Maya 3D Modelling and Rendering Iconic Designs - Extended
4.5 (3 ratings)
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Maya 3D Modelling and Rendering Iconic Designs - Extended

Become a 3D Guru with this Maya Course great for Beginners and Intermediates
4.5 (3 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
37 students enrolled
Last updated 3/2017
English
Curiosity Sale
Current price: $10 Original price: $50 Discount: 80% off
30-Day Money-Back Guarantee
Includes:
  • 7 hours on-demand video
  • 2 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • You will be able to use Maya confidently
  • Have an understanding of rendering and render passes
  • Be able to tackle future solo projects confidently
  • Call yourself a 3D Guru
  • Understand basic modelling technique and execution
View Curriculum
Requirements
  • I am using Maya 2013 but anything 2012 up should do
  • For some of the render pass sections I will be using Photoshop so having a version of that would be good however I supply all the Support reference
Description

Welcome to this course on 3D Modelling and Rendering this course is Jam Packed with features!. The course is an extended version of my course "Maya 3D Modelling Iconic Designs" it covers everything on that course and more showing many other tips and trick and techniques for both Modelling and Rendering!

Who this course for?

  • Anyone who need to learn quickly how to use Maya
  • Anyone who want to learn great easy techniques for rendering with Maya
  • Beginners and Intermediates who want to be 3D Gurus

This course features lots of techniques and rendering you will find most courses don't show you how to get from step 1 to step 10 we do!

Experts training future experts...

See you in the lectures, have fun and learn.

All the best
UK ONLINE TRAINING CENTRE

Who is the target audience?
  • This course is for Beginners to Intermediates however advanced users could benefit
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Curriculum For This Course
59 Lectures
06:54:43
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Introduction and Promotion to the Course Maya Modelling and Rendering
2 Lectures 04:59

Introduction to the course on Maya 3D Modelling and rendering.

Preview 02:30
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Beginners Quick Shot course to using Maya!
3 Lectures 20:56

Basics of the layout and panel sets withing Maya, we also look at setting a project for Maya.

Preview 05:38

Let's create some basic shapes, learn how to Navigate around within Maya.

The Basics of Maya - Basic shapes and Navigation
08:47

Component selection is very important let us look how easy it is the access this.

The Basics of Maya - Component Selection
06:31
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Maya 3D Modelling and Rendering Iconic Designs - Course
28 Lectures 03:52:06

Get ready for the course by setting up the project!

Also remember to download the Assets:

Model files and reference images used within the course.

Maya Iconic Design Course - Lets set up our project
02:16

Lets have a look at the reference images we will be using during the course.

Maya Iconic Design Course - Chair reference images
08:05

First things first we need to set up our image planes to use as reference for modelling.

Maya Iconic Design Course - Setting up our reference image planes
09:06

Box modelling is one of the main stays of 3D modelling, over the next few lessons we will focus on this important technique.

Maya Iconic Design Course - Box modelling our seat part 1
14:09

Using the reference we slowly build up our seat section.

Maya Iconic Design Course - Box modelling our seat part 2
05:55

The main seat shape.

Maya Iconic Design Course - Box modelling our seat part 3
06:00

OK nearly there lets finish off our seat using box modelling.

Maya Iconic Design Course - Box modelling our seat part 4
16:10

Final tweaks and adjustments for our seat section.

Maya Iconic Design Course - Finishing our Seat
07:45

now we have completed the seat we will now focus our energies on the rocker sections.


If you have completed this so far GOOD JOB!

Maya Iconic Design Course - The Rocker part 1
04:52

The basic shape of our rocker is taking shape lets now finish off!

Maya Iconic Design Course - The Rocker part 2
08:16

We will now analyze the Wire frame supports for our chair it is important to work out and have a good understanding of what you are about to do especially with complex parts.

Maya Iconic Design Course - Taking a look at the wire frame reference
03:45

We will now set up a n box to contain and get a good relationship for our rocker section to the seat section.

Maya Iconic Design Course - Positioning the the parts
10:56

Let's now carry on with the wire frame parts.

Maya Iconic Design Course - Working on the wireframe
11:31

Maya Iconic Design Course - Duplicating for the back wireframe
03:42

Combining meshes and bridging are skills you should be comfortable with, lets complete these steps next.

Maya Iconic Design Course - Combining and Bridging
02:44

We need to model our cross supports its tricky but I know you guys will do it!!

Maya Iconic Design Course - Front wire cross support
12:07

Lets finish off the remaining strut sections.

Maya Iconic Design Course - Creating the remaining struts
04:54

Next we need to build in more detail on our frame this includes adding weld points and support brackets.

Maya Iconic Design Course - Creating a weld and bolt anchors
07:54

So close now!!

Lets finish off the frame, are you still keeping up? GREAT!!

Maya Iconic Design Course - Finishing our frame
11:28

We now need to do a bit of extra refining to our Rocker pieces just to make sure its all correct.

Maya Iconic Design Course - Refining our Rocker
06:18

Keeping your scene clean and tidy is crucial maybe not so much with this simple project because we have minimal parts but imagine a scene containing hundreds of pieces that why its good practice no matter how small to keep to your scene clean!

Maya Iconic Design Course - Scene cleanup
02:52

Nice easy one shock absorber's created from a simple cylinder.

Maya Iconic Design Course - Adding shock absorbers
15:58

We need to add an circular indent into the rocker, this is potentially a problem as we need a higher geometry than the rocker itself so we need to create a piece that matches up from higher resolution to lower so we can fit it to the rocker part.


it is very important you spend some time on this section and understand what we are doing here.

Maya Iconic Design Course - Creating a hole in simplified geometry
09:18

Now we have created our patch lets position it and merge it into the rocker piece.

Maya Iconic Design Course - Positioning and merging our Hole to the Rocker
08:33

Lets now add some detail by creating a bolt head and the Nuts.

Maya Iconic Design Course - Creating a Bolt Head and Nut
12:41

Now we have our Bolt head and Nut we need to place them into position.

Maya Iconic Design Course - Position out Bolt and Nut
06:02

Maya Iconic Design Course - FInishing our chair final tweaks
07:32

Again we need to clean up our scene, get into the habit.

Maya Iconic Design Course - Scene Clean Up
11:17
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Maya Iconic Design Rendering Course
15 Lectures 01:43:46

In this lesson I will try to explain what UVs are.

SHORT EXPLANATION

UV's are co-ordinates on a geometric surface! we can layout or flatten this so we are able to texture it!
OK so I guess you can skip the video now :)

Maya Iconic Design Rendering Course - What are UVs?
07:17

OK we will get back to UV's but first I want to take you through Maya basic shader's / materials

Maya Iconic Design Rendering Course - Basic Maya Materials
04:33

Geometry has a right and wrong side, lets look at this, these are called Surface Normal's.

Maya Iconic Design Rendering Course - Surface Normals
03:15

Creating a custom camera for your shots or animation is a must, you always want to keep your Maya default camera freed up, so you can jump them.

Maya Iconic Design Rendering Course - Creating a custom Camera
03:36

In this lesson I will show you tricks to parent the camera to a locator we will then key the locator and not the camera!

Maya Iconic Design Rendering Course - Camera Parenting, Keyframing
06:20

I will show you how to render from Maya software renderer and still get the smooth geometry to show, we will also set up Maya to use Mental Ray.

Maya Iconic Design Rendering Course - Render using Maya and mental ray
06:12

Lighting we need it right!!! lets have a look at the light types and tips along the way.

Maya Iconic Design Rendering Course - Lighting
06:54

Increasing the shadow quality using mental ray.

Maya Iconic Design Rendering Course - Increasing Quality in Mental Ray
06:16

Lets UV the rocker pieces.

Maya Iconic Design Rendering Course - UV layout for our Rocker
16:17

Now we have the rocker uv's set we now need to apply a texture to this.

Maya Iconic Design Rendering Course - Texturing our Rocker
06:25

Getting realistic reflections and lighting can be hard we can utilize HDRI maps to give us excellent results.

Maya Iconic Design Rendering Course - HDRI Enviroments a quick look
07:40

Adding Mental Ray Materials and why we use them.

Maya Iconic Design Rendering Course - Why use Mental Ray Materials?
01:24

Lets apply our mental Ray Materials and use some presets!

Maya Iconic Design Rendering Course - Mental Ray Material Render
10:10

Setting up render passes is extremely important if you want total control over your image!

Maya Iconic Design Rendering Course - Setting up Passes
08:07

Now we have produces our render passes, lets composite them together.


TOP TIP

Layer order generally is from bottom up so we start with:

  • Diffuse (colour layer)
  • Shadows and AO (Using multply, or darken)
  • Reflections and specular (Using overlay, screen or linear dodge add)


Preview 09:20
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MAYA COURSE HELP CENTRE
11 Lectures 52:56

Introduction to the help section.

Maya Help Centre - Introduction
00:47

Lets look at the Axis, transform and freeze and how we use them.

Maya Help Centre - Axis, transform and freeze
06:17

Introduction to NURBS modelling.

Maya Help Centre - What are NURBS
08:39

Revolving a profile using NURBS.

Maya Help Centre - NURBS Revolve
06:40

What are the curve types?? I will show you.

Maya Help Centre - NURBS Curve types
02:21

Lofting is probably the most commonly operation on a NURBS surface.

Maya Help Centre - NURBS Loft part 1
02:27

Part 2 of NURBS lofting.

Maya Help Centre - NURBS Loft part 2
03:11

Using a Birail operation is great specially if you need your surface to change over a distance set to the profiles and rails.

Maya Help Centre - NURBS Birails
10:17

Converting from a NURBS surface to a polygon surface.

Maya Help Centre - NURBS Poly conversion
02:57

Maya Help Centre - Outliner, groups and parenting
08:00

For those who have finished the course a massive "Well done!" for those still completing the course "Keep it up!" I just want to say thank you for choosing me and my course, it is really appreciated and means that I can produce more great courses for you in the future!

Stay up to date with the latest courses and development as well as offers from us by visiting me at my website.

Feel free contacting me for a particular course to be created I welcome student feedback and that way I know what you want!

I hope you had fun learning with this course and hope to see you at my other courses, please give me a review if you loved the course, if you did not like it also let me know, I take students opinions very seriously!

All the Best
David

www.ukonlinetraningcentre.com

BONUS LECTURE
01:20
About the Instructor
Instructor UK Online Training Centre
4.9 Average rating
61 Reviews
3,643 Students
21 Courses
Online training centre based in the UK creative studies

UK Online Training Centre specialist in creative design and visualization software

Who am I? My Name is David Newton and I will be your course instructor, I have been training people online since 2002 with you tube and now I offer my skills to you on Udemy.

My skill sets range from Graphic design all the way through to 3D Concept, animation and rigging. I work professionally across all these fields today! so you can be assured your getting the latest skills from a professional!

Some companies I have worked for include: British Airways, Virgin Atlantic, Qantas, United Emirates, MOD, RAF and Pepsi as well as B2B I have done a ton of work for the B2C sector as well and still do.

Stay Connect
As well as Udemy I like to keep all my social media pages buzzing with updates! check out my FREE courses on You Tube and my great deals on my website!