MagicaVoxel for Non-Artists – Create Voxel Game Assets
2.5 (1 rating)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
9 students enrolled
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MagicaVoxel for Non-Artists – Create Voxel Game Assets

Learn to create Minecraft-looking 3D assets for your games with MagicaVoxel
2.5 (1 rating)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
9 students enrolled
Last updated 5/2017
English
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Current price: $10 Original price: $200 Discount: 95% off
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Includes:
  • 1 hour on-demand video
  • 1 Article
  • 1 Supplemental Resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Create 3D models for games using MagicaVoxel
  • Build simple yet beautiful voxel art 3D models
  • Learn to import models into Unity
View Curriculum
Requirements
  • No prior 3D modeling experience is required
  • Download and install MagicVoxel (free program, works on Windows and Mac)
Description

Not an artist but interested in creating simple yet beautiful voxel art models for your Unity games?

Join us and learn the basic skills needed to build your own 3D game models with the free program MagicaVoxel. Learn to use this tool from scratch and build simple game models and environments. Exporting models into Unity is covered as well.

Anyone can create simple yet beautiful Minecraft-looking voxel art 3D game assets by just learning the essential tools that MagicaVoxel has to offer. After completing this course, you’ll be able to create simple 3D game assets for your games. You don’t need to be an artist to join. In fact, we are assuming you have never used MagicaVoxel or any 3D modeling package before!

Learning goals:

  • Using the different brushes and tools
  • Camera controls to navigate your scene
  • Creating a voxel art tree, a character and a lanscape
  • Importing models into Unity
  • Working with color palettes


Who is the target audience?
  • Game development enthusiasts who want to learn to create their own game models
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Curriculum For This Course
10 Lectures
01:11:00
+
Course Introduction
2 Lectures 01:05

Project Files
00:03
+
MagicaVoxel
8 Lectures 01:09:54


Voxel Tree
07:00

Voxel Character
07:23

Color Palette
10:30

Environment part 1
11:19

Environment part 2
17:24

Exporting to Unity
05:27
About the Instructor
Pablo Farias Navarro
4.3 Average rating
5,415 Reviews
146,553 Students
53 Courses
Game Developer and Founder of ZENVA

Software developer and founder of ZENVA. Since 2012, Pablo has been teaching online how to create games, apps and websites to over 200,000 students through the Udemy and Zenva Academy platforms, and created content for companies such as Amazon and Intel.

Pablo is a member of the Intel Innovator Program in the Asia Pacific, and has run live programming workshops in San Francisco, Brisbane and Bangalore.

Pablo holds a Master in Information Technology (Management) degree from the University of Queensland (Australia) and a Master of Science in Engineering degree from the Catholic University of Chile.