
Learn low poly modeling and animation in Cinema 4D, starting with polygons, points, and basic rigging, then export to After Effects for color correction to complete a project.
Master fast low-poly car modeling in Cinema 4D by building a simple block, extruding panels, adding headlights and windshields, applying materials, and preparing for animation.
Model a low-poly truck in Cinema 4D by building the cabin, body, and a trailer with splines, extrudes, loops, and symmetry, then texture headlights, signals, and windows.
Create low poly house models in Cinema 4D by building symmetrical structures from cubes and rectangles, applying extrude, symmetry, and nurbs techniques for groupable, ready-to-animate houses.
Create a low-poly power line model in Cinema 4D using cylinders, duplicating along x and z, with 40 arrays, chamfer 0.5, and radii 1.5 and 3.5, grouped as Line El.
Learn how to create a basic animation in Cinema 4D by setting keyframes, shaping motion curves with splines, and using cloner and the airplane effector for looping walks.
Unite all scene elements—houses, power lines, and cars—into one Cinema 4D project. Learn to import or copy-paste, align, scale, center, and texture them for a ready-to-animate low-poly scene.
Learn to animate a low-poly car in cinema 4d by selecting one car, hiding unnecessary parts, and setting up a 150-shot sequence with keyframes and linear interpolation for smooth motion.
Explore traffic movement animation in Cinema 4D by building a low poly car lineup, duplicating with a cloner, applying random positions and color textures, and fine-tuning timing.
Explore how to sequence homes in a multi-house animation in Cinema 4D, setting H1, H2, H3 with precise coordinates, frames, and slider-driven timing.
Animate text in Cinema 4D using typography profiles, multiple text layers, and keyframes; control interpolation, duplicate text, apply textures, and set up camera and lighting for the final shot.
Explore render settings in Cinema 4D by configuring the camera, background gradient, ambient occlusion, global illumination, and materials, then output and prepare image sequences for compositing in After Effects.
Import a folder of images into a new After Effects composition, apply color correction and brightness/contrast, build masks, sync a sound track, and render the final sequence.
Conclude by showing how to create low-poly models and animated scenes in Cinema 4D, texture three houses in different ways, and use NURBS.
Nowadays Low Poly and Flat are in trend. Studying this video course you will learn that the low poly modeling is not just the very simple thing but also the fun. The author will gladly teach you to simulate models using extrusion technologies (Extrude and Extrude Inner)at first, and then he will teach you the basics of animation in Cinema 4D. In the end by composing and animating the models we will get the scene and effectively will bring it to perfection in the After Effects composite. You will acquire all the knowledge and will begin to use them in work immediately.