Make A Cookie Clicker Clone In Gamemaker Studio

Start out with the most basic project in Gamemaker: Studio
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  • Lectures 8
  • Length 1 hour
  • Skill Level Beginner Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 3/2016 English

Course Description

As there are many projects you can start out with, you can learn the basics by making a game where you are simply clicking things.

You may ask what is one of the most simple popular games that possess this aspect?

Cookie Clicker.

Cookie Clicker was a famous game back in 2013-2014 where you simply clicked cookies. Even though it's concept was incredibly simple it became incredibly famous.

Anyone who wants to start out to the smallest should make a clicking game. This is the easiest game you will ever make for starting out.


If you are a person who wants to get into programming or want to learn how to make Gamemaker: Studio games but don't know where to start, buy this course now!

What are the requirements?

  • They will need to have downloaded Gamemaker Studio
  • They will need to know how to save and load Gamemaker Studio projects

What am I going to get from this course?

  • Make a cookie clicker clone

What is the target audience?

  • Anyone who wants to learn basic Gamemaker Studio
  • Anyone looking for a basic project to start on

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Cookie Clicker
Intro - What we're getting into
Preview
05:24
03:02

We show off what we are going to make a clone of.

08:29

We simply make a cookie that shrinks when you click it.

19:36

We add a button that takes your cookies and gives you cookies automatically.

More touches
19:21
4 questions

Let's refresh your memory from what you have seen!

13:47

We work with the ini functions in order to save the progress of our game.

02:49

We end off our course by playing our game.

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Instructor Biography

Benjamin Monderno, Game Developer

My name is Ben. I love using Gamemaker: Studio and love to make games. It is a fun thing to do, and I plan on doing it for my entire life. I worked on plenty of projects, including RPG's, game clones, multiplayer games, and platformers.

I currently run a blog teaching the lessons I learned from making games in Gamemaker: Studio. I have made hundreds of dollars working with Gamemaker: Studio, and the huge problem I have is coming up with anything original of my own!

So I'm mainly stuck here trying to help you make games. The game developing process was hard for me, and I hope to make it easier for you.

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