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nHair and Paint FX Bundle with Maya 2016 for Beginners

Create nHair and Paint FX hair for animated characters quickly in Maya 2016
5.0 (1 rating)
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21 students enrolled
Last updated 4/2016
$15 $50 70% off
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  • 2 hours on-demand video
  • 1 Supplemental Resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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Tired of using polygonal hair for your 3D characters? Then this course is for you! With Maya nHair and Paint FX Hair create believable, dynamic hair for your animated characters with ease as well as create an nCache and learning how to render Paint FX using Mental ray for Maya 2016.

Take the next step to making your animations look much more convincing with the use of animated nHair simulations. Learn how to quickly solve any technical issues you may encounter when creating your nHair or Paint FX.

Create eyelashes & eyebrows in minutes with Paint FX hair as well as receive monthly Bonus tutorials for new Hair styles and Paint FX techniques free.

Who is the target audience?
  • This tutorial is designed to help beginners & intermediate 3D Artists gain hands on training & experience with Maya nHair & Paint FX Hair to create dynamic and believable hair for their animated characters as well as learn how to trouble shoot any technical issues that may arise when doing so. Students will go through the process of creating nHair for the 3D animated character model, May which is made available in the file attachment in the introduction section in Volume 1. They will learn how to prepare the model for nHair creation, then onto creating nHair, then onto the creation of Paint FX Hair and how to render that hair in Maya with Mental ray.
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What Will I Learn?
Quickly create nHair and Paint FX for their characters with little effort and Paint FX hair as well as have a comprehensive understanding of how the Paint FX brushes work in the Visor as well as create believable hair for their animated character models. Also, with the help of our upcoming bonus tutorials they will have extra knowledge of how to create and edit various trees, flowers & plants found in the Visor to create stunning forested landscapes with ease.
View Curriculum
  • Computer - PC or Mac
  • Basic knowledge with Autodesk Maya 2016 Copy of Maya 2016 student license:
  • Copy of Mental ray for Maya 2016:
Curriculum For This Course
Expand All 13 Lectures Collapse All 13 Lectures 01:55:21
Volume One:
13 Lectures 01:55:21

In this introduction we give you a brief description of what you'll be learning in the first volume of this course. We've also attached the character file May to be used for this course in .fbx file format.

Preview 00:51

In this lecture, students will learn how to prepare their character for nHair creation, as well as placing each polygonal hair needed onto their own layers for organisational purposes.

Preview 05:53

Students will learn how to convert polygonal edges to curves in preparation of nHair creation. They will learn how to use the convert edges to curves options located in the modify menu in Maya 2016.

Preview 11:23

In this lecture, we will create nHair from the curves created. Students will learn how to assign hair systems for nHair as well as the creation process when doing so.

Creating nHair from Curves

In this lecture, we will go through the options available to you when creating nHair and all the attributes available to you. Students will learn how to edit the colour, width and detail of the model's nHair to get the look they require.

Applying nHair Attributes

In this lecture, we'll go through all the common issues you may encounter when creating nHair and how to solve them. What to look out for during the creation process and why some of these issues happen.

Solving technical issues with nHair

In this lecture, we'll go through creating an nCache for your nHair and the various options available to you during the nCache creation process. An nCache is perfect for when you want to go to a specific frame during editing or you want to do a playback without having to worry about your nHair being to much to calculate during your playback without an nCache.

Creating an nCache for nHair

This lecture, we'll go through all of the usual settings that we used for the nHair simulation for the animated character May, also these settings are normally used for characters with long hair that have a lot of movement to them.

nHair Simulation Attributes

In this lecture, we'll use Paint FX to create eyelashes for the character may as well as give you some tips during the creation process.

Creating Eyelashes in Maya

In this lecture, we'll continue using Paint FX for the eyebrows and go through the various settings to ensure that you understand how Paint FX for the eyebrows work.

Creating Eyebrows in Maya

In this lecture we'll show you how to successfully render Paint FX in mental ray for Maya 2016.

Rendering Paint FX Hair in Mental ray

In this lecture, we'll show you how we created the hair for the scalp of the animated character May as well as the attribute settings used. These attributes work perfectly for characters with pony tails or hair that is closely fitted or tied down and animated.

Creating nHair for the Scalp in Maya

In this conclusion, we'll briefly go over all of the lectures we covered for Volume 1 of this tutorial. Also, look out for our bonus Volumes every month.

Conclusion - Volume 1
About the Instructor
5.0 Average rating
1 Review
21 Students
1 Course
Digital Training for 3D Artists

Zero Limit Channel has over 10 years experience in the Entertainment Industry which spans over Games, Education, TV, Marketing & Animation in the Caribbean and North America.

We are also part of the Channel Frederator Network (Creators of hit shows such as Adventure Time, Fairly Odd Parents, My Life as a Teenage Robot, Fanboy and Chum Chum and many many more.) We provide educational videos to train various members of the network as well as producing various animations both 2D & 3D.

Our Company of CG Trainers and Industry Professionals are dedicated to ensuring that you gain the best and latest training in Animation & Special FX.

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