Mobile Game Development with Unity 3D

Learn mobile game development with Unity 3D. Build once, publish anywhere.
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  • Lectures 35
  • Contents Video: 9 hours
    Other: 1 min
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 9/2014 English

Course Description

* This course teaches Unity version 4.x

Many people have a perception that to successful mobile game development requires learning complicated and difficult skills and techniques. By learning the process with Unity 3D, these perceptions will be smashed. Not only is Unity 3D easy to get to grips with, it's extremely versatile too; so you can develop and publish games on almost any platform, for almost any device.

Create Mobile Games for Any Platform

  • Create a fully fledged iOS game in minimal time
  • Master the craft of game development through experimentation with code and game play
  • Publish your game on any mobile platform
  • Understand the vast possibilities of a Unity 3D game for mobile
  • Learn complex techniques in an easy, instantly usable manner

Course Overview

This course includes 9 hours of content and 34 lectures, and is suited to both experienced and budding game developers. You will create a dynamic Unity 3D game during the course, but the focus is not on completing a game, but mastering the art of game development through problem solving and experimentation.

You will begin by importing models and textures before progressing to level design, lighting and lightmapping. From there, you will compare and learn about GUI systems, specifically NuGUI. This sets the foundation for the next step; multiple cameras, avatar customisation, controlling your player's actions, scripting mecanim animation, and more. You'll finish off by creating particle effects, compiling and publishing your game.

By the end of this course, you will have created a complex Unity 3D game – having started with nothing but a blank screen – that can be instantly published and played on multiple platforms.

About Unity 3D

Unity 3D is a game engine used to create multiplatform 3D and 2D games for desktops, consoles, mobile devices and websites. Combining high end technology and tools with intuitive and customisable settings, it runs on almost every platform you can think of and is constantly developed and improved by its community of developers. As well as creating games, it also provides features such as ads, analytics, cloud building and multiplayer networking.

What are the requirements?

  • Unity 3D (Free version)

What am I going to get from this course?

  • To create a mobile game using Unity 3D
  • Importing and working with assets
  • Learning level design
  • Create realistic game lighting
  • Understand the use of GUI systems
  • Learn Unity game scripting
  • Add animation and particle effects
  • Create game actions
  • Experiment with game play
  • Create a customizable player (avatar)

What is the target audience?

  • Game developers
  • Beginning game developers

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Introduction to Mobile Game Development with Unity 3D
00:56

Download the course materials here.

Introduction to the Course - What You Will Learn
Preview
05:10
Section 2: Game Setup
Importing Models and Textures
Preview
08:10
Mecanim Animation System
16:24
Section 3: Level Design
Level Design
11:24
Level Design Part 2
11:41
Section 4: Lighting
Real Time Lighting
06:11
Lightmapping
16:40
Section 5: The Graphic User Interface (NuGUI)
Explanation of GUI Interface Sections
1 page
Comparison of GUI Systems
32:46
Introduction to NuGUI
22:08
Using Multiple Cameras
30:47
Enums
14:00
Events and Delegates in Practice
21:59
Avatar Customization
21:13
Coroutines
26:23
Section 6: The Graphic User Interface (NGUI)
Introduction to NGUI
18:09
Using Multiple Cameras
14:58
Using Multiple Cameras Part 2
15:09
Enums
10:56
Introduction to Events and Delegates
12:41
Events and Delegates in Action
17:33
Avatar Customization
20:43
Avatar Customization Part 2
14:30
Avatar Customization Part 3
14:39
Coroutines
17:42
Section 7: Controlling Your Player's Actions
Dragging
18:08
Turning
18:21
Jumping
12:01
Section 8: Mecanim Animation and Particle Effects
Scripting Mecanim Animation
09:22
Creating Particle Effects
33:07
Section 9: Compiling Your Finished Game
Compiling Your Game
11:27
Creating Particle Effects Part 2
09:11
Creating Particle Effects Part 3
12:27
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