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A widely used language for server-side development, Java is platform independent, so your programming skills are readily transferable, and comes with extensive libraries for applications in almost any conceivable field of computing. In this course expert programmer introduces the concepts and techniques of Java, as well as the basics of object orientation. You’ll learn the fundamental syntax and how to work with objects, variables, loops, and libraries, then practice your skills by creating a pair of programs that work like an instant messenger. This course is step one on your road to becoming a skilled Java developer with all the exciting possibilities that offers.
In this Course you’ll learn the fundamentals of Java, a popular, platform-independent language for server-side development. The contents of this course include:
In this chapter you’ll be introduced to Java, learning what it is and what it can do for you. We’ll look at the Java Development Kit and the NetBeans IDE (integrated development environment) and get started working with Java by coding a small project.
This chapter looks at the basics of programming in Java. You’ll learn about methods, variables, arrays, loops, conditional statements, and more.
From Structures to Objects
This chapter begins by looking at how to create and manipulate user-defined structured data types in Java, then using that as a basis, moves on to explore objects and classes.
More About Objects
In this chapter you’ll learn some more advanced techniques for working with objects. You’ll be introduced to inheritance, abstract classes, and interfaces.
Java IO Libraries and Exceptions
In this chapter you’ll learn about the IO libraries provided by Java and how Java handles exceptions.
Creating a User Interface
This chapter will explore the basics of creating a Java GUI (graphical user interface). You’ll learn about components, containers, layout managers, and more.
Creating a Chat Program
This chapter will walk you through the entire process of creating a simple chat program with Java. We’ll create a user interface, add behavior to it, then create a network client and server and connect the GUI to them.
The lessons are wrapped in a feature-rich interface that lets you jump to any topic and bookmark individual sections for later review. Full-Screen mode provides a hi-def, immersive experience, and Watch-and-Work mode shrinks the video into a small window so you can play the videos alongside your application. Also included are exercise files that give you an easy way to try out the techniques you learn.
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|Section 1: Learning Java|
What Is Java and Why Would I Use It?Preview
Verifying and Installing the Java Development Kit
Obtaining and Installing the NetBeans IDE
|Section 2: Procedural Java|
Basic Programming MechanismsPreview
Variables, Declarations, Names, and Coding Conventions
Operators and Strong Typing
Conditional Flow Control, if, and switch
Looping with while, do while, and for Loops
Defining and Calling Methods
|Section 3: From Structures to Objects|
Creating and Using Structured Data TypesPreview
Combining Code with a Structure
Encapsulation, Achieving, and Benefits
Java Libraries and Documentation
Classes, Objects, and the Meaning of Static
Working with Packages
|Section 4: More About Objects|
Abstract Classes and Interfaces
|Section 5: Java IO Libraries and Exceptions|
Using the IO Package
|Section 6: Creating a User Interface|
Buttons, TextFields, Components, and Containers
Handling User Interaction
More Layout Managers
Swing Thread Rules
|Section 7: Creating a Chat Program|
Creating a UI for the Chat Program
Adding Behavior to the Chat GUI
Connecting the GUI to the Network
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