
Set up cad drawings for modeling by detaching, selecting, and snapping plan elements, rotating components 90 degrees, and aligning the front and left elevations to the floor plan.
Model a window frame in 3ds max by using modifiers, extruding faces, connecting and bridging segments, and applying chamfers to create a clean, integrated window on the wall.
Apply a grass texture for the ground from the Dexters site by creating a bitmap material named grass, mapping it to the ground, and setting reflection to 0.4.
Create a wall material in 3ds max using v-ray with a diffuse texture edited in Photoshop (saturation, curves, levels), add bump and fresnel maps, and tile at 10x10.
Create a wood material for 3ds Max with V-Ray by editing the diffuse texture and bump map in Photoshop, adjusting hue, saturation, and color correction for realism.
Import curtain models into 3ds max, group and name selections, toggle wireframe, rotate 90 degrees, duplicate to create larger pieces, and orbit in camera view to preview the final look.
Merge multiple free trees in 3ds max, apply materials, and set up the environment with reflections on glass using v-ray for a forest house render.
Master 3ds Max and V-Ray by applying final render settings for post production, including image aspect 0.8, adaptive image sampler, and color output with anti-aliasing.
architecture visualization
Throughout this 3ds Max and V-Ray tutorial we’ll go through the complete modeling and rendering workflow for this project
We’ll learn about the various modeling techniques essential such as working with CAD plans, spline modeling ,
poly modeling of every building part including terrain modeling in
a way that makes it quick to create, easy to edit and fast to render.
also you learn how to light and render day light scene, as well as create your own fast-rendering materials
and i will guide you through post-production process. You will learn how to use render elements in Photoshop
to make the image more beautiful
By the end of this tutorial you will be able to work and think like a professional , model and render , and easily
be able to complete your work within very short deadlines.