Learn Swift: Build an MVP using Gamification

Learn the new programming from Apple in a fun unique way. Apple made much easier to create an iOS app with Swift.
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  • Lectures 77
  • Length 5 hours
  • Skill Level Intermediate Level
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 8/2014 English

Course Description

In this course you'll learn Apple's new programming language, Swift by building and MVP and using gamification to keep track of the skills you master.

This course is not about theory (there are some lectures about that to help you), instead you are going to be presented with the techniques you need while building a multi-screen iOS real game.

An MVP (Minimum Viable Product) is definitely the best way to start an app development. Using this technique, you build just the essentials to start testing your app with your clients before spending huge amounts of money an time.

After completing the course, you'll be able to build any basic version of your idea. With that app in hand you can validate your idea with key costumers and can get an investor to put some money on your company.

For every section you finish, a gamified panel will be presented showing what you have done and what skills were mastered, making it easy to keep track and most importantly giving you the motivation you need to become a Swift especiatlist.

What are the requirements?

  • Macintosh with Xcode 6
  • No coding experience required

What am I going to get from this course?

  • You'll be able to create iOS applications from the ground up using the Swift Language
  • You'll learn how to create an MVP (Minimum Viable Product) for your app, so you can test it with your clients before investing a lot of money and time.
  • You'll learn general programming language concepts like Objective Oriented Programming, Variables, Collection Types, Control Flow and much more
  • You'll learn basic concepts of iOS design using native elements

What is the target audience?

  • Experienced and wanna be iOS developers
  • Entrepreneurs who wants to learn iOS development with Swift or train it's team

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Introduction
About the course
Preview
10:43
The Swift Files for The MVP
Article
Section 2: Creating the first Screen - Team Selection
Getting Started - Create a Project
02:00
First Screen - Edit View Controller
01:10
Putting Stuff on the Screen - Creating Labels
01:08
External Source - Images for The Home Screen
01:08
Creating Buttons and Images
04:19
Skills Panel 1 (Gamification)
00:37
Section 3: Creating the second Screen - Match Teams
01:21

Create a View Controller

03:36

Creating Labels

02:46

Selected Teams Flags

01:22

Navigation Bar

02:12

Segues - Navigation on the app

02:51

Create a Class

Skills Panel 2 (Gamification)
01:02
Section 4: Conding on the Playground - The Basics
00:59

The Playground

04:44

Variables

00:57

Constants

01:14

Working with Strings and Integers

03:11

Arrays

02:38

Comments

Skills Panel 3 (Gamification)
01:17
Section 5: Begin Coding - Creating Magic with the iOS Elements
06:48

Actions

06:54

Dynamic Lables

04:44

Dynamic Buttons

01:31

Creating the Second Team

03:52

Functions

03:49

Random Number Function - Type Convertion

04:46

Creating Files Structure

10:39

Update the Second Team Information

Coding on The Playground - Dictionaries
03:16
Creating the Team Ratings - Using Dictionaries
05:31
Skills Panel 4 (Gamification)
01:36
Section 6: Creating The Players List - Part 1
01:24

Create a temporary list of the Players

01:57

Creating the 3rd Screen - Team Players View Controller

05:07

Creating The Players List UI - Table View

02:32

Connecting the Table View

02:40

Create a Cell

01:20

Create the Players Number

01:44

Create the Players Name

02:39

Ratings

02:00

Filling DetailTextLabel

Skills Panel 5 (Gamification)
Preview
00:52
Section 7: Creating The Players List - Part 2
02:09

Updating Teams 1 Fla

If Statement
06:10
Switch Statement
04:15
Creating Team Players with switch
09:49
Giving the right names
01:42
For Loop
04:01
Generating Random Ratings Part 1 - Equalizing Team
08:11
Generating Random Ratings Part 2 - Add chance to the game
10:14
Skills Panel 6 (Gamification)
01:17
Section 8: Creating The Power Ups
Creating The Power Up View Controller
02:01
Images for The Power Up Screen
Article
Creating The Power Up Screen
11:10
Connecting The Elements To The Code
04:06
Skills Panel 7 (Gamification)
00:44
Selecting the Player
05:31
Updating Player Name and Rating
03:21
PowerUp Class - Object Oriented - Attributes
04:34
Creating Objects
05:46
Updating the Power Ups on the screen
07:14
Skills Panel 8 (Gamification)
00:49
Section 9: The Battle Screen - Part 1
Creating The Battle View Controller
01:21
Images for The Battle Screen
Article
Filling The Battle Screen
15:03
Connecting The Elements to The Code
04:45
Creating The Segues
00:59
Skills Panel 9 (Gamification)
00:38
Section 10: The Battle Screen - Part 2
Setting Up Team 2
03:52
Updating The Battle Screen - Team 1
10:15
Updating The Battle Screen - Team 2
10:07
Adding Up Power Ups
13:10
The Opponent Power Up - Working with Methods
07:57
Chance Points - Adding Fun to the Game
08:41
Goaaaal - Updating the score
Preview
05:24
Skills Panel 10 (Gamification)
00:44

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Instructor Biography

Leandro Prates, iOS Developer and Entrepreneur

I’m a Computer Science Graduated with a solid technical and business management background and an MBA on Corporate Finance.

I have almost a decade working as a senior consultant leader (estrategic planning, project management, process management, daily routine, etc…) and 5 years as a entrepreneur in technology (co-founder in two companies and is now starting a new business in technology).

International experience in Luxembourg and Belgium (4 years in Arcelor Mittal).

Here’s a small description of my main experiences:

- Co-founder Executive Director at PRODAP Tech (3.5 years)

I used to lead a 26 people team that innovated the Beef Cattle Management Software Business. I founded the company with another company (PRODAP) as a share holder.

On the first 1.5 years I managed directly the development team, until the company grew and I hired a manager to do so.

At the beginning I had to work coding for mobile as well (iOS).

It's main product (Prodap Taurus) changed the way medium and large Beef Cattle Farms manage it's operations, with over half a milion animals in it's database.

Prodap Taurus connects with ERP systems, automation equipment and was pointed by Texas University Professor Mike Brown (beef catlle authority) as the best product in the world.

- Senior Consultant and Partner at FALCONI Consultores de Resultado (8 years)

FALCONI is the largest management consulting company in latin America.

I started as a trainee and became a partner and senior consultant after 5 years in the company. I use to lead several teams simultaneously in Europe until I decided to quit to start my own company (PRODAP Tech).

- Web Developer at A&C Zargon (1 year)

I use to program Websites for Globo, the main telecommunications company in Brazil (3rd largest in the world) using JSP.

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