Mobile Game Development with Unity 3D
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Mobile Game Development with Unity 3D

Learn mobile game development with Unity 3D. Build once, publish anywhere.
4.0 (55 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
8,006 students enrolled
Last updated 5/2017
English
Curiosity Sale
Current price: $10 Original price: $100 Discount: 90% off
30-Day Money-Back Guarantee
Includes:
  • 9 hours on-demand video
  • 3 Articles
  • 1 Supplemental Resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • To create a mobile game using Unity 3D
  • Importing and working with assets
  • Learning level design
  • Create realistic game lighting
  • Understand the use of GUI systems
  • Learn Unity game scripting
  • Add animation and particle effects
  • Create game actions
  • Experiment with game play
  • Create a customizable player (avatar)
View Curriculum
Requirements
  • Unity 3D (Free version)
Description

* This course teaches Unity version 4.x

Many people have a perception that to successful mobile game development requires learning complicated and difficult skills and techniques. By learning the process with Unity 3D, these perceptions will be smashed. Not only is Unity 3D easy to get to grips with, it's extremely versatile too; so you can develop and publish games on almost any platform, for almost any device.

Create Mobile Games for Any Platform

  • Create a fully fledged iOS game in minimal time
  • Master the craft of game development through experimentation with code and game play
  • Publish your game on any mobile platform
  • Understand the vast possibilities of a Unity 3D game for mobile
  • Learn complex techniques in an easy, instantly usable manner

Course Overview

This course includes 9 hours of content and 34 lectures, and is suited to both experienced and budding game developers. You will create a dynamic Unity 3D game during the course, but the focus is not on completing a game, but mastering the art of game development through problem solving and experimentation.

You will begin by importing models and textures before progressing to level design, lighting and lightmapping. From there, you will compare and learn about GUI systems, specifically NuGUI. This sets the foundation for the next step; multiple cameras, avatar customisation, controlling your player's actions, scripting mecanim animation, and more. You'll finish off by creating particle effects, compiling and publishing your game.

By the end of this course, you will have created a complex Unity 3D game – having started with nothing but a blank screen – that can be instantly published and played on multiple platforms.

About Unity 3D

Unity 3D is a game engine used to create multiplatform 3D and 2D games for desktops, consoles, mobile devices and websites. Combining high end technology and tools with intuitive and customisable settings, it runs on almost every platform you can think of and is constantly developed and improved by its community of developers. As well as creating games, it also provides features such as ads, analytics, cloud building and multiplayer networking.

Who is the target audience?
  • Game developers
  • Beginning game developers
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Curriculum For This Course
37 Lectures
08:50:29
+
Introduction to Mobile Game Development with Unity 3D
2 Lectures 06:06
+
Game Setup
2 Lectures 24:34

Mecanim Animation System
16:24
+
Level Design
2 Lectures 23:05
Level Design
11:24

Level Design Part 2
11:41
+
Lighting
2 Lectures 22:51
Real Time Lighting
06:11

Lightmapping
16:40
+
The Graphic User Interface (NuGUI)
8 Lectures 02:49:16
Explanation of GUI Interface Sections
1 page

Comparison of GUI Systems
32:46

Introduction to NuGUI
22:08

Using Multiple Cameras
30:47

Enums
14:00

Events and Delegates in Practice
21:59

Avatar Customization
21:13

Coroutines
26:23
+
The Graphic User Interface (NGUI)
10 Lectures 02:37:00
Introduction to NGUI
18:09

Using Multiple Cameras
14:58

Using Multiple Cameras Part 2
15:09

Enums
10:56

Introduction to Events and Delegates
12:41

Events and Delegates in Action
17:33

Avatar Customization
20:43

Avatar Customization Part 2
14:30

Avatar Customization Part 3
14:39

Coroutines
17:42
+
Controlling Your Player's Actions
3 Lectures 48:30
Dragging
18:08

Turning
18:21

Jumping
12:01
+
Mecanim Animation and Particle Effects
2 Lectures 42:29
Scripting Mecanim Animation
09:22

Creating Particle Effects
33:07
+
Compiling Your Finished Game
4 Lectures 34:28
Compiling Your Game
12:28

Creating Particle Effects Part 2
09:11

Creating Particle Effects Part 3
12:27

Request a Course
00:22
+
Bonus Material
2 Lectures 01:17
Bonus Lecture: Certificate of Completion
01:03

Bonus Lecture: Course Discounts
00:14
About the Instructor
Stone River eLearning
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