
Start with this free video to see why you should take this course.
Now we put all this information together and like magic we draw a swan with basic shapes. Then we refine the form with a good lighting system that we learned already. Then we refine it more by adding details to make it look realistic.
We also tackle foreshortening, arms and fingers being foreshortened.
Master proportions by building a stick-figure skeleton and mannequin, using eight heads tall and the rectangle method, then practice front, side, and three-quarter views.
Learn how to draw the figure in a three-quarter view, balancing front and side planes with perspective, horizon line, and a vanishing point to guide rib cage, hips, and limbs.
Explore drawing the figure in a three-quarter view, focusing on gesture, proportions, and basic anatomy, including rib cage, deltoids, and shading to achieve perspective and form.
Master the mannequin for comic drawing by building a skeleton and primitive shapes from front, side, and three-quarter views, then practice foreshortening and male and female variations.
Learn to build form and volume for comic figures by shading mannequins with a single light source, then apply secondary and rim lighting. Practice foreshortening and dynamic poses through exercises.
Memorize and apply male anatomy by constructing front, side, and back views of a mannequin, shading with a three point lighting system to reveal pectoralis, deltoids, trapezius, neck muscles.
Explore male leg anatomy across back, side, and front views, detailing calf muscles, inner vs outer differences, Achilles tendon, ankles, and shading contours to convey form.
Explore female anatomy artistry by mastering contour lines and shading to render muscles, rib cage, breasts, belly button, and curves across front, side, and back views, with lighting and exercises.
Master manga and anime figure drawing by building proportional anatomy, establishing head size, then rendering clothing, folds, shading, and three-quarter poses.
Learn to draw hard poses with foreshortening and overlapping limbs, mastering torso and leg anatomy, shading, and lighting to convey dramatic perspective in comics.
Learn foreshortened figure drawing from top and front angles, using line of action, diamond muscle shapes, and overlapping anatomy to create dynamic hard poses and practice drawing from memory.
Master comic book figure drawing by adapting realistic anatomy: adjust eight-heads proportions, longer legs, thicker shoulders, shaded muscles, and breast mechanics for female and male characters.
Learn to draw breasts as connected to the body, using 45-degree guidelines, front/side/three-quarter views, and shading to capture structure, cleavage, nipples, and varied shapes.
Master face proportions with the perfect square method, build mental networks for the head, and progress from frontal view to form and profile for comic drawing.
Master the face by drawing the eyes, nose, and lips with measurements from a skeletal structure, using basic shapes, shading, and form to convey masculine and feminine features.
Develop three-dimensional understanding of the face by building from primitive shapes cube, sphere, and cylinder, then shade using a three-light setup and perspective to reveal form.
Explore drawing the basic form of the face from memory, then build shading and lighting for front, side, and three-fourths views using simple planes, shadows, and gradients.
Master the form of the comic face by breaking it into three-dimensional planes and a front mesh, then shade with top-down lighting and memorize the structure for accurate drawing.
Learn the side view with the perfect square method and measurements to place the eye, nose, mouth, ears, and chin, building neural pathways to draw from memory.
Master the side view of the face by building basic shapes for the eye, eyebrow, ear, nose, lips, and hairline, while exploring foreshortening, shading, and light to convey form.
Master the side view of the head by building form planes, shading, and simple features: ears, eyes, nose, lips, jaw, and neck, from lighting variations.
Master the male side-view by applying the female form, adjust lips, chin, jaw, and brow, and practice drawing from scratch and converting a female to male.
Learn the side view of the face using basic shapes and planes, then shade from a light source, practicing the mannequin head, nose, lips, eye, ear, and jaw.
Master the three-fourths view of the face using a perfect square grid. Learn measurements and foreshortening of lips, eyes, jaw, and ears for balanced proportions.
Learn to render a male three-fourths portrait by applying the established diagram, placing the eyes, nose, and jaw, and using shading to achieve masculine features.
Learn to construct a three-fourths view mannequin head, placing eyes, nose, and lips, then shade with a light source and translate front and side views into this form.
Master the three quarters view by transforming a basic manikin head into a three dimensional facial mesh, refining the nose, lips, and chin with foreshortened lines and the Pac-Man wedge.
In angle 5, observe how the eye foreshortens in a three-quarter to side view, while the nose lengthens and the philtrum overlaps the cheek as lips shift.
Learn to draw the front view of the skull using the perfect square method, understanding eye sockets, the nose bridge, jaw, cheekbones, and facial anatomy to improve portrait drawing.
Learn to draw the skull in a side view by aligning it with the front view using the perfect square method, planning ear, jaw, and teeth placements.
Draw the skull in three-quarter view, aligning the eyes, nose, jaw, and teeth with the brow and cheekbone. Practice with photo overlays to study skull alignment and shading for comics.
Discover the essential facial muscles for drawing, focusing on eye, nose, and mouth regions, and learn to visualize them from front, side, and three-quarter views to enhance expression and shading.
Master the eye in comic drawing by detailing the iris, pupil, eyelids, and lashes, and learn shading, highlights, and foreshortening from side and three-quarter views.
Learn to draw the nose from bottom and front views by shaping its triangular base, nostrils, and bridge, then model form with shading and light on curved surfaces.
Learn to draw noses from the side and three-quarters views by exploring nose anatomy, nostrils, shading, and form to create varied, convincing shapes for cartoon and realistic characters.
Master lip forms by building from top lip with three ovals and bottom lip with two, then shade with three-quarters light to create varied, realistic lips.
Learn to draw the mouth open from a three-quarter and front view, using a center line to shape the lips, teeth, gums, tongue, and foreshortening for cartoony expressions and shading.
Learn the side view anatomy of the ear, including basic shapes, lobes, folds, shadows, and overlapping planes, then practice shading to reveal form and depth.
Learn to draw and shade ears from multiple angles, back, front, and top views, using a single light source, with emphasis on foreshortening, shadows, and organic head form.
Learn to draw the head from front, side, and three-quarter views, and master foreshortening and anatomy as the head turns from under to extreme angles.
Master drawing the head from above and in extreme angles, capturing foreshortened jaws, higher ears, elongated noses, and shading for dynamic comic portraits.
Master the back view of the head using silhouette and construction lines, then extend to a 360 view with three-quarter and side perspectives, including ears, neck, and shading.
Learn to draw head angles in three-quarter views looking up and down, mastering eye placement, nose and lip dynamics, ear positioning, and quick shading for comic art.
Develop your own style by exaggerating, ignoring, or distorting head features in various silhouettes—from realistic to cartoon and manga—using three-fourths views and eye shapes to convey emotion.
Design characters by comparing front and side views, predict the top and three quarters views, and develop your unique style through exaggeration.
Develop a personal drawing style by exaggerating, distorting, and minimizing real objects, using lamp references and Invader Zim-inspired characters; practice through quick exercises to evolve a unique look.
Explore the foundations of cartooning by distorting top and bottom head shapes, exaggerating eyes, noses, and mouths to craft distinctive styles, then practice drawing varied characters from simple shapes.
Learn to draw a realistic human head from mind using photoshop techniques, building form with a main light source and rim lighting, shading, and detailing eyes, nose, and lips.
Apply realism techniques to draw expressive lips, eyes, and hair with dynamic shading, highlights, and texture. Practice from memory and references to build a convincing, comic realism style.
Learn how to convey emotion in comics by analyzing eyes, mouth, and head placement, including exaggerated cartoon smiles and the balance between realism and shading.
Learn to convey emotion in comics by exaggerating eyes and eyebrows, bending mouth shapes, and exploring cartoon versus realistic styles, while practicing diverse expressive poses.
Learn to craft expressive cartoon faces by varying eyes, eyebrows, and mouths, exploring flirt, irritation, surprise, and disgust through quick sketches and rendering.
Learn to depict age in faces by adjusting head shape and spacing: big eyes for babies, and closer eyes and nose for toddlers, in cartoon or realistic styles.
Discover how to paint a pear from sketch to color using Wacom tablet settings, brushes, and layering. Learn black-and-white blocking, blending, texture, and color adjustments to create a painterly pear.
Master digital painting workflow to design and paint a scarecrow scene, from loose sketches and design concepts to backlit lighting, color schemes, and layered detailing.
Master the basics of Photoshop for digital painting and comics, from the interface and CS5 features to essential tools and selection techniques for photo manipulation and editing.
Learn to master Photoshop selection tools for comics drawing, including the lasso tool, select and grow, similar, transform selection, quick mask, and layer masks to create precise paintable selections.
Explore advanced brush techniques in Photoshop for comics, including dual brush texture, color dynamics, hue and purity jitter, and painterly blending with pen pressure for vivid shading.
Master Photoshop comic-making techniques, including pattern stamp and clone tools, healing and history brushes, various erasers and gradient fills, and precise pen tool paths for clean lines.
Explore advanced text and image tools in Photoshop for comics: from type tool, fonts and size to content aware fill, puppet warp, perspective, batch actions, and save for web.
Learn to create and save custom brushes, patterns, and shapes in Photoshop, manage presets and color settings, and perform image adjustments (levels, curves, hue/saturation, color balance) to enhance comic artwork.
Explore how to manage comics artwork in Photoshop using layers, groups, clipping masks, layer masks, and smart objects, with practical tips for organization, nondestructive editing, and effects.
Master quick magazine retouching with the healing brush to fix discoloration and blemishes, smooth skin, and preserve natural shadowing for a realistic look under time constraints.
Master the smoothing technique for comic artwork by duplicating layers, using the dust and scratches filter with careful threshold, masking with white to reveal blur, and preserving edges and shading.
Apply smoothing with the healing brush, adjust brightness and color balance, and refine skin, teeth, and hands using layer masks and soft light for natural tones.
Edit wedding photos quickly and professionally by using healing brushes for blemishes, color balance and soft light layers, smoothing, overexposure fixes, and liquefy with masks on a Wacom tablet.
Fix over-exposure in portraits with layered edits, darken brushes, levels, color balance, and masks to restore natural skin tone and detail across wedding and magazine work.
Master Photoshop retouching with healing brush to remove blemishes and veins, adjust hair and skin, and use actions for eight-by-ten crops at 300 ppi for magazines and weddings.
In this 60 hour Learn to Draw: Learn to Paint course, you will learn to draw anything from your imagination and do it realistically. This is a vital skill to have. You will also learn to draw the human figure, muscles, heads, emotions, cartoons, develop your own style, perspective, 3D shapes, form, lighting, and so much more. You will even learn how to use Photoshop if that is something you are into, and how to photo edit. You will also learn how to digitally paint.
The price of this “Learn to Draw: Learn to Paint” course is worth just my figure course, heads course, and form, lighting, perspective course. Those three courses can be done with just pencil and paper.
Try some of the free lectures to see how great the teachings are.
Stop Wasting Your Time With Lame Tutorials and Finally Draw
Take this Learn to Draw: Learn to Paint course and learn From Your Imagination.
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