Design and Prototype an iOS8 Mobile App on Illustrator
4.5 (241 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
11,221 students enrolled

Design and Prototype an iOS8 Mobile App on Illustrator

Create beautiful, high-fidelity iOS8 app prototypes with interactions and transitions. No coding skills required.
4.5 (241 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
11,221 students enrolled
Created by Pablo Stanley
Last updated 4/2015
English [Auto-generated]
Price: Free
This course includes
  • 5.5 hours on-demand video
  • 1 downloadable resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What you'll learn
  • Know how to create iPhone 6 screens and assets
  • Prototype complex flows easily

  • Simulate iOS8 transitions and interactions

  • Put their creations on a phone
  • Free Marvel App account
  • Free Dropbox account (minimum)
  • Illustrator CS6 or higher
  • Basic knowledge of Mac/PC operative systems

Are you ready to blow people's minds?

Go from amateur to "iPhone App Design Badass" by using the power of prototypes. Learn to take a blank page and transform it into a complete, high-fidelity, and interactive prototype on your phone.

  • Design iOS assets from scratch using flat design (so trendy).
  • Create complete flows and pixel-perfect screens (so sharp!).
  • Prototype your creation on any smartphone (so smooth).
  • Reproduce amazing transitions and interactions with no coding at all (so smart).

(Warning: High Risk of Mind Explosions)

I'll walk you through the entire process, while skipping the boring theoretical knowledge. You will go straight to the juicy stuff, and start building the app of your dreams right away. For the prototype, we'll be using the free tool Marvel App (coming soon: InVision) and the design will be build on Adobe Illustrator (free trial available).

So, why did I create this course?

Working as a designer, documentation is often the main deliverable for clients. The problem is that when dealing with complicated interactions, documents get bulky and hard to read (google search: boring). Nobody wants to see an app on paper, they want to play with it on their phone; tap, swipe, scroll, and do a little dance. That’s why I found that creating quick mock-ups and prototypes were a more powerful way of telling a story. People are amazed to see the idea in action and you end up looking like a total champ.

Who is this course for?

This course was made for beginner to advanced designers who want to improve their skill set and want to show how their creations actually feel on a phone. Or for anyone that wants to mock-up their ideas in a realistic way.

Entrepreneurs will find this course useful to bring their dreams to the real world in an easy way. Pitching a prototype to investors will have them writing checks in no time.

This course will also prove valuable for UX and user testing. Upon completion, your designs will be transformed into interactive, high-fidelity products - without the use of expensive programmer$$$.

What you’ll learn

In this course we’ll start from a blank screen until we have a complete iPhone 6 app. You will follow along through the entire process.

We'll build a fashion shopping app following common iOS 8 patterns in navigation, animations, layouts, icons and graphics, buttons, interactivity and even color and typography. We’ll prototype a signup flow, an onboarding screen, discovery flow, search screens, and user settings. We’ll create product detail screens, brand pages, a selection menu, a tabbed menu, an image slideshow, and you'll even be able to put your smiling mugshot as a profile pic. Sweet, right?

Prototyping is powerful

Creating a prototype as a mock-up or final delivery allows for greater interaction with the product and a better understanding of how it works. It's an impactful way to present an experience or tell a story. People know how to interact with products.

Stop documenting. Start prototyping.

Take a look at the introductory video and take my free preview. I look forward to seeing you inside.

Who this course is for:
  • Graphic Designers
  • UX designers
  • Entrepreneurs
  • Anyone that has an idea for an app
  • UI designers
Course content
Expand all 41 lectures 05:32:15
+ Introduction
2 lectures 04:50
Quick tips on how to take this course
+ Turn paper sketches of a video player into a mobile prototype
6 lectures 18:45

You're going to need a piece of paper, a pen/pencil, and your phone. That's it. Let's get drawing!

Introduction—What you'll learn and what you need for this section
Let's start drawing our wireframes
Understanding Marvel App
Taking pics of the sketches with Marvel App
Creating your prototype—Linking screens with hotspots and adding transitions

Some easy questions for a smart person like you. A piece of cake, I'm sure ;)

Let's see how good you got!
5 questions

Congratulations! You just finished a whole section. You should be able to create interactive prototypes with simple sketches. Share your work on the discussion board so everyone can see what you accomplished... Oh, yeah. And, here's a little celebration dance just for you ;)

Congratulations - You finished your first section!
+ Designing the layout
9 lectures 01:10:59
Setting up your file
Setting colors
Fonts and logo
First image background
First screen and buttons
Let's see how good you are!
2 questions
Introduction flow
Signup flow
Onboarding flow
Tabbed navigation
Let's test your skills!
2 questions
+ Design the content screens
8 lectures 01:49:15
Feed Section
Feed Section - Hot
Discover Section
Product Detail
Product Detail - Image Slider
Product Options Panel
Quick quiz!
1 question
Search Section
Brands Section
+ Design the user settings screen and final details
4 lectures 27:25
Let's check those artboards!
User Section
Settings Section
Icon and Details
+ Create Prototype on Marvel
6 lectures 01:00:34
Export and Import
Adding Actions and Transitions
Hotspots on intro
Setting up the signup flow
Hotspots on Feed Section
Setting up Discover, Product, and Brands
+ Testing your design on your phone and desktop
2 lectures 12:34
Testing on Desktop
Testing on iPhone
+ Create a signup flow prototype on a whiteboard
4 lectures 27:53
Introduction—What you'll learn and what you need for this section
Drawing your signup flow on a whiteboard
Creating the prototype with Marvel App
Creating the prototype with Marvel App (detail screen)
Let's see how good you got!
3 questions