Ever wanted to make games but felt overwhelmed by all the tools and features available to you?
With this course you will learn all the basics needed to start making commercial games in Unity 5.5 with C#. No previous programming knowledge is required.
We will focus on teaching you how to use various tools and techniques to speed up your game development.
You will be able to program character and enemy AI from scratch, even if you’ve never had experience with coding before.
This course will help you get started with your game development career, with the support of our instructor, there won’t be a thing you won’t understand.
This is the introduction video of the course, we talk about the Unity engine and what we will be doing in the course.
We download and Install Unity from their official website.
In this lecture we explain the Unity User Interface to you.
In this lecture we will create a simple Main menu.
Menus are usually the most boring part of game development, that is why we will cover them as soon as possible so we can get to actual game development quicker.
In this lecture we animate the main menu to make it look more interesting/alive.
In this lecture you learn about prefabs and scene creation in Unity.
We write our first script! You will learn and understand how movement works in 2D games.
In this lecture we will add a force to the player when he jumps. You will understand rigidbodies and physics.
In this lecture we write Player Death logic and create a nice little particle effect.
We create player respawning logic. You will learn about Unity gizmos as well.
We write our first enemy!
In this lecture we will give our player the ability to shoot bullets. We will create shooting similar to the old Mario games when you pick up the Fire Flower power up.
In this lecture we make our bullets destroy the enemy.
We talk about wrapping up the game and various platforms you can publish your game to.
To access the assets download the png and change the file type from png to .unitypackage.
Sorry for the inconvenience but udemy doesn't allow us to upload .unitypackage files.
In this lecture we create a script to control our Animations.
Hello everyone, I'm Dragan.
Since I was a kid I dreamed about creation, about making something happen, making something alive and remarkable, something that will last forever.
As video games were my biggest passion, inspired by incredible physics and graphics back then, I started creating my own. Through my life I worked with many studios, as a freelancer and group leader, and also as both programmer and game designer.
During my game development timetable I worked in Unreal Engine, Game Maker and Unity 3D. Currently, I primarily use Unity 3D as it suits me the best if I could choose. As I've already been through a lot during my game development experience, I'm ready and glad to share my knowledge with others, so that is where I decided to make courses.