Mastering Camera Projection in Maya
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In this course, we will go through the whole process from start to finish and create a fully animated 3D Matte painting using Autodesk Maya, Adobe Photoshop and Adobe Aftereffects. we will go through the essential techniques for 3D matte painting from creating the matte painting using still images in photoshop to modeling, animation and rendering in maya and then final compositing in aftereffects.
14 HD Lectures with over 1.37 hours of content.
Topics Covered In This Course:
Who Should Take This Course:
Any one is interested in creating stunning 3d matte painting using solid methods then he/she should consider this course, by the end of this course you will be able to transform any still image into outstanding matte painting fully animated.
However this course is not designed for people who can't use Maya, Photoshop or Aftereffects. but if you have a basic working knowledge with the softwares and their shortcuts then you should be ready to take it.
Why Learning 3D Projection Is Important:
Here is a few reasons:
1- Huge time saving, instead of modelling everything in 3d you can heavily cheat and get amazing results.
2- Used in movies, TV and commercials, so you can expand your reach.
3- Used in corporate videos.
4- Bring any still image to life.
5- Big time saver for your projects.
6- Great addition if you are creating video presentations.
I'm sure there is a million other reasons why you should consider learning this amazing approach.
Just to make sure you are not left alone, at the end of the course I offer two assignments for the students and everyone can pick the assignment that matches there current level and after they do the assignment they can upload the video to vimeo and post it on the discussion so I can take a look at it and give you feedback, this way you will learn much quicker!
If you are very excited like me then take this course and lets get started!
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|Section 1: Before Getting Started|
Before we get started
|Section 2: Basic Camera Projection Tutorial: Must Watch|
In this tutorial I will show you how to create a camera projection in Maya 2015 from start to finish we will start in Photoshop then move to Maya and then finally do a basic colouring in After effects. this camera projection tutorial is great for anyone who want to learn about camera projection/ mapping in Maya.
I believe that implementing camera projection in your workflow will greatly help you to save time and get great results faster for your projects.
|Section 3: Photoshop: Assembling and Preparing the Matte Painting|
In this lecture we will assemble the matte painting using 2 images.
In this lecture we will tweak the matte painting and adjust the coloring for harmony.
In this lecture we will extend the mountains and fill the gaps to make it ready for projection.
In this lecture we will create all the elements needed for exporting to maya.
|Section 4: Maya: Modelling and Animation|
In this lecture we will setup the project file and create the projection camera.
In this lecture we will model the foreground mountain.
In this lecture we will model the first midground mountain.
In this lecture we will model the second midground mountain.
In this lecture we will create the projection shaders for the mountains.
In this lecture we will create the background mountains with the rest of the shaders.
In this lecture we will create the camera animation.
In this lecture we will render the final animation as image sequence for aftereffects.
|Section 5: Aftereffects: Putting everything together and exporting the final movie|
In this lecture we will bring all the elements together and do the final compositing, then export the final animated MattePainting.
Final Thoughts and Assignments
Mohammad Sadeh was born in Jerusalem Israel. When he was a kid he was always curious about how cartoons were created but no one from his family had any idea at that time of the process, When he saw for the first time Blizzard cinematics for World of War Craft and Diablo he was struck by the beauty of 3d and what it can do.
He spent all his teen years trying to study 3d by him self and eventually made the decision to study 3d animation in Canada and found a great school in Vancouver. Here, He studied one year and then took an amazing journey to transform from an international student to a professional animator/cg generalist working in the VFX industry with companies like Image Engine, Method Studios, MPC and many more on multiple Hollywood movies including Night At The Museum Secret Of The Tomb and lastly The Avengers Age of Ultron .