This course gives you the source code to create a clone of the classic arcade game called Break out and Arkanoid game.
You are shown every single step it takes to turn the existing game into your very own. You can apply any theme that you want. Some examples are Flappy Angel, demons, ducks, or penguins, alien bricks, monster bricks, neon cat bricks, or even celebrity faces! Your imagination is the limit!
This course assumes you know nothing about making games, and without coding not even a single line of code, you will publish your very own game to the apple app store!
The game comes with multiple advertising channels to bring your passive income.
We're going through the process of creating an iOS developer account with Apple
Creating a developer distribution certificate
Getting the Xcode IDE from the mac app store and making sure it's working
Download the source code, unzip it and launch it in XCode. Then verifying the game works in the simulator
Some people are having issues with the new Xcode and iOS7.1, this lectures addresses the issues.
Thinking of a theme for the new game reskin.
Finding graphics online for the brick images
Showing how to get background images for free
Finding graphics for the ball image
Step by step conception of the game icon
Note: Download the icon_template.psd file
Using Adobe Photoshop to create the bricks in normal and retina display sizes. Also adding the “Got Hit” effect on each bricks.
Note: Download the bricks_template.psd file
Updating the game's background image for each levels.
Creating the launch images in photoshop and updating the graphics within Xcode.
Here we are changing the background music in order to fit the new theme.
Here we’re creating the game settings that will appear in the iTunes app store
Here we’re modifying the game settings and information within Xcode in order to match the ones from itunesconnect.
Here we’re creating the in-app purchases settings that will be used within the game.
Here we’re updating the final iTunes connect settings before publishing the game to the app store.
Here we’re testing the game one last time before publishing it to the iTunes app store, to get it reviewed by an Apple iOS technician
Publishing the app to the App Store for review
Learn about the pro version
Techniques to expand your app portfolio easily and affordably
Anticipating what the next trends will be and embrace them in our games
The Mobile App Flipping podcast has the latest news. Also the best experts explain how they made it big reskinning games and apps. Also plenty of freebies and give aways.
Being on time to ride a trend is a must in the mobile app reskinning world.
You want to be informed of the upcoming trends and deals before anyone else.
Must have icons to become a professional app publisher.
Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 10, Apple Watch development, Swift 3, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.
Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 50000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation