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Important: the code that comes with this game is 32 bit only (not 64 bit) which means, it cannot be used on the older iPhone 4, 5 and 5s
Hello and Welcome!
My name is Yohann, I am a College instructor. I've been teaching iPhone ( iOS ) programming for 5 years, and I'm also an Entrepreneur with 40 iPhone apps and games currently in the app store.
Thank you for your interest in "How to make your own iPhone game in a day", with absolutely no coding involved.
This is a very unique course. You are provided with a full working game, a pinball game, and I will show you, step by step, how to customize it to make it a totally new pinball game, and then I'll show you how to publish it in the app store.
Now this isn't just another boring course about theories on how to make an app. NO WAY. At the end of this course, you will have your own game in the app store. The game comes with several ways to monetize itself. That's right. That's what it's all about, MAKE MONEY!
You're not just building a game here, you're building a business. And that's not all. To top it off, you get an unlimited license on the source code that comes for FREE, so that you can rinse and repeat the whole process and keep making more money!
Basically, That course pays for itself, so don't wait for another occasion to jump in. This is the right time and the right course for you.
And if you're still not convinced, watch the introduction video to take a closer look at the priceless material this course brings you.
It's never been easier as it is today to start your own business. So join now, create some awesome games, make money, take control of your life and live the lifestyle you always wanted to have.
There has been plenty of reskins of these apps by myself and by many students.
Also feel free to ask me anything that goes through your mind, I love to help!
Not for you? No problem.
30 day money back guarantee.
Learn on the go.
Desktop, iOS and Android.
Certificate of completion.
|Section 1: Introduction|
|Introduction: Course Overview|
|Section 2: Getting Started|
|We need an Apple Developer Account to be able to publish our game to the App Store. Here we're going through it, step by step.
The good news is that you only have to do this once and can publish as many games and apps as you wish.
|Showing you step by step how to get the XCode tool installed on your computer.|
Going through the steps to get the pinball game code running the game in the iPhone simulator. Please download the game code file name PinballGameCode.zip
UPDATE: Since the new XCode with iOS 7.1, some of you are getting an error building the app. Please check the next lecture on how to solve this (remove 64-bit architecture, just armv7 and armv7s)
UPDATE: Since the new XCode with iOS 7.1, some of you are getting an error building the app. (remove 64-bit architecture, just armv7 and armv7s)
|We're adding advertising accounts that are needed to display the Ad banners within the game, these are one source of monetization|
|Section 3: Game Customization|
Update: in XCode 5, Provisioning profiles can be found under XCode(top left menu) -> Preferences...-> Account tab -> View Details button.
ADDENDUM to the certificate and provisioning profiles on XCode 5 / iOS 7
Modifying Game SettingsPreview
Modifying Game Assets: Sounds
Update: with iOS 7, there is one extra step to do to add your icons and launch images. Please watch the following lecture as well.
Icons & Launch Images modifications in iOS7
This lesson cover the core of the re-skinning process.
Last stretch before publishing the game is to make sure everything works.
|Section 4: App Store Optimization|
Game Name & Keyword Optimization TechniquesPreview
Anticipating Upcoming Trends
|Section 5: Publishing to App Store|
Here we're going through the every single steps in order to get your game published in the Apple app store,
UPDATE: Make sure to watch the following video if you are using XCode 5 and iOS7. Things have changed a little bit.
Update for XCode 5 and iOS 7 - Publishing addendum
In order to get paid, Apple needs to know your bank & Tax information. Follow the steps to set them up. Also, some of you may have to turn ON in-app purchase in XCode, in the "capabilities" section (see attached image).
|Section 6: Analytics|
Game Analytics and Advertising AnalyticsPreview
|Section 7: Rinse & Repeat|
Rinse and Repeat - How To
|Section 8: Conclusion|
Wrapping up and Where to Go from HerePreview
|Section 9: Go Pro|
Being on time to ride a trend is a must in the mobile app reskinning world.
You want to be informed of the upcoming trends and deals before anyone else.
Must have icons to become a professional app publisher.
Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 10, Apple Watch development, Swift 3, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.
Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 20000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation