Modelling the Shogun in Cinema4D with the new shaders!
4.8 (5 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
37 students enrolled
Wishlisted Wishlist

Please confirm that you want to add Modelling the Shogun in Cinema4D with the new shaders! to your Wishlist.

Add to Wishlist

Modelling the Shogun in Cinema4D with the new shaders!

Creating a a super cute low poly car with using the reference picture and my new bonus shaders!
4.8 (5 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
37 students enrolled
Created by Peter Nagy
Last updated 8/2017
English
Curiosity Sale
Current price: $10 Original price: $55 Discount: 82% off
30-Day Money-Back Guarantee
Includes:
  • 4 hours on-demand video
  • 1 Article
  • 4 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Create super cute lowpoly car!
  • Learn about modelling real cars as tiny toy car!
View Curriculum
Requirements
  • Students need to have computer:) Windows or OSX. and Cinema 4D
  • Stundents need to have minimal 3D skills with Cinema 4D.
Description

How to model a cool tiny car in Cinema 4D?

If you are in love modelling cars and also love low poly modelling, try this course and make a cute classic Mitsubishi Shogun /Pajero, Montero/ in Cinema 4D!
The course is for those, who are already familiar a little bit with Cinema 4D, not a beginner course, but you will do!


What do you need for the course?

In the course I've used Cinema 4D.
(FYI: Actually with this method you can model similar toy car in other 3D software too.)


Structure of the course

    • Using the reference picture to start modelling. / This is my modified picture for this course / 
    • Create the main silhouette of the car using simple 2d polygons.
    • Jump from 2D look to 3D model. 
    • Modeling the lamps.
    • Create the radiator grille and the doors.
    • Adding bumpers and wheels to the car.
    • The windows, mirrors and the springs.
    • Detailing the lamps./ Parts of the lamps /
    • Creating the interior, the seats and the dashboard.
    • Steering wheel and gear lever.
    • The roof and the Mitsubishi logo.
    • Quick rendering with some basic materials.
    • Bonus lecture, / Create the roof rack and use the bonus baggages /
    • New Bonus procedural Shaders for the project!


In this course you will get some baggages for the complete journey!
So in the and of this course you will get the knowledge to create your
favorite car as tiny toy car!

Come and join the course and create a super cute low poly car! 

Who is the target audience?
  • This course is for you if you want to take the leap to lowpoly car modelling.
  • This course is for you if you want to learn some of my tips and tricks of creating a cute car.
  • Please do not take this course if you are a master of 3d modelling.
  • You might learn a few tricks, but someone with your skill level might need more.
Students Who Viewed This Course Also Viewed
Curriculum For This Course
28 Lectures
04:01:10
+
Introduction
1 Lecture 00:59
+
Modeling in 2D
1 Lecture 07:18

Define the main character of the car with using reference picture. 

Preview 07:18
+
Modeling
23 Lectures 03:41:54

From 2D polygons we will define the 3D car. 

02 - Add weight to the car
06:56

Modeling the car's front lamps and the hood.

03 - Define the headlamp and hood
08:00

We will create simple forms for the turn signal. 

04 - Modelling the turn signals
07:29

In the hood there will be a cute air intake.

05 - Modelling the air intake
10:40

Detailing the car's front. Modeling the radiator grille with cutting and extruding shapes.

06 - Create the radiator grille
07:41

With cutting the faces we will add mudguard to the car.

07 - Create the mudguard
09:24

Working with the bumpers using extrudes.

08 - Modelling the bumpers
11:24

From shapes we will create the rim. Using cloner for cutting the holes. 

09 - Create the rim
06:51

We will add pattern to the tire.

10 - Modelling the tire pattern
08:54

Using sweep to creating the mirrors.

11 - Modelling the mirrors
10:40

We will create different type of springs.  

12 - Modelling the springs and differential
12:57

Add some screws for the rim.

13 - Add details to the rim
09:38

Creating steps for the car. Also need a radiator.

14 - Steps radiator and window
09:05

We will add details to the turn signals.

15 - Turn signals
09:34

Modeling the wiper with cube.

16 - Wiper
10:56

Add details to the front lamps. Creating bulbs.

17 - Complete the lamps
10:46

Detailing the rear turn signal and modeling the car's tank.

18 - The rear turn signal and the tank
12:18

Add exhaust for the car with some details.

19 - Exhaust and separate the window
08:56

Building the interior repair the inner faces in the car. 

20 - Build the interior
15:13

Modeling the seats using cube and bevels.

21 - Create seats for the car
10:14

For the interior we will make steering wheel and gear shift.

22 - Steering wheel and gear shift
09:04

Add bevels to the roof.

23 - Add details to the roof
09:56

Modeling the Mitsubishi text and the logo.

24 - The logo
05:18
+
Rendering
1 Lecture 03:52

Define the settings for render. Add sun and sky and basic materials for the scene.

25 - Rendering
03:52
+
Bonus lecture
2 Lectures 07:06

With some simple method we will create the roof rack for the car.

Preview 07:06

Bonus materials
00:00
About the Instructor
Peter Nagy
4.4 Average rating
92 Reviews
1,295 Students
6 Courses
Illustrator, Digital painter, Motion graphic artist,

Hello! My name is Peter. I'm an illustrator, motion designer and photographer.
I live in Budapest, Hungary.

I work as motion designer at a leading commercial television channel in Hungary.
I create digital paintings and illustrations in Photoshop and Illustrator with a Wacom tablet. I love traditional pastel and comic art too.

One of the most important things for me is to create atmospheric scenes with impressionistic lights and a lovely story.