Motion graphics for beginners

A practical guide to producing motion graphics & digital animation
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Instructed by Antony Lee Design / 3D & Animation
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  • Lectures 14
  • Length 2 hours
  • Skill Level Beginner Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 2/2016 English

Course Description

The motion graphics for beginners course is designed to cater for graphic design student who wish to step into screen design and animation as an extension to their existing graphic design skills. In addition, it is also aimed at developing moving image students who want to develop skills in motion graphics & effects production as a first step at understanding how industry standard software works. There is the opportunities for enthusiast to gain a foundation knowledge of both the theory and practice behind digital animation as well as the processes of production and would offer anyone wishing to study the subject area a beginners guide to production.

Motion graphics are becoming a more integral part of graphic design and moving image/Tv production and the course would offer opportunities for people working in various aspects of the creative industry to gain more relevant skills that reflect an ever evolving industry.

At the end of the course you will be able to;

  • organise and plan a motion graphics project from idea generation through to the production stages
  • Competently use software for the production of motion graphics work (Adobe After Effects & Apple Motion) at a foundation or beginners level
  • Understand and gain experience of digital animation through practical workshops

The course will also guide you though;

  • the research an idea generation stages
  • Current practice and work that the industry is producing for tv, web and film in order to inspire and influence your own creative development.
  • The preproduction stages; understanding why and how work is produced along side the planning.
  • The digital production stage from a practical perspective; resulting in a finished portfolio piece of work

This will help you understand and gain experience of the subject area in order to complete and pass the course. After completing the study program you will have gained essential skills and experience in motion graphic productions and will be ready to undertake small assignments in this new and evolving creative arena.

By focusing on the processes of production at a foundation level (basic fundamentals of production) the course will offer you a chance to concentrate your already creative abilities by channelling your ideas through a digital medium. The end result of all your studies will be a physical production piece for your portfolio. Hopefully, in turn, this will help you progress your creativity, digital skills and develop more opportunities within your current or developing career avenue.

What are the requirements?

  • students will need a A4/A3 drawing pad

What am I going to get from this course?

  • Create animated screen graphics
  • Develop skills using industry standard software
  • Understand the theory and practice of motion graphics

What is the target audience?

  • Students with traditional creative skills (drawing, graphics,photography) who wish to development work through a digital medium
  • Traditional animators who wish to develop their digital animation skills
  • Graphic designers who wish to build up their creative digital skills and move away from print
  • Video enthusiasts who wish to up skill and learn animated tilting or the first steps into visual effects

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Digital animation & motion graphics skills development
Introduction to the course
Preview
01:49
1 page

A guide to the study program that can be printed off and referred to during the course

12 pages

A presentation discussing the varied aspects of motion graphics and there use in the creative industry. At the end of this presentation there is a research task that is linked to other practical based tasks later in the course.

2 pages

Terms used within motion graphics production & during animation/creation in software

Motion Graphics: preproduction & development
Preview
09:25
12 pages

This presentation covers the preproduction and planning that is needed for a motion graphics assignment/project; discussing synopsis, storyboarding & idea generation and how they relate to the practical production. At the end of the presentation there is a 2nd task that will form part of the practical production assignment.

24 pages

This presentation concentrates on the practical production, with a detailed look at the interface and tools built into After Effects & Apple motion

03:09

This video covers an overview of the composition setup for After Effects and the workspace

02:30

A video workshop that reveals the process of setting up a Motion document and the workspace

15:51

A video workshop revealing the interface structure, tools of production and animation techniques for apple motion.

13:10

A video workshop on After Effects that outlines the interface, tools and animation techniques

03:30

A video workshop revealing how to export final video productions to different devices for viewing

After Effects: exporting & rendering
05:34
01:03

This is a brief presentation video of what you should have achieved in order to successfully complete the course and what you could gain from undertaking the program.

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Instructor Biography

Antony Lee, Digital Creative Lecturer & Tutor

I am a digital arts lecturer & tutor with over 14 years of experience at delivering Further Education & Higher education courses. I have taught on level 2,3,4,5 & 6 programs in a variety of creative specialisms. These include;

• Motion graphics & screen design

• Digital photography & image manipulation

• Moving image production

• Digital & traditional animation

• Traditional photography

• Graphic illustration

• Digital illustration

• Web Design

• Games concept design

• Pre-prodcution for creatives

• Portfolio building

In addition, I have 16 yrs experience as a freelance creative working in the industry in a variety of roles across all creative specialisms. I have substantial experience of Adobe Creative Suite, Apple Motion & Final Cut Pro along with DSLR camera use for stills and moving image production in all formats and genres.

I have dedicated most of my working life to teaching and being a creative, and openly up skill in all subject areas when ever possible in order to keep up with new creative processes, tech and developments in the industry. This in turn has made me a more effective lecturer/tutor and a better all round creative.

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