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* This course teaches Unity version 4.x
Many people have a perception that to successful mobile game development requires learning complicated and difficult skills and techniques. By learning the process with Unity 3D, these perceptions will be smashed. Not only is Unity 3D easy to get to grips with, it's extremely versatile too; so you can develop and publish games on almost any platform, for almost any device.
Create Mobile Games for Any Platform
This course includes 9 hours of content and 34 lectures, and is suited to both experienced and budding game developers. You will create a dynamic Unity 3D game during the course, but the focus is not on completing a game, but mastering the art of game development through problem solving and experimentation.
You will begin by importing models and textures before progressing to level design, lighting and lightmapping. From there, you will compare and learn about GUI systems, specifically NuGUI. This sets the foundation for the next step; multiple cameras, avatar customisation, controlling your player's actions, scripting mecanim animation, and more. You'll finish off by creating particle effects, compiling and publishing your game.
By the end of this course, you will have created a complex Unity 3D game – having started with nothing but a blank screen – that can be instantly published and played on multiple platforms.
About Unity 3D
Unity 3D is a game engine used to create multiplatform 3D and 2D games for desktops, consoles, mobile devices and websites. Combining high end technology and tools with intuitive and customisable settings, it runs on almost every platform you can think of and is constantly developed and improved by its community of developers. As well as creating games, it also provides features such as ads, analytics, cloud building and multiplayer networking.
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30 day money back guarantee.
Learn on the go.
Desktop, iOS and Android.
Certificate of completion.
|Section 1: Introduction to Mobile Game Development with Unity 3D|
Download the course materials here.
Introduction to the Course - What You Will LearnPreview
|Section 2: Game Setup|
Importing Models and TexturesPreview
Mecanim Animation System
|Section 3: Level Design|
Level Design Part 2
|Section 4: Lighting|
Real Time Lighting
|Section 5: The Graphic User Interface (NuGUI)|
Explanation of GUI Interface Sections
Comparison of GUI Systems
Introduction to NuGUI
Using Multiple Cameras
Events and Delegates in Practice
|Section 6: The Graphic User Interface (NGUI)|
Introduction to NGUI
Using Multiple Cameras
Using Multiple Cameras Part 2
Introduction to Events and Delegates
Events and Delegates in Action
Avatar Customization Part 2
Avatar Customization Part 3
|Section 7: Controlling Your Player's Actions|
|Section 8: Mecanim Animation and Particle Effects|
Scripting Mecanim Animation
Creating Particle Effects
|Section 9: Compiling Your Finished Game|
Compiling Your Game
Creating Particle Effects Part 2
Creating Particle Effects Part 3
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