Perspective Drawing 101: Perspective For Beginners

Learn to draw Perspective for Comics, Games and Illustration
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  • Lectures 44
  • Length 7.5 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 3/2016 English

Course Description

This is an introduction to learning to draw Perspective. In this very in-depth course you will start from absolute beginner and complete it with the knowledge and confidence to successfully draw in perspective. Learning lineal perspective will enhance not only your own work but give you a solid base to in any other online course or book etc. There is no "Quick fix" or Short cuts to perspective drawing. It requires work. It's fun work and I'm going to be with you every step of the way.

  • You will learn solid perspective techniques to make amazing art
  • You will be able to think like an artist and be a problem solver
  • This is for those that are serious about improving art
  • No software is needed for this course
  • Keep and open mind and there is no time limit , work at your own pace.

Who this course is for :

  • Any beginner who wants to learn how to draw perspective
  • Art students (traditional and non traditional and self taught)
  • Traditional artists who want to incorperate more perspective to their work.
  • Graphic designers who want to learn how to draw perspective.
  • Anyone who wants to make their own game, graphic novel or illustrations

What this course is NOT

  • Not a "Speedpainting" course
  • Not a series of "Shortcuts"
  • Not a "Watch me draw" type of course
  • Not a "magic wand" for drawing perspective (You have to put in the work)
  • Not specific to any one piece of software as it is not required (Any art software of your choice will do)

PLEASE BE AWARE: *There are no subtitles or closed captions for this course at this time.

I hope you will join me and allow me to be your professional guide on your art journeyinto the world of drawing in perspective.

What are the requirements?

  • No prior drawing ability is need (It will of course help)
  • Digital art software is NOT required to learn perspective

What am I going to get from this course?

  • Draw environments and objects in perspective for comics, illustrations and games
  • Fully understand 1,2 and 3 point perspective
  • Understand the basics of atmospheric perspective for games and illustration
  • Understand the basics of Isometric perspective for Games

What is the target audience?

  • Anyone with the desire to learn
  • Anyone creating their own games or comics
  • Anyone looking to increase their artistic skills
  • Anyone who thinks perspective is too complicated needs THIS course
  • Everyone with and open mind and wants to have fun while they learn

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: WELCOME!!
04:58

A short welcome video and course overview.

Section 2: Basic Training
Perspective Terminology
Preview
14:15
13:52

I use the power of Sketchup to give an overview of perspective.

18:07

This is an introduction to simply drawing lines. Its deceptively simple but very important.

07:15

More on line training.Remember this a begining class so we will go slowly to build confidence.

11:09

We will now start the progression into more complex lines and patterns.

08:43

Almost finished with the basics. You're doing great so far. Here we continue to build off the previous lesson.

03:29

The final step to basic line training. You should now be ready to move to the next section with confidence.

Section 3: 1 Point Perspective
16:03

This is an introduction to 1 point perspective. It is part one of two and divided for time.

1 Point Perspective Lecture part 2
12:34
15:48

Time to practice 1 point perspective. You can follow along on paper or try it on you favorite digital art software.

1 Point Perspective Practice part 2
10:32
07:50

This is a very simple exampe of One point perspective in which I create a single building. It is kept very simple and loose. This is not about detailing or me showing how well I draw. You goal should be to get an understanding and confidence.

1 Point Perspective Example : The Room
10:17
09:28

In this example I do a city street but not how you think.

1 Point Perspective Example : The Dungeon
09:14
1 Point Perspective Example The City Scape
08:45
13:37

Here is an example of a hallway


Section 4: 2 Point Perspective
10:09

Welcome to two point perspective .You will get the basics and more. We will be adding a vanishing point hence the "two point". This is part 1 of 2 . The PSD files are here.

12:45

This is a continuation of the previous lecture that pics up right where part one left off.

10:50

Now its time to practice two point perspective. Take your time , there is no rush. Part 1 of 2.

2 Point Perspective Practice part 2
13:52
08:23

This is and example. You can watch it first and then either try to repeat it or do your own version. I keep the sketch very loose and "sketchy" and so should you.

06:46

This example is a room. You will use rooms very often in story telling. Take your time and dont be afraid to experiment.

2 Point Perspective Example : The Lab
08:43
06:41

A simple Office Park in 2 point Perspective. And for this example there is no PSD file because Id like to see you own version of an office park.

08:25

This is the weapon shop. This could also be a food stand or check in gate. Let your imagination run wild. Follow along or create your own. The point is the understanding of perspective.

Section 5: 3 Point Perspective
05:50

After watching the video be sure to get the PSD files for the examples.

17:39

And now we come to Three Point perspective. There are now 3 vanishing points. All vanishing points.

20:25

Its time to practice three point perspective.

05:44

This an example that shows 3 point in a way that gives some to a common object like a bridge.

3 Point Perspective Example : The Building
05:48
06:18

Another example of how versatile 3 point can be.

3 Point Perspective Example : The Watch
04:46
Section 6: Isometric and Atmospheric Perspective
Isometric Perspective
12:24
06:49

This is an introduction of what Atmospheric perspective is all about. I encourage you to use the PSD files to see first hand how you can use this very powerful yet simple tool in your art.


04:14

In this video I give an example of how atmospheric perspective is used in a side scrolling video game.

Section 7: Drawing Objects in Perspective
19:47

I dive deeper into the Picture plane and how it relates to all perspective. The picture plane is how the viewer relates to the image. From this lecture you should have a solid understanding of how the canvas is more that just a sheet of paper or image on a screen.

17:59

In order to have an understanding of any shape in perspective you need to have an idea of measurement in space. I introduce a very common method that will show you how to place a box in a space and multiply it. This is very helpful and even essential when you are attempting to design a vehihle , prop or even builting.

03:50

Building on the previous ;lecture i show you that this methos also works in 2 and 3 point perspective.

11:28

There can be lots of confusion when thinking of placing figures in a scene. Be it a few figures or a large crowd scene. It can be intimidating but I will show you a method that will have you adding figures to any scene with confidence.

How Tall is it?
20:15
Section 8: Bonus Material
Sketchbook Pro Quick Tour
07:16
21 Secrets to Becoming a Better Artists
00:58

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Instructor Biography

Rich Graysonn, Illustrator Designer

Aside from being an artist as long as I can remember I started offering a few tutorials on Youtube. Little did I know that by teaching people the fundamentals of art and anatomy i'd begin a new dimension to my career. Being a working freelance illustrator with a youtube channel is hard work, and I wouldn't change a thing. I steadily expanded my work from clients who needed branding to doing work on indie games and apps. i enjoy helping artists and non artist achieve that next level. The road to artistic expression and freedom is paved with hard work and dedication. There are setbacks and monsters to slay , but the rewards are great.

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