Mobile Product Design: From Napkin to Launch
3.8 (128 ratings)
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Mobile Product Design: From Napkin to Launch

Design mobile apps in Sketch 3 & learn the business principles behind product design
3.8 (128 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
1,518 students enrolled
Last updated 8/2017
English [Auto-generated]
Price: $165
30-Day Money-Back Guarantee
  • 6.5 hours on-demand video
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Build rapid prototypes
  • Understand UI & UX
  • Create user retention and generate mobile sales
  • Master Sketch 3 software
  • Create their own mobile product
  • Create designs for their own apps
View Curriculum
  • No prior experience needed in design or programming
  • You'll need a computer with macOS
  • You'll need to get a copy of Sketch 3 - there is a free trial
  • You'll need InVision (Free & we show you how to get this)

Anyone can learn Sketch 3, but how do you learn how to build apps that drive retention and generate sales?

Mobile Product Design: From Napkin to Launch will not only teach you Sketch 3, but will show you how a product designer creates mobile apps that focus on the experience.

Evan Leong - our expert mobile product designer will take you on a journey where you learn how to get inside the head of a user and then how to actually implement the steps you need to make that experience a reality. We'll even show you how to create interactive designs that can be sent to users on their phones to test out.

Here are some of the things you will learn:

  • Product design
  • Sketch 3
  • InVision mobile prototyper
  • User retention
  • User experience
  • Do's and don'ts of user experience
  • Micro interactions
  • Minim viable product
  • Rapid prototyping
  • And a lot more...

If you want to be a professional product designer take this course.

If you want to develop and design your own apps take this course.

And if you want to create your own product/startup - you MUST take this course!

Who is the target audience?
  • Anyone who wants to create a mobile product
  • Anyone who wants to create a startup
  • Anyone who wants to learn design & UX
  • Anyone who wants to learn Sketch 3 plus a ton of other amazing things!
Compare to Other Product Design Courses
Curriculum For This Course
24 Lectures
Intro to UI & UX
10 Lectures 02:12:07

Learn exactly what user experience and user interface is through analogous examples.

Preview 04:07

Get help & other free stuff

Learn the basic process of asking crucial questions before beginning any project.

Preview 02:34

Design a Homescreen for a unique app that will cater to the apps personality.

Preview 37:30

Create an screen that shows the article view in TOPTEN.

TOPTEN Article Page

Learn the basic principles of microinteractions.

Intro to Microinteractions

Design your first microinteraction in TOPTEN.

Designing a Microinteraction in TOPTEN

Learn the massive benefits of rapid prototyping.

Rapid Prototyping

Implement our rapid prototype skills with Invision and TOPTEN.

Bringing Our App To Life With Invision

Learn about using symbols in Sketch 3

Using Symbols
Audio Tangle
8 Lectures 02:51:42

Design a feed screen that caters to your target audience.

Audio Tangle Feed Screen

Enhance the feed screen to cater to the marketplace platform.

Audio Tangle Feed Enhancement for Marketplaces

Create a “post” user flow with UX principles

Audio Tangle Post a Job

Design a saved tab for your users to save posts

Audio Tangle Saved Tab

Design a saved tab for your users to save producers.

Audio Tangle Saved Tab Continued

Finish up designing the core functionality of the app, and circle back to the beginning experience.

Audio Tangle Wrapping it All Up

Learn the 3 step process to approach designing new products.

Apps 3 Step Process

Learn about points, pixels, exporting assets and a little bit of Apple’s history.

Exporting Assets
MVP (Minimum Viable Product) Mobile App Design
6 Lectures 01:38:38

Learn the importance of having a minimum viable product.

Minimum Viable Product

Learn how to parse out features for the best and most efficient minimum viable product.

Building an MVP - Weightmate

Design an app with proper Triggers and Actions to get users using your app.

Savr - Triggers & Actions

Design an app with a reward and call to action for investment back into the app.

Savr - Reward & Investment

Get some advice if you’re planning on building a social network or marketplace.

Social Networks & Marketplace Advice

Learn about some key metrics that make products go viral.

Viral Coefficient
About the Instructor
Mark Price
4.5 Average rating
28,728 Reviews
177,026 Students
16 Courses
Unity 3D Android iOS 10 Swift 3 & React Teacher

I am a veteran mobile developer having built over 57 mobile apps for iOS and Android, and I've also build multiple Unity 3D games, including Call of Duty Ghosts mobile. 

I also spend most of my days now as a professional engineering instructor - changing the lives of students throughout the world - helping them make amazing salaries as engineers.

My passion is helping people reveal hidden talents and guide them into the world of startups and programming. I currently am teaching iOS 10, Apple TV & tvOS, React & Flux web development, Objective-C, Swift 3, Android, Javascript, Node, and Java. I also teach Unity 3D game development.

Devslopes by Mark Price
4.5 Average rating
28,243 Reviews
176,728 Students
18 Courses
Learn programming & app development

Devslopes transforms beginner students into paid professionals through curated project based videos, interactive quizzes, and exercises.  After completing each course, you will have a strong portfolio, coupled with the technical understanding to build your own custom applications.

Our target students are:

  • First time developers
  • Entrepreneurs who want to build their own technology startup
  • Current developers looking to either advance their careers or learn new technologies.

By taking our courses, our students have been able to:

  • Get jobs as developers with amazing salaries
  • Launch (and even sell) their technology startups 
  • Get promotions and make substantial career changes

We strive to teach students how to code through polished apps inspired by real world examples. We want our students to build projects that they are proud of, that look and operate just like apps they use in their everyday life. 

We are passionate about helping people reveal their hidden talents and guiding them into the exciting world of startups and programming.