Adobe Flash CS5.5 for Beginners

Learn how to use Flash CS5.5 with ultimate flash cs5 tutorials to create Interactive Content.
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Instructed by Andy Anderson Design / Design Tools
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  • Lectures 148
  • Contents Video: 10.5 hours
    Other: 0 mins
  • Skill Level All Levels
  • Languages English, captions
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 11/2011 English Closed captions available

Course Description

A Verifiable Certificate of Completion is presented to all students who undertake this course.

Adobe Flash is still the leading way to create animations, games and presentations that can be viewed on any computer and countless mobile devices. It's also an incredibly popular way to share high quality video. Now in this hands-on Adobe flash cs5 tutorials for Beginners course, you'll learn how to work within the application to create impressive visuals for interactive animations, website interfaces and streaming online videos with usable controls.

The Adobe Flash Training Video course presented by professor Andy Anderson is a beginner-friendly guide to multimedia creation using the program's professional features. You'll learn how to work in Flash from the most basic creation of a project to adding layers, working with the timeline, adjusting colors, importing graphics, introducing interactivity and more. It could take years to learn such a wide range of skills on your own, but in this guided course you can learn how to put your videos, animations and presentations online in a matter of hours.

Take this Adobe Flash Training course now and learn how to create awesome animation with flash CS5.

What am I going to get from this course?

  • How to create standalone presentations and animated scenes from beginning to end.
  • How to create web-ready videos using the Flash encoder and create usable playback controls.
  • How to import graphics and artwork from Adobe Photoshop and Illustrator into an active Flash project.
  • How to work with text, images, audio and video within Adobe Flash.
  • How to publish Flash projects to a variety of formats.

What is the target audience?

  • Beginning users interested in creating interactive projects and animations for the web.
  • Graphic designers coming from Photoshop and Illustrator wanting to incorporate their artwork into Flash projects.
  • Multimedia producers interested in how Flash can be used to share their audio and video projects across the web.

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.

Curriculum

Section 1: Whats New In Flash CS5.5
Working Files - Download These First
Article
02:30

Taken from the InfiniteSkills Flash CS6 Training Course

Working With Enhanced Scaling Assets
03:02
Adding Pinning Support For IK Objects
02:58
The Improved Snippets Panel
06:02
Sharing Assets With The Projects Panel
04:40
Cache As Bitmap, And Export To Bitmap
01:50
Converting Vector To Bitmap
01:43
Publishing To iOS Devices
04:54
Conclusion
01:05
Section 2: Introduction To Flash
Chapter 2 Intro
02:02
Opening & Saving Flash Working Documents
08:33
Modifying Flash Preferences
04:05
Controlling Document Settings
04:42
Creating A Flash Project
02:38
Basics Of Flash Publishing
02:33
Quick Tip - Running The Animation Within Flash
00:47
Quick Tip - Customize Tools Panel
01:00
Section 3: Working In The Flash Environment
Chapter 3 Intro
01:27
The Flash Timeline
04:49
Working With Layers
03:51
Controlling Layer Complexity With Folders
04:14
Working With Layer Preferences
03:45
Understanding Flash Scenes
06:26
Quick Tip - Utilizing Flash File Info
01:00
Quick Tip - Quick Access To Scenes
00:42
Section 4: Working With Colors - Gradients And Shapes
Chapter 4 Intro
01:10
Working With Color
05:32
Using The Flash Deco Tool
05:50
The Line Drawing Tool
07:08
Understanding The Pencil Tool
03:37
Working With The Brush & Scatter Brush Tools
10:58
Using Predefined Shape Tools
07:35
Working With Gradients
08:30
Quick Tip - Changing Colors With The Eyedropper Tool
00:51
Quick Tip - Adding Strokes And Fills To Objects
00:51
Quick Tip - Controlling The Edges Of Objects
00:59
Section 5: Working With The Flash Library
Chapter 5 Intro
01:31
Working With Flash Objects
12:07
Understanding The Flash Library
04:26
Working With Graphic Symbols
06:35
Using Movie Clips
04:08
Working With Flash Buttons
02:59
Generating Graphic Symbols
02:59
Creating A Movie Clip
03:54
Making A Simple Button
04:40
Working With External Libraries
03:51
Swapping Library Symbols
02:11
Quick Tip - Converting Strokes To Fills
00:56
Section 6: Working Flash Text
Chapter 6 Intro
01:27
Classic Versus CS5 Text
04:42
Working In Classic Flash Text
05:13
Working With Fonts, Colors & Size
08:11
Tracking, Kerning And Leading
05:08
Spell Check & Find And Replace
05:20
Working With Rotation And Alignment
04:44
Embedding Fonts
02:59
Breaking Text Apart
02:30
Multiple Text Boxes
03:32
Quick Tip - Breaking And Reconnecting Column Text
01:06
Quick Tip - Working With Special Characters
01:08
Quick Tip - Formatting Columnar Text
01:02
Section 7: Importing Graphics Into Flash
Chapter 7 Intro
01:25
Bitmap Versus Vector
07:04
Dragging And Dropping From An Application
04:17
Dragging And Dropping From The Desktop
04:14
Using The Flash Import Command
04:30
Editing Bitmap Images
02:29
Compressing Bitmap Images
02:14
Converting Bitmaps To Vector
03:42
Quick Tip - Setting Selection Preferences
00:51
Section 8: Working With Flash Animation: Frame-By-Frame
Chapter 8 Intro
01:13
Building A Frame-By-Frame Animation
05:44
Modifying A Frame-By-Frame Animation
04:34
Working With Alignment And Distribution
05:23
Editing Tips
02:29
Section 9: Working With Classic Tweening
Chapter 9 Intro
01:43
Understanding Classic Tweening
02:32
Setting Up The Document
02:36
Creating A Classic Tween
05:14
Rotating A Tween Object
02:19
Working With Gravity
04:35
Changing The Shape Of A Tween Shape
03:42
Using Guide Layers
06:11
Morphing Object With Shape Tweening
03:14
Working With Shape Hinting
04:40
Quick Tip - Working With Multiple Spans
00:53
Quick Tip - Fading With A Tween
00:53
Section 10: Working In The Motion Tween Panel
Chapter 10 Intro
01:55
The Motion Editor Panel
09:52

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Instructor Biography

Andy Anderson is a graphic designer, marketer, motivator, and has been in the industry for over twenty-five years. A sought-after trainer, he has been listed in the top forty designer/trainers in the United States for the four years running.

Andy Anderson combines a rare blend of technical and communications skills seldom seen in a university professor. Formerly director of a four-state college school system, he designed, wrote, and implemented curriculum dealing with computer science, graphics, and the Internet.

He has authored over 17 major titles in creative design (including one science-fiction novel), written numerous articles for magazine and newspaper, appeared on NBC news as a computer consultant, and produced over 50 training CDs and DVDs. Andy uses his unique talents to work with and train designers from Fortune 500 &100 companies, to Hollywood studios.

He is the owner of One-of-a-Kind Productions, Inc: a company specializing in, graphic art and design, Web design, multimedia marketing and advertising. He holds several degrees including: science education, and history. In addition, to his graphic side, Andy is an accomplished chef, who loves cooking and entertaining. His first cookbook (but not his last), was released in Spring 2008).

When he's not touring the planet sharing his knowledge with other like-minded creative people, he enjoys staying at home in Wichita, KS, with his wonderful wife Bonnie, their two dogs: Herb Tarlic Jr., and Lovejoy. In the Spring and Summer months you can find him working on his next book, out by the koi pond, and staring at the fish.

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