Make your first 2D & 3D games in Unity & Blender
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Make your first 2D & 3D games in Unity & Blender

*includes FREE book! Do you want to learn to code and 3D model? Build a SUPER MARLO RUN clone and Ninja mobile game here
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0.0 (0 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
9 students enrolled
Last updated 9/2017
English
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Current price: $10 Original price: $200 Discount: 95% off
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Includes:
  • 33 hours on-demand video
  • 6 Articles
  • 5 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Build a Ninja Survival game for mobile
  • Build a Super MARLO Runner clone in Unity3D
  • Code in C#
  • Know the foundations of 3D model-making in Blender
  • Unwrap UV's and perform simple texturing of 3D art assets
  • Use Blender and navigate its interface
  • Integrate art from Blender into Unity
View Curriculum
Requirements
  • To follow along with these tutorials, you will need the following programs: Blender (for 3D modeling), Photoshop or a free program like Gimp (for 2D art/texturing), and Unity (for coding).
  • The tutorials were recorded on a Mac, but Blender, Photoshop, and Unity can be used with a PC.
  • Please download and install Unity3D and Blender before purchasing this course.
Description

Do you want to design and build your own 3D game? Even if you have never coded before, with this course you can learn the foundations of making 2D and 3D games. In these tutorials, we build a SUPER MARLO RUN game in Unity3D – from scratch. You also learn how to build a Ninja Survival game for mobile using Unity and Blender.

This course does not assume any prior knowledge and is perfect for beginners. In fact, we begin with an introduction to Unity for those who have never used it before. We take you through all the steps to designing a game from start to finish. 

This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a mobile game.

First you design the game and its functionality in Unity. You learn how to code in C# and build video game levels. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on.

Why Unity?

Unity is one of the most popular platforms in game development. You can use Unity to build 2D and 3D games. Unity is cross-platform, which means it is easy to use with other platforms.

Why Blender?

Blender, like Unity, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course. 

Is this course for me?

Even if you're not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each? 

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they're millionaires. You can do it, too.

Let's get started!

Who is the target audience?
  • Even if you have never coded before, you can use these lessons to get a headstart in the game-making realm! This course is targeted towards beginners to immediate.
  • This course assumes you know a little about Unity3D and Blender.
Compare to Other 3D Animation Courses
Curriculum For This Course
158 Lectures
32:56:14
+
Course Trailer
1 Lecture 00:40
+
Super Marlo Runner Game - Introduction to Unity
2 Lectures 01:01:52

01.) Introduction to Unity - Part 2
27:21
+
Movement
3 Lectures 01:02:07
02.) Movement - Part 1
27:52

02.) Movement - Part 2
13:02

02.) Movement - Part 3
21:13
+
Blocks
2 Lectures 57:28
03.) Blocks - Part 1
29:04

03.) Blocks - Part 2
28:24
+
Speed Blocks and Enemies
3 Lectures 59:49
04.) Speed Blocks and Enemies - Part 1
20:03

04.) Speed Blocks and Enemies - Part 2
15:38

04.) Speed Blocks and Enemies - Part 3
24:08
+
More Enemies
2 Lectures 56:40
05.) More Enemies - Part 1
32:10

05.) More Enemies - Part 2
24:30
+
Powerup and Finish Line
2 Lectures 01:06:02
06.) Powerup and Finish Line - Part 1
25:51

06.) Powerup and Finish Line - Part 2
40:11
+
Background and Interface
3 Lectures 01:00:51
07.) Background and Interface - Part 1
22:08

07.) Background and Interface - Part 2
12:55

07.) Background and Interface - Part 3
25:48
+
Fine Tunings
3 Lectures 57:17
08.) Fine Tunings - Part 1
22:09

08.) Fine Tunings - Part 2
23:42

08.) Fine Tunings - Part 3
11:26
+
Level Design
2 Lectures 01:11:24
09.) Level Design - Part 1
30:36

09.) Level Design - Part 2
40:48
22 More Sections
About the Instructor
Mammoth Interactive
4.4 Average rating
1,993 Reviews
39,366 Students
69 Courses
Best selling course provider since 2011!

Mammoth Interactive is a company that was formed in 2008 by John Bura. Mammoth Interactive has produced games for the iPhone, iPad, XBOX 360 and more. Their games have been sponsored by highly esteemed companies such as Nickelodeon.

Mammoth Interactive has a long history of providing support to other developers. Mammoth Interactive has been contracted to produce epic soundtracks, addicting levels, rock solid programming  and business development.

What makes John a good teacher?

  • I have released over 40 games and apps that have done very well in the app store.
  • I run a company called Mammoth Interactive, so I am actively in the field building apps and making money.
  • I have been teaching since 2002.
  • I personally love learning online, and my life is much better because I have learned online rather than a classroom.
  • I am one of the top 10 highest grossing Udemy teachers.
  • I have been a Udemy instructor since 2011.
  • I make sure people learn how to make money from their creations.
  • I have over 300’000 students worldwide.


John Bura
4.4 Average rating
6,032 Reviews
130,383 Students
150 Courses
Best Selling Instructor Web/App/Game Developer 300k Students

John Bura is has been a successful Udemy instructor since 2011. John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to the top 10 in the Apple's app store. In his spare time John likes to play ultimate Frisbee, cycle and work out.