Logo and Graphic Design Using Maya and ZBrush for All Levels

This short course is packed with handy 3D tips, we will use ZBrush, Maya and photoshop to create a great Lighthouse logo
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1,000 students enrolled
Instructed by David Newton Design / 3D & Animation
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  • Lectures 7
  • Length 1 hour
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 9/2015 English

Course Description

Maya and ZBrush offer you a powerful altertnative to producing logo and graphic and it not as hard as you think!

In this ZBrush and Maya course I will show you my method for quickly producing fantastic graphics, not only this but because they are 3D you always have the choice to animate them and produce new views with the click of the render button!

What we learn

  • Create great visuals and concepts in minutes
  • Import and export from Maya to ZBrush and back again manually
  • Basic modelling techniques in Maya
  • Basic Sculpting in ZBrush
  • Doc resizing and render out put from ZBrush
  • Quick Compositing in photoshop

What you need

  • A computer that will run Maya and ZBrush
  • Any basic image editing program
  • A willingness to learn

By the end of this course you will have fundamental skills you can easily adapt for a multitude of purposes.

What are the requirements?

  • Computer basics
  • Copy of Maya 2013 and up
  • ZBrush R4 and above
  • Any image editing program

What am I going to get from this course?

  • Have a better understanding of 3D
  • Be able to work comfortably in Maya and ZBrush

Who is the target audience?

  • This course is for all levels

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.


Section 1: Introduction and Maya modelling
Introduction Lecture

In this Intro to the course we will quickly look at our source files and then jump straight into Maya

Please make sure you download the assets!! :)


We continue to model our light house using some nifty little tricks in Maya


Lets finish the elements inside of Maya

Section 2: Into ZBrush

Basic Navigation in ZBrush


Lets now set up our doc size and produce a render for the final comp


We will now conclude this course and composite our light house in Photoshop

I Hope you have enjoyed this course and learnt lots of great tips and tricks along the way.

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Instructor Biography

David Newton, Teacher, Website and 3D Creative Artist

I have worked professionally in many creative sectors for the last 20+ years, being a creative veteran I have taught to advanced level Design, Art, Sculpture, 3D Modelling/Animations/Rendering and Website design.

I have worked for small companies giving me the rare opportunity not to be pigeon holed, it has also meant I have had to keep up with all the latest techniques and technologies.

I currently run a company specialising in multi-disciplined creative design, from 3D animations to CMS websites, Banners, Adverts, Logos and a whole host of other work.

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