
In this video, I will show you where to get all the softwares and resources we will need for the whole course.
John's Maya-Zbrush Alternative: https://youtu.be/IlFUUEB-CJc
Course's Full Resources: https://www.patreon.com/posts/19329649
Blender FBX Exporter: http://renderhjs.net/fbxbundle/ (https://www.udemy.com/instructor/communication/qa/9631942/detail/)
We will create various folders and subfolders to structure and further organize our files.
Pros:
- Efficient Tracking, everything is easily accessible
- Better Management Practice creates a productive environment
- Reduce Stress by creating a relax environment
In this video, I will show you all the resources I use to find all my reference. We will talk about using the right key terms, and also view various websites and use it to our own advantages.
In this video, you will learn how to make an asset list so we can smoothly model without any major interference.
In this particular lecture, we will build our bases in Maya 2018 and transfer it to Zbrush 4r7 for further tweaking and finalize it back to Maya 2018. Everything will be slow pace so you guys get use to the interface first.
In this video we will model the pillars from our asset list.
We will be modeling the stairs and grass in this lecture, Have fun ! :)
This is going to be our last video modeling assets for our portal scene.
This will let you know if you want to go through, study Color Theory & Color Schemes or not.
hopefully you went through it tho, its one of those knowledge all artist should possess.
By the end of the video you should be able to know why you need this lesson and what the different color terms mean.
After watching this, you should be able to use Monochromatic Color Scheme profoundly and have a great fundamental understanding on how to use it.
Lets learn Analogous Color Scheme by using Disney|Pixar's Monster Inc. characters!
In this Video we will use angry birds as an example of Triadic color scheme and a popular shoe product to further breakdown the scheme combination.
In this video you will learn how to balance a Tetradic Color Scheme.
Upon finishing this video, you will have a better understanding of how warm colors are being used from your day to day media and social gatherings.
By the end of this video, you will understand more how cool colors are being use to persuade a certain feeling on people.
In this video, we will break down Super Mario Color Schemes and see how they apply Color Theory to make the game look good. We will also talk about what to consider when you are picking colors, making palettes or lighting a scene. Finally we will end this video by making quick color palettes in less than 10 seconds as promise. :)
In this video, I will show you how to use Color Theory and Color Schemes so you can implement what you've learn into your projects.
In this video, we will talk about how you can reach your goals and be passionate about what you do. We will talk about a very structured but fluid way of learning where you can be conscious of the materials you learn so you can remember it.
By the end of this video you will learn how to create your own gradient texture.
We are going to apply the texture we've made in Photoshop to our modeled assets in Maya 2018.
We will export all of our hard work using a python script.
By the end of this lesson, you will have a clean import from Maya to Unity and have alot of game ready prefabs that we will use to design our scene on the next section. See you there! :)
tip: start free styling and creating your own portal world!
tip: start free styling and creating your own portal world!
Disclaimer: I am not a technical artist. In this video I will show you how to make a scene look stunning by adding color scheme lighting. If you are interested in learning this thorough where we use bake lights so everything is optimize enroll on the intermediate course where we do just that.
Lets remove those nasty hard edges with the power of post processing! In terms of digital painting, you are now cleaning up your work and adding details.
Let's start slow by making a fog particle system.
This is named "Cloud" brush and it looks a little different from what I've used but it should work the same. Save this under your Photoshop folder.
Watch the course's free preview videos before buying, especially the 1st one. The 1st video will show you how to save money and get the best savings especially if you are buying by bundles. Take advantage of this while it's still there.
In this course I will teach you how to create the Portal Green Scene. Keep in mind this course is targeted for beginner users in Maya, Zbrush, Unity & Photoshop. The purpose of this course is to get you guys used to the workflow and softwares first. This course will prepare you to the: Learn To Make Epic Low Poly Scenes In Unity Intermediate & Advance.
In this course, you will learn the following:
-You will learn how to plan out, structure, and manage your ideas so you can work efficiently.
-You will be expose to different art resources and game development community so not only me but other professionals can help you.
-You will learn the basics and workflow of modeling from Maya to Zbrush.
-You will learn how to freestyle, find your own art style & most specially enjoy working on your craft.
-Maya and Zbrush interface will be as familiar as your hands.
-You will be profoundly familiar with the fundamentals of Color Theory and Color Schemes.
-You will learn how to effectively learn, remember everything you ever study, and most importantly achieve any goals you've set for yourself.
-Creating palettes and making color combinations will be one of your specialties.
-Having unclean import/export with a lot of errors will be a thing in the past.
-You will learn how to do level art and set up a scene in Unity.
-With all the knowledge you've accumulated in Color Theory, lighting using different Color Schemes will make all your creations stunning and beautiful.
-We will light until the scene looks pretty (we are not building for any platforms in this course but we will do that on the intermediate course)
-You will learn how to create a mass variety of VFX (particle effects) in Unity that will elevate your scenes or game to the degree of a pro.
If you are a complete beginner don't worry, everything will be made from scratch and easy to understand. You don't need to be a senior artist or an expert to be able to achieve great results! Come join my class, I got your back.
See you there. :)