
Explore how actions, decisions, and data drive game logic in Godot, using variables as placeholders and data types (strings, numbers, booleans), plus dictionaries and arrays.
Create and print variables in Godot script, including strings, numbers, and booleans, then explore dictionaries, arrays, and basic operators for data manipulation.
Master if statements in Godot by learning to write conditions, use comparison operators (==, !=, <, <=, >, >=), booleans, and logical and/or, with proper indentation and test examples.
Master how while loops control repeated actions by a condition in Godot's _process frame updates, starting from zero and incrementing to 60, and avoid infinite loops that crash the game.
Explore how hashtags create comments that disable lines, why commented text is ignored by the game, and how to label code while initializing nodes, with guidance on the ready function.
Discover how the Godot game engine detects inputs using an input map to create actions like up, down, left, and right, mapped to keys w, with input events triggering functions.
Explore global variables and dictionary usage in Godot, using a built-in global object to set and retrieve data across scenes, including keys, values, and dictionary updates.
Learn to animate sprite frames in Godot by creating a 2D scene, adding an animated sprite from an image sequence, and configuring walk animation with frames per second and looping.
Discover how to use the self built-in variable in Godot to reference the current node, move it, and interact with other nodes via get current and get parent.
Explore how to create and customize polygon collision shapes in Godot, adjust mass and gravity, and observe effects like friction and air resistance on dynamic bodies.
Learn to build a flappy bird clone in Godot by setting up a scene, importing art, adding an animated sprite, creating left-moving rocks, and configuring collisions and input rotation.
Welcome to the Godot Game Engine course!
Godot is a free open-source game engine that is gaining traction due to it's multi-platform capability and ability to make both 2D and 3D games.
In this course, you will learn Godot's scripting language GDScript and learn all the basic features so you can start making games.
Whether you want to make games or learn to code, you will learn both in this course.
The Godot game engine is gaining traction with more and more people deciding to use a free game engine, it's necessary to understand it well so you can make great games.