Publish Stick Hero iPhone game - monetize with Ads - no code

A-Z guide to help you succeed in publishing your very own Stick Hero iPhone game to the iTunes app store. Code included
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• 329 students enrolled
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  • Lectures 35
  • Length 2 hours
  • Skill Level All Levels
  • Languages English
  • Includes Lifetime access
    30 day money back guarantee!
    Available on iOS and Android
    Certificate of Completion
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About This Course

Published 6/2015 English

Course Description

This course's main objective is to become the go-to source for anyone willing to enter the iPhone app industry.

The course starts with us staring at the screen of an Apple computer (or MacInCloud for PC users) and I will guide you through all the step necessary to set up your computer for development. I will also go through each steps to become a licensed iOS developer.

We will then install the game from the source code(included with this course), run the game on the simulator, then modify the graphics and sounds to customize the 'Amazing Hero'* game into one of your own.

Then we will setup the advertising networks to ensure money coming in. Then we will publish the game to the Apple app store.

This course is not about theories. Once you complete this course, you have a real product of your own in the app store, bringing in profit. You can't pass this opportunity.

There has been plenty of reskins of these apps by myself and by many students.

Go Take a look at them on the iTunes app store. Look for 'Stick Hero Run - Free' on the itunes app store.

Also feel free to ask me anything that goes through your mind, I love to help!

Make sure to check AppsFresh website, plenty of resources there.

*The source code mimic mechanics of the original Stick Hero game for iPhone.

What are the requirements?

  • a MAC computer or MacInCloud online virtual MAC

What am I going to get from this course?

  • Learn how to get your iOS developer license
  • Learn how to create your own iPhone game without having to write code
  • Learn how find free graphic images for games
  • Learn how to modify and create your own game graphics
  • Learn how to add your own sound effects
  • Learn how to publish your very own iPhone game to the iTunes app store in one afternoon

Who is the target audience?

  • People who want to start a mobile app business the inexpensive way, on their own
  • great course for someone who wants to learn about the iTunes publication process
  • Computer science students
  • Graphic design students
  • Solo / Indi entrepreneurs

What you get with this course?

Not for you? No problem.
30 day money back guarantee.

Forever yours.
Lifetime access.

Learn on the go.
Desktop, iOS and Android.

Get rewarded.
Certificate of completion.


Section 1: Getting Ready - Initial Setup

Get to know who is your instructor and get an in-depth overview of the course


To publish iOS mobile apps, you need to get the Apple Dev license. This is how to do it.


We need an interface development environment tool called XCode to do our game modifications and to publish the game to the iTunes app store. This lecture shows you how.


Learn how to create the iOS certificate for distribution so that you're allowed to publish apps using your computer.


Learn why and how to create an app bundle ID and a provisioning profile.


In this lecture, you will learn how to download the game source code and open its project in xcode

Section 2: Modify game: Reskinning process

Here is an overview of the source code structure and assets


Prepare the graphic assets to modify the main character using Photoshop


Learn how to draw the main character image using Photoshop


Learn how to animate the hero character by creating the walk animation


Now that we've completed the main character walk animation, it's time to test it in the iPhone simulator.


In this lecture, you will learn how to draw the floor platforms using photoshop.


Learn how to test the new buildings in the iPhone simulator.


In this lecture, you will learn how to replace the background images with the starry night painting


In this lecture, we are verifying that the new background images appear in our game.


Learn how to create your own landing screen for the main menu


Learn how to quickly create launch images (splash images) for all iPhone and iPad screen sizes.


Learn how to create the game app icon


Learn how to quickly resize the game app icon to all device home screen requirements.


In this lecture, you will get to add your own game background music and learn sound format conversion techniques.

Section 3: App Settings

Learn how to enter the app information in xCode


Learn how to create the app settings in the itunes connect dashboard.


Learn how to create the "remove ads" inapp purchase settings


Learn how to add the top score leadrboard


In this lecture, you will learn how to add screenshots for all screen sizes.


Modifying the Google Admob advertising banner settings


In this lecture, you will learn how to add chartboost interstitial ads ID and signature settings

Section 4: Publishing to the iTunes App Store

Learn how to prepare the iTunes connect settings to publish your app


Learn how to start the Archiving process in xcode tool.


Learn how to upload the archived file into the itunes connect system.


Learn how to finalize the app submission process.

Section 5: Useful Misc. Knowledge

Learn how to download open source free image editor gimp to create source code images


In this lecture, you will learn how to make your app icon look professional


Learn about the websites to get the latest industry news.


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Instructor Biography

Yohann Taieb, Apps Games Unity iOS Android Apple Watch TV Development

Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 10, Apple Watch development, Swift 3, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.

Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 20000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation

Instructor Biography

Mohit Soni, Game Developer

I have a small team of mobile game developer and designer located in India.

We are currently cloning and reskining games for a wide range of customer .

We can provide you complete solution for your game and frequent support and communication throughout the project and even after wards .

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