Learn Cinema 4D: Low Poly Planet
4.6 (6 ratings)
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Learn Cinema 4D: Low Poly Planet

Start learning Cinema 4D by creating a beautiful Low Poly Planet in this quick and easy course.
4.6 (6 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
3,365 students enrolled
Created by Jonathan Lam
Last updated 5/2017
English
English [Auto-generated]
Current price: $10 Original price: $20 Discount: 50% off
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Includes:
  • 1 hour on-demand video
  • 2 Supplemental Resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • By the end of this course, you will be able to create basic low poly 3D models in Cinema 4D
  • You will be able to render 3D scenes in Cinema 4D
  • You will be able to create a Low Poly Planet
View Curriculum
Requirements
  • You will need Cinema 4D installed
Description

Do you want to learn 3D modelling quickly & easily by creating trendy low poly artwork? You can do it in this course and learn the basics of Cinema 4D by creating a Low Poly Planet! This class is perfect for web designers, graphic designers, illustrators and anyone else who would like to learn a bit of 3D modelling to add to their designs. Get started with 3D modelling & take this course now to learn Cinema 4D in just a few hours!

  • Learn the basics and use Cinema 4D from scratch.
  • Learn a basic modelling in Cinema 4D
  • Learn how to render your scene in Cinema 4D.
  • Create basic materials and colours for your model.

Low Poly Art for Illustrations & Graphic Designers

In this course you will learn the basics of how to emulate this trendy art style which has been used in many different websites and banners. Enhance your projects, presentations and illustrations using this versatile background!

Content & Overview 

This is a great way for beginners to introduce themselves to 3D programs like Cinema 4D. Starting with a basic overview of the program, the course will help familiarise you with the tools you will need first. With the basics complete, the course will take you through how tp create a Low Poly Planet step by step. Each step will be broken down to make understanding the process even easier, starting with creating a simple 3D shape to manipulating random landscapes.

Students completing this course will have the knowledge to create low poly planets in Cinema 4D.

I have included the Cinema 4D and PSD file to download at the end of the course to use as reference. So you'll be able to work alongside the videos to learn and create your own Low Poly Planet. Please feel free to share your creations as well! 

Who is the target audience?
  • Digital Artists
  • Indie game developers
  • Illustrators
  • Graphic Designers
  • People who are looking to learn 3D software & modelling techniques
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Curriculum For This Course
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Introduction
1 Lecture 01:16

In this video you will be given a brief introduction about what you will be learning throughout the course.

Preview 01:16
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Model a Low Poly Planet
7 Lectures 46:46

In this video you will learn how to create basic shapes Cinema 4D and how to edit them for your project.

Preview 05:40

In this video you will learn some basic modelling techniques to help you create a river for your low poly planet.

Adding the River
05:53

In this video you will learn how to create materials in Cinema 4D, which will then be used to colour your model.

Preview 06:37

In this video you will learn some basic modelling techniques to help you create some mountains and landscapes.

Adding the Mountains
11:39

In this video you will learn how to use the live selection tool to colour in specific parts of your model.

Selective Colouring
07:21

In this video you will learn how to create small low poly trees to add to your model.

Adding the Trees
06:14

In this video you will learn how to create some basic lighting for your scene and also some basic rendering settings.

Lighting and Rendering
03:22
About the Instructor
Jonathan Lam
4.7 Average rating
40 Reviews
6,936 Students
4 Courses
Marketing Artist | Concept Artist | Graphic Designer

Jonathan Lam currently works for Ubisoft as a concept and marketing artist. His work include digital matte painting, lighting, rendering, concept art and video editing. Some of the projects he has worked on include Hungry Shark World, Hungry Shark Evolution and the Kickstarter Funded Game called Eminence: Xander's Tales. 

In 2008, Jonathan earned his BA in illustration from Middlesex University in the UK, specialising in character and landscape artwork. Shortly after, Jonathan began displaying his work in several galleries across London before co-founding the Graphic Design agency 'Fishfinger Studios'. He then went into the video game industry where he has also worked with Riot Games and Sony.

In his spare time, Jonathan continues to work on his personal projects which includes a new game called Starbeard and freelances for various companies including Hasbro and Google.