How to model a cool tiny car in Cinema 4D?
If you are in love modelling cars and also love low poly modelling, try this course and make a cute classic Mitsubishi Shogun /Pajero, Montero/ in Cinema 4D!
The course is for those, who are already familiar a little bit with Cinema 4D, not a beginner course, but you will do!
What do you need for the course?
In the course I've used Cinema 4D.
(FYI: Actually with this method you can model similar toy car in other 3D software too.)
Structure of the course
In this course you will get some baggages for the complete journey!
So in the and of this course you will get the knowledge to create your
favorite car as tiny toy car!
Come and join the course and create a super cute low poly car!
Define the main character of the car with using reference picture.
From 2D polygons we will define the 3D car.
Modeling the car's front lamps and the hood.
We will create simple forms for the turn signal.
In the hood there will be a cute air intake.
Detailing the car's front. Modeling the radiator grille with cutting and extruding shapes.
With cutting the faces we will add mudguard to the car.
Working with the bumpers using extrudes.
From shapes we will create the rim. Using cloner for cutting the holes.
We will add pattern to the tire.
Using sweep to creating the mirrors.
We will create different type of springs.
Add some screws for the rim.
Creating steps for the car. Also need a radiator.
We will add details to the turn signals.
Modeling the wiper with cube.
Add details to the front lamps. Creating bulbs.
Detailing the rear turn signal and modeling the car's tank.
Add exhaust for the car with some details.
Building the interior repair the inner faces in the car.
Modeling the seats using cube and bevels.
For the interior we will make steering wheel and gear shift.
Add bevels to the roof.
Modeling the Mitsubishi text and the logo.
Define the settings for render. Add sun and sky and basic materials for the scene.
Hello! My name is Peter. I'm an illustrator, motion designer and photographer.
I live in Budapest, Hungary.
I work as motion designer at a leading commercial television channel in Hungary.
I create digital paintings and illustrations in Photoshop and Illustrator with a Wacom tablet. I love traditional pastel and comic art too.
One of the most important things for me is to create atmospheric scenes with impressionistic lights and a lovely story.