Master Unity By Building 6 Fully Featured Games From Scratch

Learn How To Plan, Design, Create And Publish Your Games On Any Platform Using Unity Game Engine
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  • Lectures 247
  • Contents Video: 35 hours
    Other: 5 mins
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 5/2015 English

Course Description

*** The Course Is Updated With New Lectures Which Makes It Easier For Beginners To Understand Programming Concepts ***

*** All Games Are Created In Unity Version 5+ ***

*** The Course Is Updated With All New Unity Features ***

Enroll Now And Become A Master 2D Game Developer

With the release of Unity 5 building games was never easier!!!

This is a course I wish I had when I first started to learn game development.

The course is completely project based, and we are going to create 6 full featured games from scratch using Unity Game Engine.

We will start with simple things so you will be comfortable if you are using unity for the first time.

You will also benefit from my super fast response if you have any issue that you are stuck with(I check Udemy forums every day if someone posts a question). Oh and all the students taking the course will also be there to help you!

All project files will be included and you are free to use them for anything that you like, personal or commercial use!

Lets take a look at the games that we are going to create inside of this course:

We are going to start with a simple game that I call Jack The Giant. In this game we are going to help Jack climb down the beanstalk, along the way we can jump on white clouds but we need to avoid dark clouds. Besides of creating our gameplay we are going to create menus, implement background music, implement admob ads and much much more.

The next game that we are going to create is Flappy Bird, and I know what you are thinking oh not another Flappy Bird clone, but this is not a regular Flappy Bird clone, oh no, I've added a lot of features that you can't find in any other flappy bird clone such as selecting a bird(choose between different flappy birds), implementing tweeter and many other features that you will see inside of the course.

After Flappy Bird we are going to create one of the most popular games out there - Infinite Runner!! In this game we are going to see how can we implement features such as quads to represent our backgrounds, spawning obstacles and destroying them, recycling obstacles, implementing google play game services and much much more.

Next game that we are going to create is going to be a 2D Plaformer game that I call Spider Cave. In this game our player is able to fly and he needs to collect diamonds in order to exit out of the level, what he needs to avoid though are the spiders that lure inside the cave. We are going to have a spider shooter who shoots our player, spider jumper who tries to eat our player when the player is above him and spider walker who simply walks left and right. For the first time we are going to implement simple AI(Artificial Intelligence) in our games, and you can use these techniques in your own games that you will create!

After our spider cave we are going to create a nice puzzle game, which a kids game. In this game we are going to implement a lot of features such as creating the whole game in one single scene!! We are going to see how can we compare images to each other in order to check if we have a correct guess, we are going to use the mechanim system a lot in this game in order to animate our menus, that and much more awaits you in this lecture.

The final game that we are going to create is a game that is called Ball Panic. This is the largest game that we are going to create in this course and the game covers a lot of topics everybody is interested in, such as creating a level and character lock/unlock system, creating weapons menu in order to select a weapon for our player, creating level menu and unlocking those levels, implementing video and interstitial ads and in app purchase, that and much more awaits you in this lecture.

What You will learn

  1. Unity Interface
  2. Basic C# Programming
  3. Intermediate C# Programming
  4. Advanced C# Programming
  5. Importing And Organizing Assets
  6. Slicing Sprites
  7. Animating Sprites
  8. Learn How To Use Unitys New UI System
  9. Creating Menus
  10. Creating Loading Screen
  11. Creating Cool Animations
  12. Understand And Use Unitys Physics System
  13. Saving Game Data Using Binary Input/Output
  14. Creating Character And Level Select Menu
  15. Creating Character And Level Lock Unlock System
  16. Using Game Controllers To Control The Workflow Of Your Game
  17. Play Music In Your Game
  18. Create In-App Purchase To Sell Virtual Items To Your User
  19. Implement Social Media In Your Game(Facebook and Tweeter)
  20. Share On Facebook From Your Game
  21. Create Share On Facebook Earn Virtual Item System In Your Game
  22. Implement Interstitial Ads
  23. Implement Video Ads
  24. Create A Watch Video Earn Virtual Item System In Your Game
  25. Implement Google Leaderboards And Achievements In Your Game
  26. Learn How To Support Multiple Screen Resolutions
  27. Learn How To Submit Your Game On Google Play Store

That And Much More Is Awaiting For You In This Course

What this course DOES NOT cover :

The course teaches everything from basic to more advanced stuff on how to plan, design, develop and publish your game, however the course WILL NOT teach you every single aspect of Unity and how to use it because it's impossible to teach everything.

Using what you obtain in this course, you will be equipped with more than enough knowledge in order to continue improving yourself in the field of game development, using Unity or any other game engine.

If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!!

What Is Your Risk By Taking This Course?

Nothing!! If you are not satisfied with the course, I promise I will give you a full refund of your money NO questions asked!!

Enroll Now!! You Will Not Be Disappointed!!

What are the requirements?

  • Unity 5 Game Engine(Free Version)

What am I going to get from this course?

  • Program And Solve Complicated Problems Using C#
  • Organize Project, Slice And Animate Sprites
  • Learn How To Use New Unity UI System
  • Create Menus, Levels And Loading Screens
  • Learn Unitys Physics System
  • Encript And Save Your Game Data Using Binary I/O
  • Create Level And Character Lock/Unlock System
  • Play Music In Your Game
  • Implement In-App Purchase And Sell Virtual Items
  • Implement Social Media In Your Game
  • Share On Facebook From Your Game
  • Implement Video And Interstitial Ads
  • Implement Watch Video Earn Virtual Item System
  • Publish Your Game On Google Play

What is the target audience?

  • Unity Beginners
  • Game Development Beginners
  • Experienced Game Developers
  • Anyone Who Wants To Learn Game Development
  • Complete Beginners

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: C# Basics
Introduction And The Course Overview
Preview
05:49
How The Course Is Structured - DONT SKIP THIS VIDEO
01:47
Course Instructions - DONT SKIP THIS VIDEO
08:01
IMPORTANT! - Where To Get Live Help
Preview
03:46
Get Live Help Here
Preview
Article
17:16

A brief introduction to Unity and its interface. We will explore Unity's interface so that you get comfortable with Unity before we begin to create our game. I will also show you how can we save and create scenes and all the panels that we are going to use during our course.

20:25

Variables are a way of saving data in computer programming. We are going to take a look at the most common variables used in Unity game development and we will get to know those variables in depth.

Operations With Variables
Preview
15:04
Functions
19:12
18:38

If we have a choice in our game, for example do we want to go this way or take the other way, we use conditional statements to program that behaviour, so conditional statements enable us to create a state, and if that state is true then we will execute one piece of code otherwise we will execute other piece of code. Comparison operators are used to compare variables to each other and in this lectures we will see how that goes. And lastly loops, and loops are used if we want to repeat a single operation multiple times, which we will also see how can we do
that in this lecture.

Loops
Preview
07:42
10:36

Arrays are used for storing data of the same type. For example, when we want to keep track which player is locked and which player is unlocked we will store that in a boolean array.

Coroutines
Preview
05:55
Classes And Objects
11:43
Inheritance
17:33
05:16

Often in game programming we want to have a delayed behaviour, for that we use coroutines. Delegates are used for executing tasks in our program. So for example if we have a task that needs to be executed, but we dont care who will execute that task, for that we use delegates, and we can register to be a delegate for the specific event and when that event occurs then we will execute the task thats wanted from us.

Data Encapsulation
09:50
Delegates
15:25
Section 2: Jack The Giant Recreated In Unity 5
Jack The Giant Game Preview
Preview
02:15
Importing Assets For Jack The Giant
Preview
09:58
Player Animations
12:00
Prefabs, Colliders And Rigid Bodies
13:13
Player Script
20:27
Adding Backgrounds To Our Game
16:05
Cloud Collectors
15:08
Cloud Spawner
19:45
Positioning The Player
09:48
Camera's Movement
07:42
Respawning Clouds
08:45
Background Collectors
15:23
Players Bounds
03:50
Creating Our Main Menu
17:45
Animating UI Elements
07:57
Highscore Menu And Options Menu
08:36
Navigating Between Menus
11:26
Creating Our Score UI And Pause Panel
09:06
PlayerScore Script
14:15
Creating Collectable Items
14:38
Gameplay Controller
14:29
Gameover Panel
10:35
Game Manager
20:55
Game Preferences
13:46
Filling The Blanks
19:43
Filling The Blanks 2
10:06
Music Controller
09:59
Scene Fader
16:08
Moving The Player With A Joystick
16:04
Unity Remote
07:03
Exporting Our APK File
04:23
About The Walk Animation Problem
02:19
Importing Admob Ads Plugin
16:41
Ads Controller
20:16
Section 3: Flappy Bird
Flappy Bird Preview
Preview
01:45
Importing Assets For Flappy Bird
01:37
Slicing Our Sprites
Preview
04:57
Creating Animations
06:04
Prefabs, Colliders And Rigidbodies
02:48
Creating Gameplay Scene
08:42
BirdScript
12:42
Finish BirdScript And Creating Camera Script
08:09
BG Collector
11:18
Pipe Collector
12:59
Finishing Touches
07:00
Creating Main Menu
06:29
Creating Pause Menu
Preview
06:39
Game Controller
14:21
Menu Controller
07:44
Scene Fader
Preview
06:48
Gameplay Controller
15:56
My Coroutine
05:01
Before Adding Plugins
1 page
Downloading 3RD Party Plugins
09:24
Configuring Google Play Games Services
03:10
Leaderboards Controller
08:35
Social Media Controller
15:52
Ads Controller
09:19
Section 4: Cowboy Runner
Cowboy Runner Preview
Preview
02:33
COWBOY RUNNER NOTE
1 page
Improting Assets For Cowboy Runner
Preview
05:16
Sprite Packer
01:34
Player And Zombie Animations
05:34
Preparing Obstacles
Preview
02:13
Creating Our Backgorunds
11:18
Player Jump
08:30
Player Animation And Obstacle Script
05:41
Obstacle Spawner
18:04
Obstacles And Player Off Screen
04:40
Creating Menus
11:09
Gameplay Controller
12:09
Beffore Adding Plugins
1 page
Publishing APK File On Google Play
06:50
Downloading And Configuring Google Play Games Services
03:49
Leaderboards Controller
12:11
Publishing Settings
Preview
00:52
Section 5: Spider Cave
Spider Cave Preview
Preview
02:32

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Instructor Biography

Awesome Tuts, Teaching People How To Make Games And Apps

Awesome Tuts is a part of Awesome Graphics Company that makes awesome games and provides quality e-learning for people who want to learn game development and programming.

We are focusing on game development and try to teach people how to develop games using practical examples, but you can find other topics as well.

We are a team of 4 people lead by Fahir, main tutor, programmer and leader of the group.

We also started a YouTube channel where we also teach game development so you can check that out and see what we have to offer.

We enjoy teaching people and mostly providing information that is not accessible anywhere else, you can join our Epic 2D Game Development Course and see for yourself… And if you like it, then we have good news for you, this is just a start, more courses are coming so stay tuned.

So what are you waiting for? Why don't you join our Epic 2D Game Development Course And Learn How To Make Awesome Games??

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