With this course, you get the full source code of a top game similar to “Stay in the Line” iOS game where you control a dot and need to stay within the line for as long as possible.
The gameplay is simple & addictive, which are the main ingredients to make a small game successful in the itunes app store and reach to top charts!
In this course, we will modify the graphic images to create a totally different game, a racing car game where the car needs to stay within the road boundaries. It only take a couple hours to build it, and we’re using very simple image editing techniques. I show you every single steps you need to start, and I’m assuming you know nothing or very little,and I’m gonna help you succeed having your very own game, published in the itunes app store, without having to write not even one single line of code!
Since this source code comes with advertising banners you not only get an education but you also have the potential to make passive incomes from it.
Many of my students that took my courses, just like this course, made it to the top iTunes charts and they are now making a living out of creating mobile games!
This game source code costs hundreds of dollars on its own, and you’re getting it for free with this course. You can keep using this code and make dozens of games out of it. You can make games about spaceships, car racing, boat racing, jet skis, jetpacks, pet racing, horse racing, motorcycles, rockets, or even robots. You imagination has no limits.
This is a perfect way to start your mobile app business or increase your app portfolio quickly.
Make the right decision and join us now. I’ll see you in the classroom.
We need an Apple developer license to be able to publish apps to the iTunes app store, here we go through the whole process.
We need a tool called XCode to be able to customize the app or game. Here we're downloading it and opening it.
Here we're downloading the source code form the download tab and testing the game works on your machine, right out of the box.
The computer you're working on needs a certificate to make sure nobody else but you can publish apps and games with your credentials.
Each application needs a provisioning profile to be published on the app store.
Tip: In the video, I name the game “match 3”. Please name your provisioning profile with a name close to what your game will be about so that you can remember it is used to this game and not another one.
NOTE: the video talks about a pinball game. The setup steps are identical. Just use your game name instead of "pinball".
Chartboost & Revmob are advertising networks that will generate money through advertising. We're going through account creation and app setup.
Taking Gameplay screenshots for the itunes app store display
itunes connect settings, part 2, leaderboard.
Publishing process, archiving.
Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 10, Apple Watch development, Swift 3, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.
Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 50000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation