Make an iPhone game without Programming: Round Flappy Bird

Publish your own Radial Flappy Bird clone in a couple hours to the Apple iTunes app store and make passive income now
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  • Lectures 27
  • Contents Video: 1.5 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 6/2014 English

Course Description

Thank you for your interest in this course, my name is Yohann, I will be your instructor.

With this course, you get the full source code of a game called “Jumpy Surfer”.

This is an iOS game where the player controls a Surfer and you get one point every time you avoid from getting bitten by the shark by jumping over it.

The gameplay is simple & addictive, which are the main ingredients to make a small game successful in the app store. We call it the circular Flappy Bird game mechanics

In this course, I show you every single steps you need to start, and I’m assuming you know nothing or very little,and I’m gonna help you succeed having your very own game, published in the itunes app store, without having to write not even one single line of code!

Since this source code comes with advertising banners you not only get an education but you also have the potential to make passive incomes from it.

Many of my students that took my courses, just like this course, made it to the top iTunes charts and they are now making a living out of creating mobile games!

This game source code costs hundreds of dollars on its own, and you’re getting it for free with this course. You can keep using this code and make dozens of games out of it. You can make games about collecting gems, candies, pets, rainbows, or treasures and so much more, You imagination has no limits.

This is a perfect way to start your mobile app business or increase your app portfolio quickly.

Make the right decision and join us now. I’ll see you in the classroom.

What are the requirements?

  • a MAC OS computer or macincloud.com

What am I going to get from this course?

  • build your on iOS game
  • Publish an app to the iTunes store
  • Become an Apple iOS Developer

What is the target audience?

  • anyone that wants to create mobile apps the easy and fast way
  • Anyone wanting to learn and make a real game that people can play worldwide!

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Initial Setup
03:19

We need an Apple developer license to be able to publish apps to the iTunes app store, here we go through the whole process.

03:30

We need a tool called XCode to be able to customize the app or game. Here we're downloading it and opening it.

02:03

Here we're downloading the source code from the download tab, then unzip it and open the xcode project. Then we run the game in the iPhone simulator and verify everything works as expected.

03:47

The computer you're working on needs a certificate to make sure nobody else but you can publish apps and games with your credentials.

04:49

Each application needs a provisioning profile to be published on the app store.

Section 2: Advertising Networks
04:20

NOTE: the video talks about a pinball game. The setup steps are identical. Just use your game name instead of "pinball".

Chartboost is an advertising network that will generate money through advertising. We're going through account creation and app setup.

01:32

NOTE: Use your game name instead of a random "app name".

Upsight (Applovin) advertising networks that will generate money through advertising. We're going through account creation and app setup.

07:34

Admob banner account setup

Section 3: Working on Main Graphics
02:05

Overview of the main game graphics to change to make a unique game.

01:30

Modifying the game theme the quick and easy way. From Jumping Surfer theme to Police Car escaping Rasta man!

03:36

Showing you the fastest and easiest way to get graphics and sounds for the game theme you want to go for.

00:56

Show you how to use the Reskinning Graphic Pack - Planet Flappy Bird Theme

Section 4: Game Icons
02:30

Working on the main game icon

05:41

Resizing the game icon to fit all different device screen dimensions

Section 5: Screenshots
01:51

Taking gameplay screenshots to later use during the itunes app setup.

Section 6: Game Title
02:35

How to get great fonts for your game title.

04:26

Changing the in-game title.

Section 7: Itunes Connect Settings
07:13

Creating the initial itunes connect app settings

01:17

Taking and using the app ID to use it for user review and rating.

01:11

Integrating Fcebook and Twitter in order for your game to go viral!

02:15

Adding the Chartboost advertising IDs to our source code settings.

03:06

Steps to setup Upsight (former Playhaven) advertising network with our game.

02:08

Steps to add the admob banner ID within the game.

06:05

Creating the in-app purchase to remove ads off the game for $0.99

02:46

Verify that all the game functionality works in the simulator and starting the archiving process.

01:17

We know upload the game to itunes app store for technical review.

00:35

Here is what you see once the app has been successfully submitted.

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Instructor Biography

Yonatan Zvik, Mobile Application Development Expert

Yonatan has been in the game development field for over 6 years, and has been specializing in the mobile industry for the last 3 years. He holds an M.B.A degree in marketing and advertising. He is 31 years old, happily married, and when he’s not working he enjoy spending time as a father of 2 beautiful twin sisters. He love apps, games and entrepreneurship. His most famous mobile game is Mooniz, which topped over 1.7 Million players!

Instructor Biography

Yohann Taieb, Apps Games Unity iOS Android Apple Watch TV Development

Yohann holds a Bachelor of Science Degree in Computer Science from FIUl University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 9, Apple Watch development, Swift 2, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.

Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 20000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation

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