This course is for anyone who is looking to learn low poly 3d modeling techniques which are perfect for video game asset creation. Your imagination is the limit! Gain the ability to quickly create assets which will work with any popular game engine including Unity 3D and Unreal.
What You Will Learn:
I will show you a step by step process that I use to create 3D assets. I spent the last 15 years learning all the necessary tools & techniques and will now teach you how you can do the same with this easy to follow online course.
I strongly encourage you to ask questions and post your work to receive valuable feedback... Lets Begin!
Using curves and extrude we build the top part of the shell.
We build the bottom part of our shell by extruding the edges and shaping our points to the reference image.
Using the basic box primitive we create the top and bottom pieces for our head.
Next, we will connect the top and bottom meshes using the bridge tool and continue sculpting our head.
We finish modeling our head, added nice cheeks and then started on our eyes.
We finish sculpting the eye and continue by mirroring our geometry to the other side.
We will extrude the necessary geometry out of our head mesh to create the basic body base shape.
Add more resolution to our base mesh.
We add volume to our base shape and continue sculpting by following the reference image.
Finally we extrude the teeth on our adorable snail character, build the tongue, and clean up our outliner.
We start with the shell, then move to unwrapping the tongue and the eyes.
We continue to unwrapping our character and learn about hiding and showing a specific selection of polygons.
Lets export our beautiful uvs out of maya and quickly paint them in Photoshop.
We will build a basic skeleton using joints in order for us to animate our snail.
We use the bind skin tool and then make a few small adjustments using the paint skin weights tool.
We will create a silly idle animation for our cartoon snail character.
Finally, lets add a walking animation.
Yay! You did it, congratulations... now you must practice your newly learned skills and make your own awesome characters! :)
Lets test what we learned!
Lets create a cool 360 turntable of our model then save it to a movie file via playblast.
I am very passionate about sharing my knowledge with others as I continue to learn and grow on my own creative journey.
I am a 17 year video game/web development industry veteran, creating my own projects for Ultimate Arcade, Inc. and top clients around the world. My main expertise is: 2D design, art, & animation, as well as 3D design, art, modeling, & animation, & Online and Mobile game development.
I have Master Level Training in: Unity 3D, Autodesk Maya, Adobe Photoshop, Adobe Flash, Adobe Dreamweaver, zBrush, and Keyshot. My gift is learning, implementing and then teaching what I learn.
If doodling, sketching, modeling, animating, lighting, texturing and creating excites you, you will LOVE my courses. I have a very stylized cartoon art style, but once you learn the proper tools and techniques I teach, you will be able to use this knowledge in your own work and art style.
I can't wait to show you how you can make money and get paid for following your heart and doing what you love most while helping others.
Join me now and let's get started designing, building, & monetizing your creations!