Publish Your Flappy Bird Clone iPhone Game, EZ & No Coding

Do you want to ride the trends of the Flappy Bird game? Create your own clone with this course + source code included.
67 reviews
TAUGHT BY
  • Yohann Taieb iPhone Programming College Instructor & Entrepreneur

    Yohann holds a Bachelor of Science Degree in Computer Science from Florida International University. He has been a College instructor for over 6 years, teaching iPhone Development. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 apps and games in both the Apple app store and the Android store.

    Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled dozen of students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up in articles and blogs from popular sources like WIRED magazine, Yahoo News, and Forbes Online.

  • Vojtech Svarc Founder at StartAppYard.com

    Hello, I am the founder at StartAppYard.com and we aim to bring you the best and Exclusive App Source Codes possible. We found udemy to be a great way to show you how to reskin and launch your apps so we partnered up with some great people to make this possible. Hope you enjoy

WHAT'S INSIDE
  • Lifetime access to 30 lectures
  • 2+ hours of high quality content
  • Closed captioning enabled
  • A community of 4400+ students learning together!
  • 470+ discussions
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Publish Your Flappy Bird Clone iPhone Game, EZ & No Coding

Do you want to ride the trends of the Flappy Bird game? Create your own clone with this course + source code included.
67 reviews

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COURSE DESCRIPTION

This course gives you the source code to create a clone of the ultra famous Flappy Bird game for iPhone. You are shown every single step it takes to turn the existing game into your very own. You can apply any theme that you want. Some examples are Flappy Angel, demons, ducks, or penguins. Your imagination is the limit!

This course assumes you know nothing about making games, and without coding not even a single line of code, you will publish your very own game to the apple app store!

The game comes with multiple advertising channels to bring your passive income.

    • a MAC computer or a virtual image ( http://virtualmacosx.com/index.php/xcode-plans or macInCloud.com )
    • Over 30 lectures and 2.5 hours of content!
    • Publish your very own Flappy Bird iPhone game clone to the apple app store today
    • everyone

THE UDEMY GUARANTEE

30 day money back guarantee
Lifetime access
Available on Desktop, iOs and Android
Certificate of completion

CURRICULUM

  • SECTION 1:
    Initial Setup
  • 1
    Getting the Apple Developer License
    03:19

    We're going through the process of creating an iOS developer account with Apple

  • 2
    Apple Developer Certificate for Distribution
    03:47

    Creating a developer distribution certificate

  • 3
    Get & install XCode tool and open it
    03:30

    Getting the Xcode IDE from the mac app store and making sure it's working

  • 4
    Verifying the Game Works in Xcode and on the iphone Simulator
    04:45

    Download the source code from the download tab, unzip it and launch it in XCode. Then verifying the game works in the simulator.

    UPDATE: Since the new XCode with iOS 7.1, some of you are getting an error building the app. Please check the next lecture on how to solve this (remove 64-bit architecture, just armv7 and armv7s)

    UPDATE #2: The source code file named "FBIRD 64 CODE Rewritten 02 2015.zip" is the code rewritten with another technology and contains different assets path, more images to change since it now has RETINA HD displays, YAY!!!

    And to top it off, it's all in 64-bits, ready for 2015 new requirements!

    Cheers!

  • 5
    Troubleshooting newer xcode and iOS 7.1+
    01:26

    UPDATE: Since the new XCode with iOS 7.1, some of you are getting an error building the app. (remove 64-bit architecture, just armv7 and armv7s)

  • 6
    App Bundle ID and Apple Developer Provisioning Profile
    05:27

    Creating the game's bundle ID and provisioning profile

  • 7
    Create a New App in Itunesconnect
    12:47

    Creating a new app in itunessconnect website

  • 8
    Setting up iad and leaderboards
    06:23

    Enabling iAD advertising network and creating a leaderboard

  • SECTION 2:
    Advertising Networks and Provisioning Profiles
  • 9
    Setting up Revmob and Chartboost advertising networks
    06:37

    Setting up Revmob and Chartboost advertising networks

  • 10
    Admob Advertising Account
    07:34

    Creating an admob advertising account and banner

  • SECTION 3:
    Reskinning Process
  • 11
    Modifying Game Icons and Launch Images - part 1
    04:56

    Modifying game icons and launch images

  • 12
    Modifying Game Icons and Launch Images - part 2
    01:21

    Modifying game icons and launch images, part 2

  • 13
    Modifying Main graphics - part 1
    04:17

    Modifying main game graphics, such as background image, character, and title, part 1

  • 14
    Modifying Main Graphics - part 2
    01:38

    Modifying main game graphics, such as background image, character, and title, part 2

  • 15
    Modifying Game Sounds
    04:35

    Modifying the game sound effects and background music

  • SECTION 4:
    Game Settings
  • 16
    Adding Game Settings: Revmob, admob, chartboost, and the app ID
    09:05

    Updating the source code's game settings, part 1

  • 17
    Game Settings - part 2
    04:03

    Updating the source code's game settings, part 2

  • 18
    Game Settings - part 3
    01:26

    Updating the source code's game settings, part 3

  • 19
    Creating itunes Test User for Testing Leaderboards
    02:04

    Creating an itunesconnect test user to be able to test game center and leaderboards.

  • 20
    Optional - Troubleshooting game center leaderboards
    03:27

    Optional lecture: Leaderboard is a tough nut to crack. This lecture goes the extra mile to help you troubleshoot and get through the issues you may be having.

  • SECTION 5:
    Publishing the Game
  • 21
    Testing the Game Before Publishing it to the itunes App Store
    01:58

    Testing the game with all the changes before publishing it to the app store

  • 22
    Admob - Enable LIVE mode in admob panel
    01:49

    Taking admob mediation ID from test mode to LIVE mode

  • 23
    Publishing to the app store - part 1
    13:17

    Publishing the game to the apple itunes app store, part 1

  • 24
    Publishing to the Apple app store - part 2
    04:22

    Important: New field in iTunesConnect when preparing the app for upload (Clicking on ‘ready to upload binary’)

    The new field asks if you’re using IDFA IDs (Ads): please select YES

  • 25
    Publishing to the Apple itunes store - part 3 / 3
    04:01

    Publishing the game to the apple itunes app store, part 3

  • SECTION 6:
    What to do Next
  • 26
    Admob Ad banner - Turn LIVE mode ON - disable test mode
    01:20

    Turning LIVE mode on for the admob banner so that we can see real advertisement instead of placeholder ones.

  • 27
    Get Informed of the Latest Trends and Deals
    01:27

    Being on time to ride a trend is a must in the mobile app reskinning world.

    You want to be informed of the upcoming trends and deals before anyone else.

  • 28
    Going Professional with Top Icon Templates
    04:15

    Must have icons

  • 29
    New Source Code Genre Available: Flappy 2048
    05:31

    Note: Make sure to select "GameFree" target, in the dropdown menu, next to the "Play" Button to run the game in the simulator

    ---

    What happens when Flappy Bird meets 2048?

    An explosive combination of 2 great titan games. A Flappy 2048 game source code, of course!

    Fresh off the mill, pick it up today and enjoy a first-mover's advantage.

    At the moment, this type of game can only be played on the web browser. This type of game does not exist on the iTunes app store yet!

    The press is going crazy about it, it has been featured on Techcrunch, NET, reddit from page, and much more of the top media names out there!

    Both 2048 & Flappy Bird games are spectacularly popular, and it's up to you to make history on the App Store with the fusion of both games together.

    Make sure to watch the video in lecture 29 or visit appsFresh[dot]com

    Why you should get it:

    - Source code is based on the Flappy Croco code, you already know the reskinning process. Only 4 extra images!

    - First Mover Advantage

    - The Fusion of Two Top Chart Games

    - Integrated Revenue Channels via Advertising Networks

    - Minimal Amount of Work Need - See more at: https://www.appsfresh.com/products/flappy-2048-full-iphone-game-source-code-for-reskinning

  • 30
    Your very own App Trailer Demo
    08:50

    Introducing the app trailer kit that allows you to create professional looking promotion videos in minutes. The After Effects template was built with an app reskinning mindset. Simply replace a few graphic elements in the Resources folder, hit the Render button and your files will be saved to your desktop.

    - See more at:

    https://www.appsfresh.com/products/pro-video-trailer-maker-kit-for-apps-and-games

UDEMY BY THE NUMBERS

5,200,000
Hours of video content
19,000,000
Course Enrollments
5,700,000
Students

RATING

  • 61
  • 5
  • 1
  • 0
  • 0
AVERAGE RATING
NUMBER OF RATINGS
67

REVIEWS

  • Roemer Pompa
    Great instructor and help

    Yohann help me solve an issue that i found and also a good instructor

  • Richard Mendoza
    Great course

    This was a great course. The instruction was clear and concise. It was easy to follow. Great for newbies like me. My first app was just published this week. https://itunes.apple.com/us/app/flying-luke/id963406590?mt=8 Thanks Yohann!

  • Angel Fernandez
    Good course!

    This is a very good course, with easy and clear instructions for reskin and addictive and cool game. You can see my version here: https://itunes.apple.com/es/app/dark-flappy/id957094267?mt=8

  • Matt Larkin
    Now updated for 64 bit.

    Great course.

  • Bobby Snow
    Flappy Bird Clone Review

    There is a disturbance in the force.... Hey guys! We received approval a few days ago from Apple. Check it out! We did a play on Star Wars. The sounds and speed of the game play will keep you coming back. We already have a nice GameCenter base that is building up each day. https://itunes.apple.com/us/app/tapper-wars/id948867785?mt=8 The course and instruction given by Yohann has been great. He is always accessible and friendly to work with. We are now moving on to some bigger codes to work with. Thanks, Yohann!