Adobe Flash CS5.5 for Beginners
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Adobe Flash is still the leading way to create animations, games and presentations that can be viewed on any computer and countless mobile devices. It's also an incredibly popular way to share high quality video. Now in this hands-on Adobe flash cs5 tutorials for Beginners course, you'll learn how to work within the application to create impressive visuals for interactive animations, website interfaces and streaming online videos with usable controls.
The Adobe Flash Training Video course presented by professor Andy Anderson is a beginner-friendly guide to multimedia creation using the program's professional features. You'll learn how to work in Flash from the most basic creation of a project to adding layers, working with the timeline, adjusting colors, importing graphics, introducing interactivity and more. It could take years to learn such a wide range of skills on your own, but in this guided course you can learn how to put your videos, animations and presentations online in a matter of hours.
Take this Adobe Flash Training course now and learn how to create awesome animation with flash CS5.
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|Section 1: Whats New In Flash CS5.5|
Working Files - Download These First
Taken from the InfiniteSkills Flash CS6 Training Course
Working With Enhanced Scaling Assets
Adding Pinning Support For IK Objects
The Improved Snippets Panel
Sharing Assets With The Projects Panel
Cache As Bitmap, And Export To Bitmap
Converting Vector To Bitmap
Publishing To iOS Devices
|Section 2: Introduction To Flash|
Chapter 2 Intro
Opening & Saving Flash Working Documents
Modifying Flash Preferences
Controlling Document Settings
Creating A Flash Project
Basics Of Flash Publishing
Quick Tip - Running The Animation Within Flash
Quick Tip - Customize Tools Panel
|Section 3: Working In The Flash Environment|
Chapter 3 Intro
The Flash Timeline
Working With Layers
Controlling Layer Complexity With Folders
Working With Layer Preferences
Understanding Flash Scenes
Quick Tip - Utilizing Flash File Info
Quick Tip - Quick Access To Scenes
|Section 4: Working With Colors - Gradients And Shapes|
Chapter 4 Intro
Working With Color
Using The Flash Deco Tool
The Line Drawing Tool
Understanding The Pencil Tool
Working With The Brush & Scatter Brush Tools
Using Predefined Shape Tools
Working With Gradients
Quick Tip - Changing Colors With The Eyedropper Tool
Quick Tip - Adding Strokes And Fills To Objects
Quick Tip - Controlling The Edges Of Objects
|Section 5: Working With The Flash Library|
Chapter 5 Intro
Working With Flash Objects
Understanding The Flash Library
Working With Graphic Symbols
Using Movie Clips
Working With Flash Buttons
Generating Graphic Symbols
Creating A Movie Clip
Making A Simple Button
Working With External Libraries
Swapping Library Symbols
Quick Tip - Converting Strokes To Fills
|Section 6: Working Flash Text|
Chapter 6 Intro
Classic Versus CS5 Text
Working In Classic Flash Text
Working With Fonts, Colors & Size
Tracking, Kerning And Leading
Spell Check & Find And Replace
Working With Rotation And Alignment
Breaking Text Apart
Multiple Text Boxes
Quick Tip - Breaking And Reconnecting Column Text
Quick Tip - Working With Special Characters
Quick Tip - Formatting Columnar Text
|Section 7: Importing Graphics Into Flash|
Chapter 7 Intro
Bitmap Versus Vector
Dragging And Dropping From An Application
Dragging And Dropping From The Desktop
Using The Flash Import Command
Editing Bitmap Images
Compressing Bitmap Images
Converting Bitmaps To Vector
Quick Tip - Setting Selection Preferences
|Section 8: Working With Flash Animation: Frame-By-Frame|
Chapter 8 Intro
Building A Frame-By-Frame Animation
Modifying A Frame-By-Frame Animation
Working With Alignment And Distribution
|Section 9: Working With Classic Tweening|
Chapter 9 Intro
Understanding Classic Tweening
Setting Up The Document
Creating A Classic Tween
Rotating A Tween Object
Working With Gravity
Changing The Shape Of A Tween Shape
Using Guide Layers
Morphing Object With Shape Tweening
Working With Shape Hinting
Quick Tip - Working With Multiple Spans
Quick Tip - Fading With A Tween
|Section 10: Working In The Motion Tween Panel|
Chapter 10 Intro
The Motion Editor Panel
Andy Anderson is a graphic designer, marketer, motivator, and has been in the industry for over twenty-five years. A sought-after trainer, he has been listed in the top forty designer/trainers in the United States for the four years running.
Andy Anderson combines a rare blend of technical and communications skills seldom seen in a university professor. Formerly director of a four-state college school system, he designed, wrote, and implemented curriculum dealing with computer science, graphics, and the Internet.
He has authored over 17 major titles in creative design (including one science-fiction novel), written numerous articles for magazine and newspaper, appeared on NBC news as a computer consultant, and produced over 50 training CDs and DVDs. Andy uses his unique talents to work with and train designers from Fortune 500 &100 companies, to Hollywood studios.
He is the owner of One-of-a-Kind Productions, Inc: a company specializing in, graphic art and design, Web design, multimedia marketing and advertising. He holds several degrees including: science education, and history. In addition, to his graphic side, Andy is an accomplished chef, who loves cooking and entertaining. His first cookbook (but not his last), was released in Spring 2008).
When he's not touring the planet sharing his knowledge with other like-minded creative people, he enjoys staying at home in Wichita, KS, with his wonderful wife Bonnie, their two dogs: Herb Tarlic Jr., and Lovejoy. In the Spring and Summer months you can find him working on his next book, out by the koi pond, and staring at the fish.