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Lead instructor at codecaptain.io, Sabatino Masala will teach you how to create an entire Tripeaks Card game in Apple's 2D gaming framework called SpriteKit.
Sabatino trained over 900 students in person and improved his teaching approach over the years so students could strengthen their programming skills in an effective and fun course.
2016 marks his 10th year of being a game developer and over the years he released over 27 games, 18 of which reached over 1 million unique players!
All that attention didn't go unnoticed, because recently, one of the biggest companies in the gaming industry reached out to him, and that company was Nintendo. They made him a certified Nintendo developer, so you can rest assured you're in the right hands for learning a thing or two about game development.
This course is meant for students with some prior experience in (app) programming and want to start learning game development in iOS. This course will provide the source of every step in the lectures, so no need to worry when you're stuck somewhere!
All the assets will be provided and you're free to use them in any other project.
What will I learn in this course?
The ideal student has...
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30 day money back guarantee.
Learn on the go.
Desktop, iOS and Android.
Certificate of completion.
|Section 1: Before we start|
A quick overview
|Section 2: Basics|
Starter project overview
How to add a card on screen
How to create a peak
How to create 3 peaks
How to create the last row of cards
|Section 3: Interaction & peak logic|
How to create the back of the card
How to receive taps on the card
How to work with card managers
How to create a flipping animation
|Section 4: Game Logic|
How to create the deck
How to create the main game logic
How to keep the score
How to display the score
How to add a started / game over state
How to add overlays
|Section 5: Extras|
How to animate the dealing
How to add the background
How to add sound effects
|Section 6: Menu & timed mode|
How to create the menu scene
How to create the buttons
How to add configuration
How to add timed mode
|Section 7: Finishing touches|
How to pause the game
How to add a parallax effect on the background
|Section 8: Multi-device support|
How to manage layouts
How to support multiple devices
Sabatino is an indepentent web, game & iOS developer, with complimentary skills in serverside development.
He started out as a game developer nearly 10 years ago, developing & publishing over 20 games, most of which racked up over 1 million unique players!
Besides writing code, Sabatino enjoys teaching and training others and he never stops exploring what's beyond his comfort zone.