Sketch 3: Design a mobile application from scratch
4.4 (14 ratings)
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Sketch 3: Design a mobile application from scratch

Learn how to design a mobile application for the iPhone from the idea to the final design using Sketch 3.
4.4 (14 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
710 students enrolled
Created by Adria Jimenez
Last updated 5/2017
English
Current price: $10 Original price: $45 Discount: 78% off
1 day left at this price!
30-Day Money-Back Guarantee
Includes:
  • 2.5 hours on-demand video
  • 3 Articles
  • 1 Supplemental Resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Wireframe an application
  • Design an application
  • Learn about fast design techniques
  • Prototype an app in a fast way
  • Know about human interface guidelines
View Curriculum
Requirements
  • Mac computer
  • Sketch 3 full or trial version
  • Willingness to improve your designing speed
  • Ideally having an idea in mind will make you start your design straight away!
  • Sketch knowledge is recommended but there is one lecture that covers the basics
Description

Last course update 20th May 2017 go to the end of the course description to see all the updates!

Join more than 700 students worldwide in this adventure of designing your iPhone application from the idea to the final design in a very fast way.

This course will teach you step by step how to develop your idea, create a wireframe and design it in a very quick and efficient way that is proven to work in less than a week. Following the course, you will be ready with your app design in less than a week thanks to the tips and tricks that will get you straight to the point without wasting time with useless, time-consuming processes.

Learn how to design quickly following human interface guidelines and following my method. Be ready to create designs fast and in a very easy way.

Join the new era of designers and start designing and prototyping fast.

All lessons come with downloadable resources that you can download and use for extended learning.

The course includes all you need to know to start designing. Even if you are a novice or an expert you will be able to do this course as you'll have lessons with the basics and the more advance techniques and tips.

This course is targeted for designers, freelancers, entrepreneurs, developers or all kind of people that will like to design an idea of an app or improve a current one in an easy and up to date way.

The course is focused mainly for iPhone apps but the techniques shown in the course can be applied also for android devices.

You'll be designing with Sketch but don't worry if you never used it before as you'll find a free course to learn the basics of Sketch and you'll see how fast and easy is to learn and to use it in your daily work.

Don't lose more time thinking that design is hard and not possible for you. I prove that is not!

Course updates:

Updated on 20th May 2017 updated 2 lessons to reflect latest improvements on Sketch

Updated on 3rd May 2017 new designs added to speed up your design creations

Updated on 6th April 2017 some course resources have been updated to reflect the changes from Sketch last update

Updated on 23rd January 2017 all course resources have been added to a page to make them easier to download

Updated on 12th January 2017 new lesson added to learn how to share your designs with other team mates or developers

Updated on 9th December 2016 new bonus lecture added

Updated on 4th November 2016 added more iOS10 resources

Updated on 10th September 2016 new lesson about designing with the user in mind

Updated on 25th August 2016 new app icon template to easily create iOS and Android icons

Updated on 16th August 2016 as requested, new free resources for your designs were added

Updated on 20th June 2016 new iOS 10 free resources included

Updated on 9th June 2016 new lessons added to the course content for Sketch

Who is the target audience?
  • Entrepreneurs that have an idea and want to design it
  • Freelancers that need to do iPhone designs
  • Developers that want to know about app design
  • Designers that want to know about iPhone design
  • Professionals that want to improve designing speed
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Curriculum For This Course
31 Lectures
02:20:17
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Day 1: Thinking and improving your app idea
4 Lectures 14:10

As this is a design course is really important to see it in HD, in this warm welcome I recommend you to turn on this setting for all of the videos and I welcome you to the course.

Simple and fast!

Preview 01:00

Download all the course resources from here and be ready to start learning

Course Resources - Download them here
00:05

It's specially important to have a clear idea of what to do before starting to design.

Improving your app idea, ideas that sell
10:09

Designing idea as guide for the course
02:56

Improve your app ideas
3 questions
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Day 2: Creation of the initial sketches
4 Lectures 10:28

The home screen should be always the most important part as is this point of your app where the users land and where the should pick the right path.

This lesson tells you how to achieve a easy to follow path for the home screen.

Home screen or how to retain the users in the most used app screen
03:31

Learn how to sketch a list of results so the list is fully viewable and it always let you go back to the previous screen in a new way.

Sketching a list of results following the right way
02:14

Learn how to lead the users to your assets the proper way.

Lead the users to your data
02:24

Learn in this lesson how to sketch the user profile that can be optional in some applications but for a lot of users means engagement with the app.

Sketching the user profile, the data, the picture and user retention
02:19
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Day 3: From the sketches to the wireframes
7 Lectures 26:39

If you don't know how to use sketch here you can find a quick introduction to Sketch that will help you during this course.

If you already know Sketch just ignore this and go on!

Sketch boot camp
00:08

This lesson will teach you a fast way to move from your sketches to an initial step that we'll use later for the wireframes.

Learn the proper way to move from sketches to initial wireframes
03:06


Learn how you can add a wireframe that represents some actions inside your app

Wireframing app actions
05:01

How to represent a list where the user can pick an option
06:07

How to wireframe detail lists
03:58

The user profile
04:10

Are you wireframing correctly?
4 questions
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Day 4-5: Designing the application
10 Lectures 01:14:20

Which is the best font to choose for your application? Discover it here

Choosing the right font for your application
06:32

Learn how to install fonts in your mac the right and easy way

Easy and fast free way to install fonts
03:04

The home screen is the most important part of your app. It's the part that the users will see most of the time so it's time to keep it useful and simple so you don't distract the users.

Learn how.

Preview 04:03

User interaction icons should be simple and appealing and they shouldn't lead to confusion.

In this lesson you'll work on two icons that will make your app stand out from the rest.

Designing icons for user interaction
10:52

Sometimes for some reasons flows are needed to move the user within the app.

Learn how to design those flows and how to make them understandable for the user.

Create interaction flows within your screens
08:22

Having a set of results it's something you should deal when you are designing a lot of the times.

In this lesson you'll see one option of dealing with that.

Design a results view
08:13

From listing view to listing view with cards
05:52

Learn how to make outstanding results in your lists so the users get the needed traction to stay in your app.

Designing a set of results that draws the attention
12:48

In this lesson you will see how to display the right user information in the right place.

The user profile displaying the relevant information
08:23

Sometimes when the content contains a lot of images the text it's hard to make visible.

Let's tweak the user profile to get some more visual text.

Make the information outstand from the graphics
06:11

Are you sure you know what you need for doing a fast design?

Prove it here!

All you need to know for a fast mobile design
5 questions
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Day 6: Additional App resources and finishes
6 Lectures 14:36

Your app icon should follow the other apps trend in order to be compatible with the users screens. Also having a nice and simple icon can draw the attention to the user. The icon mosts of the time attracts the attention of the users.

Preview 03:54

The application splash screen and the different solutions
04:43

Learn in this lecture how to use Sketch native features to share your designs with your teammates

Sharing your designs with your teammates
03:44

There are several plugins on the market which are usually free and will allow you to speed up your design creation processes.

Sketch plugins to boost your speed
00:11

Thank you for following all the lessons until this point. Hear my voice once more :)

Course questions and conclusion
01:04

Find in this lecture hundreds of resources ready to download and use that will help you double your design speed. All of them are free and ready to download.

BONUS Lecture: Hundreds of Resources for your designs for FREE
01:00
About the Instructor
Adria Jimenez
4.1 Average rating
832 Reviews
12,892 Students
11 Courses
Software Engineer, Designer

I love creating software and teaching how to be more successful.

Currently, I work at Xing creating software for millions of people. I've worked in other big and successful companies like Softonic, Honda or Fnac creating websites, apps, designs, and software.

I really enjoy teaching people new skills so they can improve their lives.

All my life I've been surrounded by computers. As a child, my father - who was a programmer back then - introduced me to the world of computing, which marked me forever. Years later, after hours and hours in front of computers, I am dedicated to my passion: code.

I try to do my best to achieve the best result day by day.