Poser Pro Game Dev Fundamentals
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Do you want to create video game characters and scenes using one of the most affordable and user-friendly 3D animation solutions on the market? Animator Mark Bremmer shows how to develop and animate characters and scenes in Poser, and most importantly, how to import them into Unity 3D. This course is designed for users that already have experience with PoserPro 2014 and Unity. You will start by learning about basic character preparation, then jump into learning about advanced character clothing, including morphing clothing types, adjusting clothing with the fitting room, and hair selection and clothing magnets. From there, Mark will teach you about animation sets for motion, such as walking and running cycles, animating morphs, and importing and exporting animation sets.
This video tutorial also covers static morphs, adding and working with props, and working with imported FBX content. Finally, you will learn how to rig custom characters. Once you have completed this computer based training course, you will be fully capable of creating and animating your own characters and scenes. Working files are included, allowing you to follow along with the author throughout the lessons.
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|Section 1: Introduction|
Important - Download These First - Working FilesPreview
Course Overview And About The AuthorPreview
What Is Not CoveredPreview
How To Access Your Working FilesPreview
|Section 2: Before Getting Started|
Keyboard Shortcuts For MAC And PC
|Section 3: Environment Development|
Using Prebuilt Objects
Creating Scene Colliders
Exporting Static Objects
|Section 4: Basic Character Preparation|
Understanding The Poser-Unity Relationship
Individual Character Animations
Working With Andy In Unity
|Section 5: Advanced Character Clothing|
Morphing Clothing Types
Adjusting Clothing With The Fitting Room - Part 1
Adjusting Clothing With The Fitting Room - Part 2
Adjusting Clothing With The Fitting Room - Part 3
Hair Selection And Clothing Magnets
Deleting Unseen Polygons
Reducing Polygons In Figures
Reducing Polygons In Objects
|Section 6: Optional Handling Of Characters In Unity|
Converting Animation Types
|Section 7: Animation Sets For Motion|
How Animation Sets Work
Individual Action Animations
Walking And Running Cycles
Animating Morphs - Part 1
Animating Morphs - Part 2
Exporting And Importing Animation Sets - Part 1
Exporting And Importing Animation Sets - Part 2
Exporting And Importing Animation Sets - Part 3
|Section 8: Static Morphs|
Using Static Morphs - Pre-Built
Creating And Saving Static Morphs - New Dials
Creating And Saving Static Morphs - Magnets
Clothing And Magnets
|Section 9: Adding And Working With Props|
Unity And Prop Switching
Adding A Permanent Prop To A Character
Animation Considerations With Props
|Section 10: Working With Imported FBX Content|
Verifying Successful Import
Modifying FBX Imports
|Section 11: Rigging Custom Characters|
Set Up Room With Import
Bone Set Up
Working With Joints And Weights
|Section 12: Conclusion|
Infinite Skills is a Canadian based company who offer a huge and ever growing range of high quality eLearning solutions that teach using studio quality narrated videos backed-up with practical hands-on examples and comprehensive working files. All courses are created by trained educators and experts in video based education.
The emphasis is on teaching real life skills that are essential for progressing in today's commercial environment.