to start or grow their mobile app business
  • Graphic Designers
  • Entrepreneurs

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.



In this lesson, we're going through the Apple developer license registration process.

Section 1: Initial Setup

Learn what XCode is used for, how to find it, install it, open it and yourself.


Going through the creation and install of the iPhone Distribution Certificate.


Creating Identifiers and provisioning profiles

Section 2: Reskinning Process

The source code is located in the download tab of this lecture.


Going through the images in each folder of the source code.


Modifying the text file of words to find.


Customizing the list of letters to press.


Customizing the list of hints (text file)


Modifying the images for each levels, the ones that describe the word to find.


Customizing the game interface, background images, buttons, title, etc...

Section 3: Icons & Launch Images

Quick way to create app icons.


Creating app icons for all devices sizes.


Create the launch images (also called splash images)

Section 4: Advertising Settings

UPDATE: The name of the game in the advertising account does not have to match the name of the game in the app store. Here, we are using "Pinball" game because this section is taken from another course. Feel free to name it at your will.


Adding Revmob IDs to our game.


Adding the Adcolony Ids to our game


Adding the Chartboost IDs in the game source code.

Section 5: Publishing Process

Taking LIVE screenshots


Creating the app settings in the iTunes Connect dashboard


Setting up in-app purchases in itunes connect and within the source code.


Enable the iAD advertising banner.


Archiving the app to publish to the iTunes app store for review, part 1.


Archiving the app to publish to the iTunes app store for review, part 2


Archiving the app to publish to the iTunes app store for review, part 3

Section 6: Going Above & Beyond

Quick overview on App Store Optimization.


Taking a look at the game / app analytics in the itunes connect dashboard.


Finding upcoming trends to ride them.


Find the best deals and latest trends out there.


For anyone that wants to be more professional, this icon packs are a must have.


The best way to advertise your app is to use promotional videos. This is how it's done quickly and in an affordable way.


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Instructor Biography

Yohann Taieb, Apps Games Unity iOS Android Apple Watch TV Development

Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 10, Apple Watch development, Swift 3, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.

Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 20000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation

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