Object Oriented Programming - 2016

Object Oriented Programming, master it!
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  • Lectures 13
  • Length 1 hour
  • Skill Level Beginner Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 11/2015 English

Course Description

Object oriented programming. What is it?

That was my biggest question when I started programming.

It took me many months to get the object oriented programming concept fully cemented in my mind. Now I will help you get object orientation in less than an hour. Avoid needlessly complicated explanations that you find on the internet, as I explain everything in PLAIN language.

Object Oriented programming (OOP) is used in almost every popular language out there, be it Java, C#, Javascript or PHP. You’ll also need it for iOS and Android apps if you make those!

-----------Review of this course--------------

Very good explanations and organisation of material. A good companion while learning the code in other courses to get a complete approach to programming in an object orientated way.


When I learnt object oriented programming it was from videos made by boring instructors. I wanted it to be fun and that’s why everything I explain is illustrated using Lego. Lego is the perfect tool because it is exactly like programming – they both are construction tools, used to build a final product.

We will do a little light programming during the course to demonstrate what OOP is. Our language of choice is C# because we can write it in the excellent (and free) cross platform software: Xamarin. Xamarin allows us to learn object oriented programming in C# on PC, Mac or Linux.

You do not need to know any C# (or even basic programming) beforehand.

Course highlights

  • Fundamental object oriented programming concepts are explained
  • A few more advanced ideas are covered too
  • Some homework to get you thinking
  • Fantastic Lego illustrations

What are the requirements?

  • A PC with internet access to set up Xamarin (an open source .Net engine)
  • You can also run Xamarin on a Mac (or Mono-Develop on Linux)

What will you get from this course?

  • 12 carefully sculpted lectures, complete with excellent Lego illustrations!
  • Learn to code by thinking in an Object Oriented manner
  • Make beautiful, concisely written code – the number one asset coveted by anyone looking to hire developers
  • Make a start in professional software development (freelance rates in the USA are $60 - $150 per hour)

Who is the target audience?

  • Anyone that wants to earn a very healthy living writing and creating software
  • People looking to improve their own knowledge of object oriented concepts

What are the requirements?

  • NO KNOWLEDGE of programming required
  • A PC / Mac / Linux computer with internet connection

What am I going to get from this course?

  • Understand object orientated programming principles - used by most modern languages
  • Apply object oriented programming principles in real code (covered in course)

Who is the target audience?

  • Beginner / novice programmers who do not understand object oriented programming principles

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.


Section 1: Introduction
Introduction and what you will learn

Where did it come from? What did we use before it?


It flips the script on how we think.


We'll be writing a little light code in C# (no experience necessary)

Section 2: Classes and objects

Very similar to Lego. One is the instruction manual, one is the model being built. Following this you'll understand what instantiate means. You'll also understand the fundamental premise that everything is an object.


We discover how to implement the class - object pattern in a real program

Section 3: Inheritance

We look at men, karts and aliens. How does inheritance link all of these?


Understand the 3 common types and why one of them is a bad idea.

Section 4: Polymorphism

Always give your class the variable types that it expects.


We write a little light code to cement the idea of polymorphism.

Section 5: Encapsulation

Understand why encapsulation is a powerful tool for teams


We create a real working example

Section 6: Conclusion and homework

A little assignment for you. Implements everything in the lectures.

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Instructor Biography

Mr Grant Klimaytys, Professional App Developer and Teacher

Swift 3 on iOS, a little Java here and there and C# for Xamarin. I'll show you how to use them all!

When you learn from me you learn in an holistic manner. You learn concepts that are applicable to ALL mobile systems.

My aim is to get you qualified mighty fast, with very little hair tearing from frustration!

And what does that mean for you?

You'll be able to make your own apps to earn passive income. Or you could become a freelance developer which I can honestly say it is the best life in the world. You will have no boss and earn an hourly rate of over $100. You can also take holiday whenever you want!

Of course you have to learn how to make good apps first so take my courses now and you will see how easy mobile app development can be!

Ready to start learning?
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