Massive Tutorial: Master "Massive" in One Week

Learn the principles of sound design and synthesis by mastering the most powerful and robust VST on the planet: MASSIVE
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3,824 students enrolled
Instructed by Dylan Bowes Music / Production
$20
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  • Lectures 50
  • Contents Video: 8.5 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 9/2013 English

Course Description

Here's what some students are saying about this course:

"This course is amazing. I've tried to learn Massive through tons of Youtube videos and other sources previously. This course taught me so much more in the first couple of sections than all of my previous efforts combined. Dylan takes time and goes through every single slider, knob, and setting and describes it's function and usefullness. I'm about half-way through the lectures, and I can't wait to get to Section 8 where the knowledge is applied."

- J. DiPalmo

"Dylan's experience on the topic and his ability to analyze and simplify complex materials, compounded with solid presentation skills, rich articulation and enthusiasm throughout this lecture series, resulted in a 5-star winner product."

- A. Stergiopoulos

"Great intro to sound design using massive.. Dylan does a great job explaining the concepts without drowning you in a sea of technical information."

- F. Carvalho

"I am new with sound production and this course inspired me to keep learning. Mr Bowes knows his stuff and he teach based on his own experience instead of just following the course outline. Thanks man."

- Akmal

--

This course is a comprehensive training course in the popular and powerful "Massive" VST plug-in from Native Instruments. Using 100% high-definition screencasts, you will learn the ins and outs of this software.

In 1 week, you will be able to create huge, earth-shaking basses, lush pads, screaming leads, and even some crazy FX presets.

I created this course because learning the principles of true sound design opened up a world of possibilities for my productions. Massive helped get me there. Now I want to show you how to get there too.

You'll get access to 52 video tutorials. That's over 10 hours of content. Plus I include all of the preset files that we build in the course for free. All for a really great price with a 30 day money-back guarantee. You can't beat that.

You know that you're sick of being a preset-picker. Learn sound design and get over that production plateau that has been making you hate your mediocre mixes.

You will become a master of Massive.

--

A few words about the methodology of this course. The first third of the course features lectures that describe elements of the software including the user interface, navigating presets, and how to control parameters. The middle portion of the course delves into sound design techniques and modulation assignments. The last third features in-depth tutorials about building specific sounds. If you already have a pretty good handle on Massive (or other soft synths) then you may want to skip the introductory portions. I designed this course to take the student from complete novice to expert. In other words, I wanted a student who has no experience with sound design or synthesizers to feel comfortable. However, I also provide lots of deep content for more experienced users. Plus, if you're like me, hearing someone else explain what I thought I already knew is still very helpful. All that to say, feel free to jump around in the chronology of the course. But don't take the fundamentals for granted.

--

P.S. You can follow me on Twitter for deals, discounts, and lots of great production tips. And don't forget to check out my other course on creating a remix. Thanks! -DB

What are the requirements?

  • It'll be useful to have a DAW such as Logic, Cubase, FL Studio, etc. But it's not necessary

What am I going to get from this course?

  • Understand the inherent capabilities of Massive
  • Navigate the VST components
  • Understand LFOs, Oscillators, Filters, Performers, and Effects
  • Create 100% unique synths, basses, hits, and FX
  • Become a professional sound designer
  • Understand synthesis and how to synthesize any sound

What is the target audience?

  • Anyone who wants to learn synthesis from a non-nerd
  • Beginning to experienced music producers

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: WELCOME
03:12

In this lecture, I provide a brief introduction to the course style, structure and approach.

A few things to remember:

  1. Feel free to post any questions, comments, or concerns in the discussion area for each lecture. I try to answer all questions within 1-2 days.
  2. All of the preset files we design can be found in the "Resources" section of each lecture. Download them and load them into Massive to follow along, or feel free to use them in your tracks!
  3. Once you've gotten a feel for the course, please take a minute to rate and/or review the course. This helps prospective students know what they're getting into!
  4. Have fun, learn, and grow. We're all here to learn together so have fun and work hard!

You can also download the entire preset pack using the zip file below.

Oh, and you can find out a bit more about me in the external resources below. Stay in touch!

03:00

In this lecture I describe several methods for acquiring the software.

06:21

In this lecture I describe how to purchase or download the Massive demo, how to install Massive on your machine, and how to set up the routing, audio, and midi settings.

Section 2: Getting to Know Your New Favorite Synth
08:26

In this lecture I provide an overview of Massive's User Interface, including the design philosophy of the software.

06:08

In this lecture I explore the different methods of locating presets, including attribute descriptions, different browser views, and search functions.

03:32

In this lecture I describe the format and methods of Massive's Menus and Sections.

03:24

In this lecture I describe the methods of adjusting and tuning parameters including faders and knobs.

07:55

In this lecture I describe briefly the purpose and functionality of Macro Controls. Massive provides eight controls which a sound designer can assign to one or several parameters. This enables a sound designer to control multiple parameters with a single knob.

05:42

In this lecture I describe signal flow within Massive. Signal flow is the process of a sound moving through the different components within a synthesizer. I explain the meaning of signal flow and how it can be used to shape a sound.

06:02

In this lecture we discuss the capabilities of bypass routing for building patches.

Section 3: Diving into Synthesis: OSCILLATORS
16:16

In this lecture I introduce students to oscillators. Oscillators are the origin of sound synthesis. We examine several basic waveforms as well as Massive's wavetable oscillator engine. We also examine the role of oscillator modes.

08:59

In this lecture, we take a look at the modulation oscillator section of Massive. I describe the differences between the modulation oscillator modes and how to apply them in sound design.

05:28

In this lecture, we take a look at the noise generator and some different applications for noise in sound design.

10:36

In this lecture, we take a look at the feedback engine in Massive. We discuss the routing method of feedback and how to use feedback to add warmth and tone to your sounds.

Section 4: Deeper into Synthesis: FILTERS
04:18

In this lecture, I provide an overview of what filters actually are and their important place in sound design.

07:18

In this lecture I describe the routing capabilities of Massive's Filter Busses. We look at the differences between seriel and parallel routing, mixing filter outputs, and sending different oscillators to different filter busses.

14:17

In this lecture, we walk through the several filter types available in Massive, examining the uses of each.

Section 5: Modulation Assignments
07:56

In this lecture, I provide an overview of the different modulation sources including Envelopes, LFOs, Performers, and Steppers. I also describe the process by which Massive enables the user to assign these modulation sources and determine modulation ranges.

24:03

In this lecture, I provide a brief overview of envelopes and explain all of the envelope parameters within Massive.

16:24

In this lecture I show how to apply envelopes to various modulation targets in order to shape a sound's expression over time.

08:38

In this lecture I introduce the concept of Low Frequency Oscillators and describe the available controls and functions of Massive's LFOs.

15:01

In this lecture we look at some common and some unique ways to apply LFOs to the different parameters within Massive.

06:25

In this lecture I describe the Stepper modulation source in Massive. I explain all of the various parameters and controls.

14:45

In this lecture, I describe some of the ways users can apply the Stepper in sound design.

06:39

In this lecture I provide a brief overview of the Performer modulation source. I cover all of the various parameters, controls, and the methods for building performer curves and sequences.

16:34

In this lecture I show how to apply the Performer modulation source to various parameters within Massive.

Section 6: The Center Window: General Pages
09:38

In this lecture we walk through the controls and parameters located in the Oscillator General Page.

05:21

In this lecture we will discuss the Keytracking Oscillator general page.

07:10

In this lecture we look at the various controls and parameters of the Keytracking Filter general page.

The Voicing Page
11:14
03:31

In this lecture we walk through the Routing page in the center window and discuss signal processing.

13:52

In this lecture we walk through the various Global controls located within the Global general page.

Section 7: Inserts and Master Effects
02:56

In this lecture, we look at placing Inserts within the signal chain.

08:55

In this lecture we walk through the several Insert Effect options and describe how they influence a sound.

08:21

In this lecture we walk through the various Master Effects and describe how they can influence your sound.

Section 8: Sound Design Applied
16:49

In this lecture we will design and build a classic analog bass patch from scratch.

07:56

In this lecture we design a thumping sub bass patch from scratch.

14:53

In this lecture we will synthesize an earth-shaking wobble bass along with macro controls to tweak the speed and pulsation depth of the wobble.

14:32

In this lecture we will design a soaring Trance lead.

08:00

In this lecture we use the performer modulation source to design a tempo-synced synth patch.

14:43

In this lecture, we build a classic sync lead using slave and master oscillators.

11:09

In this lecture, we will build a cinematic soundscape using envelopes to modulate pitch plus tons of reverb.

10:16

In this lecture, we will design a Morphing Pad from the ground up.

26:41

In this lecture we design a drum loop, complete with kick, snare, hi hat, and melodic elements.

19:31

In this lecture, I show students how to synthesize a basic kick drum in Massive. Then I show some ways to modify the patch in order to create unique kicks.

09:47

In this lecture, I show students how to synthesize a basic snare drum in Massive.

08:59

In this lecture, I show students how to synthesize a clap sound in Massive.

08:47

In this lecture we will synthesize single hi hats as well as build a hi hat groove using the noise generator coupled with the performer.

13:48

In this lecture we cover using automation to control parameters in our patches over time. Logic is the DAW utilized in this lecture.

Section 9: Thank You
01:43

A quick "Thank You" video to show my appreciation for your participation in this course.

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Instructor Biography

Dylan Bowes, Producer & Sound Designer

Dylan is a producer & sound designer in Los Angeles. He has taught music production and mixing techniques for more than four years.

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