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The objective of this course is to help Maya users tap into Maya's flexibility to get more productive. Unlike a customization chapter found in introductory courses - the lessons available in this course is structured to get you experienced in ways to tailor Maya to your personal preference or your workflow needs to boost productivity!
We'll take a look at customizing the various viewport elements, working with or without Maya's UI element, Customizing shelves, menu sets, hotbox, hotkeys and other Editors and Preferences that as you practice you will sense a new productive improvement in Maya.
It is evident that most new and longtime artist work in Maya's Autodesk defaults, as that can be straightforward, it could also limit another's workflow, especially if an artist is coming from or uses multiple software, when its best practice to set in sync things like keyboard shortcuts, UI looks & arrangement and the general software behavior consistent throughout all the apps, so in this course we take a look at all essential customization features adapted by professionals to get most out of Maya from customizing to speed up workflow to customizing to set appealing working environment.
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|Section 1: Overview|
|Section 2: Changing Maya's Theme and Viewport Element|
01 Changing Maya's Splash ScreenPreview
02 Changing Maya's Standard themePreview
03 Changing Maya's Interface ResolutionPreview
04 Changing Viewport Background ColorsPreview
05 Changing the Grid StylePreview
06 Changing the H.U.D Colors
07 Changing Wireframe Colors
08 Customizing the Manipulators
09 Changing the Index Palette Colors
|Section 3: Customizing User Interface Elements|
10 Repositioning the UI element
11 Toggling UI Elements
12 Creating Custom Panel Layouts
13 Customizing the Time Slider
|Section 4: Customizing Maya's Behavior|
14 Customizing Shelves
15 Customizing Menu Sets
16 Customizing the Hotbox
17 Customizing Hotkeys
18 Creating New Marking Menus
|Section 5: Extras|
Course Instructor: Dannell
For years now I've honed skills and experience in the Art and Entertainment Industry as a 3D Generalist, with this I've coached many artists on a one-one basis, artists new to the world of pixels transformed to a whole new level of advancement.
In my career I've also worked on 3D interior designs for clients, character designs, product visualizations, 3D animated commercials and so on.
I'm currently a founding partner of M3D Animation, and with an ever growing intent of grooming artist all around the World online, we want you in on Experiencing Quality 3D Training with us today.