Publish Stick Hero iPhone game - monetize with Ads - no code
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Publish Stick Hero iPhone game - monetize with Ads - no code

A-Z guide to help you succeed in publishing your very own Stick Hero iPhone game to the iTunes app store. Code included
4.4 (30 ratings)
Instead of using a simple lifetime average, Udemy calculates a course's star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.
341 students enrolled
Last updated 4/2016
English
Current price: $10 Original price: $20 Discount: 50% off
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Includes:
  • 2 hours on-demand video
  • 1 Article
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
What Will I Learn?
  • Learn how to get your iOS developer license
  • Learn how to create your own iPhone game without having to write code
  • Learn how find free graphic images for games
  • Learn how to modify and create your own game graphics
  • Learn how to add your own sound effects
  • Learn how to publish your very own iPhone game to the iTunes app store in one afternoon
View Curriculum
Requirements
  • a MAC computer or MacInCloud online virtual MAC
Description

This course's main objective is to become the go-to source for anyone willing to enter the iPhone app industry.

The course starts with us staring at the screen of an Apple computer (or MacInCloud for PC users) and I will guide you through all the step necessary to set up your computer for development. I will also go through each steps to become a licensed iOS developer.

We will then install the game from the source code(included with this course), run the game on the simulator, then modify the graphics and sounds to customize the 'Amazing Hero'* game into one of your own.

Then we will setup the advertising networks to ensure money coming in. Then we will publish the game to the Apple app store.

This course is not about theories. Once you complete this course, you have a real product of your own in the app store, bringing in profit. You can't pass this opportunity.

There has been plenty of reskins of these apps by myself and by many students.

Go Take a look at them on the iTunes app store. Look for 'Stick Hero Run - Free' on the itunes app store.

Also feel free to ask me anything that goes through your mind, I love to help!

Make sure to check AppsFresh website, plenty of resources there.

*The source code mimic mechanics of the original Stick Hero game for iPhone.

Who is the target audience?
  • People who want to start a mobile app business the inexpensive way, on their own
  • great course for someone who wants to learn about the iTunes publication process
  • Computer science students
  • Graphic design students
  • Solo / Indi entrepreneurs
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Curriculum For This Course
35 Lectures
01:55:53
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Getting Ready - Initial Setup
6 Lectures 20:44

Get to know who is your instructor and get an in-depth overview of the course

Preview 03:18

To publish iOS mobile apps, you need to get the Apple Dev license. This is how to do it.

Get the iOS dev license
03:27

We need an interface development environment tool called XCode to do our game modifications and to publish the game to the iTunes app store. This lecture shows you how.

Preview 03:30

Learn how to create the iOS certificate for distribution so that you're allowed to publish apps using your computer.

Create the iOS certificate
03:47

Learn why and how to create an app bundle ID and a provisioning profile.

Create the iOS app ID and provisioning profile
04:49

In this lecture, you will learn how to download the game source code and open its project in xcode

Download game source code and open it
01:53
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Modify game: Reskinning process
14 Lectures 57:22

Here is an overview of the source code structure and assets

Preview 02:14

Prepare the graphic assets to modify the main character using Photoshop

Preview 02:27

Learn how to draw the main character image using Photoshop

Preview 04:32

Learn how to animate the hero character by creating the walk animation

Preview 05:24

Now that we've completed the main character walk animation, it's time to test it in the iPhone simulator.

Preview 01:25

In this lecture, you will learn how to draw the floor platforms using photoshop.

Drawing the floor platforms as building using Photoshop
08:44

Learn how to test the new buildings in the iPhone simulator.

Preview 01:10

In this lecture, you will learn how to replace the background images with the starry night painting

Replacing the background images with starry nights using Photoshop
06:36

In this lecture, we are verifying that the new background images appear in our game.

Verifying the new background images appear when running the code in the iPhone
01:40

Learn how to create your own landing screen for the main menu

Preview 07:15

Learn how to quickly create launch images (splash images) for all iPhone and iPad screen sizes.

Preview 06:19

Learn how to create the game app icon

Create the full size app icon
02:13

Learn how to quickly resize the game app icon to all device home screen requirements.

Preview 02:47

In this lecture, you will get to add your own game background music and learn sound format conversion techniques.

Preview 04:36
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App Settings
7 Lectures 22:17

Learn how to enter the app information in xCode

Preview 02:06

Learn how to create the app settings in the itunes connect dashboard.

Create the app settings in itunesconnect (ITC)
04:09

Learn how to create the "remove ads" inapp purchase settings

Preview 04:18

Learn how to add the top score leadrboard

Preview 03:40

In this lecture, you will learn how to add screenshots for all screen sizes.

Preview 02:42

Modifying the Google Admob advertising banner settings

Google Admob banner settings
01:49

In this lecture, you will learn how to add chartboost interstitial ads ID and signature settings

Preview 03:33
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Publishing to the iTunes App Store
4 Lectures 06:21

Learn how to prepare the iTunes connect settings to publish your app

Preparing Itunes connect settings for publishing to app store
02:43

Learn how to start the Archiving process in xcode tool.

Preview 00:39

Learn how to upload the archived file into the itunes connect system.

Preview 00:44

Learn how to finalize the app submission process.

Preview 02:15
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Useful Misc. Knowledge
4 Lectures 09:49

Learn how to download open source free image editor gimp to create source code images

Preview 01:57

In this lecture, you will learn how to make your app icon look professional

Make professional icons
04:15

Learn about the websites to get the latest industry news.

Preview 01:27

About the Instructor
Yohann Taieb
4.3 Average rating
2,435 Reviews
53,454 Students
76 Courses
Apps Games Unity iOS Android Apple Watch TV Development

Yohann holds a Bachelor of Science Degree in Computer Science from FIU University. He has been a College instructor for over 7 years, teaching iPhone Development, iOS 10, Apple Watch development, Swift 3, Unity 3D, Pixel Art, Photoshop for programmers, and Android. Yohann also has plenty of ideas which naturally turned him into an entrepreneur, where he owns over 100 mobile apps and games in both the Apple app store and the Android store.

Yohann is one of the leading experts in mobile game programming, app flipping and reskinning. His teaching style is unique, hands on and very detailed. Yohann has enabled more than 50000 students to publish their own apps and reach the top spots in iTunes App Stores, which has been picked up by blogs and medias like WIRED magazine, Yahoo News, and Forbes Online. Thanks to him, thousands of students now make a living using iOS 9, Swift 2, Objective C ( ObjC ), Android, Apple Watch ( watchOS ), Apple TV ( TVOS ), Unity 3D, and Pixel art animation

Mohit Soni
4.2 Average rating
75 Reviews
738 Students
4 Courses
Game Developer

I have a small team of mobile game developer and designer located in India.

We are currently cloning and reskining games for a wide range of customer .

We can provide you complete solution for your game and frequent support and communication throughout the project and even after wards .