Publish Your Flappy Bird* iPhone Game, EZ & No Coding, iOS9+
2.9 (102 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
5,092 students enrolled

Publish Your Flappy Bird* iPhone Game, EZ & No Coding, iOS9+

Do you want to ride the trends of the Flappy Bird game? Create your own clone with this course + source code included.
2.9 (102 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
5,092 students enrolled
Last updated 5/2016
English
English
Current price: $11.99 Original price: $19.99 Discount: 40% off
2 days left at this price!
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This course includes
  • 2.5 hours on-demand video
  • 1 article
  • 3 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Publish your very own Flappy Bird iPhone game clone to the apple app store today
Course content
Expand all 31 lectures 02:20:45
+ Initial Setup
8 lectures 41:24

We're going through the process of creating an iOS developer account with Apple

Preview 03:19

Creating a developer distribution certificate

Apple Developer Certificate for Distribution
03:47

Getting the Xcode IDE from the mac app store and making sure it's working

Get & install XCode tool and open it
03:30

Download the source code from the download tab, unzip it and launch it in XCode. Then verifying the game works in the simulator.

UPDATE: Since the new XCode with iOS 7.1, some of you are getting an error building the app. Please check the next lecture on how to solve this (remove 64-bit architecture, just armv7 and armv7s)

UPDATE #2: The source code file named "FBIRD 64 CODE Rewritten 02 2015.zip" is the code rewritten with another technology and contains different assets path, more images to change since it now has RETINA HD displays, YAY!!!

And to top it off, it's all in 64-bits, ready for 2015 new requirements!

Cheers!

Preview 04:45

UPDATE: Since the new XCode with iOS 7.1, some of you are getting an error building the app. (remove 64-bit architecture, just armv7 and armv7s)

Troubleshooting newer xcode and iOS 7.1+
01:26

Creating the game's bundle ID and provisioning profile

App Bundle ID and Apple Developer Provisioning Profile
05:27

Creating a new app in itunessconnect website

Create a New App in Itunesconnect
12:47

Enabling iAD advertising network and creating a leaderboard

Setting up iad and leaderboards
06:23
+ Advertising Networks and Provisioning Profiles
2 lectures 14:11

Setting up Revmob and Chartboost advertising networks

Setting up Revmob and Chartboost advertising networks
06:37

Creating an admob advertising account and banner

Admob Advertising Account
07:34
+ Reskinning Process
5 lectures 16:47

Modifying game icons and launch images

Modifying Game Icons and Launch Images - part 1
04:56

Modifying game icons and launch images, part 2

Modifying Game Icons and Launch Images - part 2
01:21

Modifying main game graphics, such as background image, character, and title, part 1

Preview 04:17

Modifying main game graphics, such as background image, character, and title, part 2

Preview 01:38

Modifying the game sound effects and background music

Modifying Game Sounds
04:35
+ Game Settings
5 lectures 20:05

Updating the source code's game settings, part 1

Preview 09:05

Updating the source code's game settings, part 2

Game Settings - part 2
04:03

Updating the source code's game settings, part 3

Game Settings - part 3
01:26

Creating an itunesconnect test user to be able to test game center and leaderboards.

Creating itunes Test User for Testing Leaderboards
02:04

Optional lecture: Leaderboard is a tough nut to crack. This lecture goes the extra mile to help you troubleshoot and get through the issues you may be having.

Optional - Troubleshooting game center leaderboards
03:27
+ Publishing the Game
5 lectures 25:26

Testing the game with all the changes before publishing it to the app store

Testing the Game Before Publishing it to the itunes App Store
01:58

Taking admob mediation ID from test mode to LIVE mode

Admob - Enable LIVE mode in admob panel
01:49

Publishing the game to the apple itunes app store, part 1

Publishing to the app store - part 1
13:16

Important: New field in iTunesConnect when preparing the app for upload (Clicking on ‘ready to upload binary’)

The new field asks if you’re using IDFA IDs (Ads): please select YES

Publishing to the Apple app store - part 2
04:22

Publishing the game to the apple itunes app store, part 3

Publishing to the Apple itunes store - part 3 / 3
04:01
+ What to do Next
6 lectures 23:32

Turning LIVE mode on for the admob banner so that we can see real advertisement instead of placeholder ones.

Admob Ad banner - Turn LIVE mode ON - disable test mode
01:20

Being on time to ride a trend is a must in the mobile app reskinning world.

You want to be informed of the upcoming trends and deals before anyone else.

Preview 01:27

Must have icons

Going Professional with Top Icon Templates
04:15

Note: Make sure to select "GameFree" target, in the dropdown menu, next to the "Play" Button to run the game in the simulator

---

What happens when Flappy Bird meets 2048?

An explosive combination of 2 great titan games. A Flappy 2048 game source code, of course!

Fresh off the mill, pick it up today and enjoy a first-mover's advantage.

At the moment, this type of game can only be played on the web browser. This type of game does not exist on the iTunes app store yet!

The press is going crazy about it, it has been featured on Techcrunch, NET, reddit from page, and much more of the top media names out there!

Both 2048 & Flappy Bird games are spectacularly popular, and it's up to you to make history on the App Store with the fusion of both games together.

Make sure to watch the video in lecture 29 or visit appsFresh[dot]com

Why you should get it:

- Source code is based on the Flappy Croco code, you already know the reskinning process. Only 4 extra images!

- First Mover Advantage

- The Fusion of Two Top Chart Games

- Integrated Revenue Channels via Advertising Networks

- Minimal Amount of Work Need - See more at: https://www.appsfresh.com/products/flappy-2048-full-iphone-game-source-code-for-reskinning

New Source Code Genre Available: Flappy 2048
05:30

Introducing the app trailer kit that allows you to create professional looking promotion videos in minutes. The After Effects template was built with an app reskinning mindset. Simply replace a few graphic elements in the Resources folder, hit the Render button and your files will be saved to your desktop.

- See more at:

https://www.appsfresh.com/products/pro-video-trailer-maker-kit-for-apps-and-games

Your very own App Trailer Demo
08:50
BONUS
02:10
Requirements
  • a MAC computer or a virtual image ( http://virtualmacosx.com/index.php/xcode-plans or macInCloud.com )
Description

Ready for iOS 9.3

This course gives you the source code to create a clone of the ultra famous Flappy Bird game for iPhone. You are shown every single step it takes to turn the existing game into your very own. You can apply any theme that you want. Some examples are Flappy Angel, demons, ducks, or penguins. Your imagination is the limit!

This course assumes you know nothing about making games, and without coding not even a single line of code, you will publish your very own game to the apple app store!

The game comes with multiple advertising channels to bring your passive income.

Who this course is for:
  • everyone