
Course Introduction
Setting up the IDE for development
Adding Media bar class to our project
Learn to add controls to our media player
Adding menus and wrapping up the project
Introduction to the Game project in Java
Learn to create runnable class for the project
Writing the controller logic for the game
Adding additional features to the project
Introduction to projects and socket API
In this lecture you will learn to add server and client classes
Add interface elements to your client class
Adding login - logout feature to your app
Polishing the App
Introduction to tools required for this app
Start working on main class and database class
Create the connect dialog box using JDialog
Write the code to connect to the database
Creating connections for database operations
Introduction to concurrent programming
Introduction to the project
Learn to create main classes
Creating the main actor which in turn will create the other actors
Adding Prime Worker and Prime Master to our projects
Course Wrap up
Java is the world most popular language and it powers billions of devices and systems worldwide. It is one of the most sought after programming skill and provide ample jobs and freelance opportunities. We bring together best of Java training with our unique offering where you will learn the most of the popular java APIs building ten assorted projects. It will help you learn the correct use of Java API along with best development practices.
Project 1: Media Player
Objectives: Create a media player using JavaFX with Sliders and JavaFX menus. The media player will be able to play audio files and video. Sliders will control the position in the media and the level of the volume.
Project 2: Game
Objectives: Manipulate Images with user input and collisions. Threads will be used to update image positions to create animation. KeyListeners will be used to update a position of a piece in the game.
Project 3: Messenger
Objectives: Create GUI using swing objects and use Java dot net to pass messages to and from clients. A server will run waiting for messages from clients. Users can login with a client by choosing a username. The server will send login and logout prompts to all logged in users.
Project 4: Database Explorer
Objectives: Continue to use Swing objects to create GUIs. Use MySQL drivers to connect and execute queries on a database. Information retrieved will be stored and displayed in JTable.
Project 5: Akka
Objectives: Use Akka to create a workload distribution system using Actors. An Actor System will create actors to process a range of numbers to check for primes. Akka will be used to utilize system resources more effectively.